Player Matchup

Ares
Ares
BLIZARTH
Ares
Level 146
God Stats
3W - 2L
1,625 SR
Queue Stats
600W - 524L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
Endart_
Yu Huang
Level 45
God Stats
0W - 2L
1,289 SR
Queue Stats
57W - 47L
1,492 Elo+
Party 1
Tyr
Tyr
LSRB-JeanHubert
Tyr
Level 114
God Stats
0W - 1L
1,374 SR
Queue Stats
11W - 16L
1,371 Elo+
Party 2
Charybdis
Charybdis
Mihay_Extreme
Charybdis
Level 122
God Stats
8W - 10L
1,526 SR
Queue Stats
362W - 292L
1,540 Elo+
Party 1
Susano
Susano
Oxem_Loki
Susano
Level 62
God Stats
18W - 14L
1,622 SR
Queue Stats
67W - 84L
1,372 Elo+
Party 2
Team Averages
Level 98
1,487 SR
1,474 Elo+

VS

Team Averages
Level 108
1,612 SR
1,523 Elo+
Ishtar
Ishtar
 
Ishtar
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Alpha4shot4kills
Tsukuyomi
Level 44
God Stats
5W - 0L
1,855 SR
Queue Stats
88W - 58L
1,531 Elo+
Party 3
Ne Zha
Ne Zha
Garthor
Ne Zha
Level 109
God Stats
3W - 0L
1,705 SR
Queue Stats
64W - 53L
1,513 Elo+
Party 3
Hel
Hel
Revens59
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 93L
1,522 Elo+
Solo
Nu Wa
Nu Wa
arninx
Nu Wa
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,551 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
4 / 2 / 3
9,387
494
10,206
15,567
19,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
Endart_
Yu Huang
13
1 / 3 / 4
7,987
420
7,275
10,001
4,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 2
8,063
424
5,163
15,171
12,882
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Mihay_Extreme
Charybdis
16
1 / 4 / 2
9,516
501
9,279
16,741
6,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Susano
Oxem_Loki
Susano
14
4 / 6 / 2
8,200
432
7,057
17,187
6,842
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 2 / 2
10,588
557
12,463
14,744
5,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
18
9 / 1 / 2
11,367
598
14,362
13,238
10,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ne Zha
Garthor
Ne Zha
17
5 / 4 / 6
10,624
559
8,882
16,084
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 8
8,675
457
8,027
15,796
11,183
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nu Wa
arninx
Nu Wa
16
2 / 3 / 4
9,682
510
9,280
12,051
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
41
11
Kills
19
19
Deaths
11
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
2
2
2
1.5
W
Tsukuyomi
9
1
2
10
L
Ares
4
2
3
2.75
L
Yu Huang
Endart_
Yu Huang
1
3
4
1
W
Ne Zha
Garthor
Ne Zha
5
4
6
2
L
1
4
2
0.5
L
Charybdis
Mihay_Extreme
Charybdis
1
4
2
0.5
L
Susano
Oxem_Loki
Susano
4
6
2
0.83
W
1
1
8
5
W
Nu Wa
arninx
Nu Wa
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,980
Damage
53,014
74,667
Taken
71,913
50,784
Mitigated
40,286
18,213
Healing
28,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
12,463
7,664
0
4,553
14,744
5,817
2,568
1,336
13,408
0
101,625
W
Tsukuyomi
14,362
3,404
0
3,516
13,238
10,451
99
1,272
11,966
0
86,628
L
Ares
10,206
281
0
3,272
15,567
19,977
0
5,415
10,152
31,466
3,699
L
Yu Huang
Endart_
Yu Huang
7,275
473
0
1,616
10,001
4,566
0
3,510
6,491
58,519
0
W
Ne Zha
Garthor
Ne Zha
8,882
2,900
0
3,268
16,084
7,345
1,564
3,723
12,361
0
87,980
L
5,163
423
0
2,800
15,171
12,882
0
3,507
11,664
0
44,280
L
Charybdis
Mihay_Extreme
Charybdis
9,279
5,652
0
8,512
16,741
6,517
0
1,469
15,272
0
102,572
L
Susano
Oxem_Loki
Susano
7,057
691
0
2,013
17,187
6,842
0
3,406
13,781
46
53,951
W
8,027
1,345
4,859
7,492
15,796
11,183
232
6,195
9,601
37,321
0
W
Nu Wa
arninx
Nu Wa
9,280
2,060
255
4,189
12,051
5,490
609
4,758
7,293
73,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,153
Gold Earned
50,936
485
Minions Killed
602
0
Camps Cleared
0
1,729,320
Distance Traveled
1,793,724
5
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,588
557
172
9
0
357,135
6
W
Tsukuyomi
11,367
598
137
7
0
375,306
2
L
Ares
9,387
494
42
2
0
341,897
1
L
Yu Huang
7,987
420
113
6
0
324,576
0
W
Ne Zha
10,624
559
125
7
0
400,924
4
L
Tyr
8,063
424
84
4
0
373,530
0
L
Charybdis
9,516
501
168
9
0
316,985
2
L
Susano
8,200
432
78
4
0
372,332
2
W
Hel
8,675
457
48
3
0
344,841
6
W
Nu Wa
9,682
510
120
6
0
315,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role