Player Matchup

Yemoja
Yemoja
Hadixiis
Yemoja
Level 67
God Stats
1W - 5L
1,323 SR
Queue Stats
40W - 61L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
Kailana007
Kukulkan
Level 21
God Stats
0W - 3L
1,225 SR
Queue Stats
9W - 27L
1,350 Elo+
Party 2
Neith
Neith
lisabeille
Neith
Level 25
God Stats
2W - 11L
1,213 SR
Queue Stats
3W - 16L
1,258 Elo+
Party 2
Team Averages
Level 38
1,254 SR
1,319 Elo+

VS

Team Averages
Level 58
1,438 SR
1,334 Elo+
Nu Wa
Nu Wa
BangCarry
Nu Wa
Level 12
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Nike
Nike
Zaukow
Nike
Level 37
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 8L
1,200 Elo+
Party 1
Loki
Loki
zebruh
Loki
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hadixiis
Yemoja
17
1 / 2 / 1
11,641
647
6,049
21,572
24,352
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
Kailana007
Kukulkan
15
0 / 3 / 1
10,072
560
10,947
13,900
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
16
1 / 6 / 1
10,614
590
9,655
23,267
8,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BangCarry
Nu Wa
19
4 / 1 / 6
12,381
688
20,064
10,860
5,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nike
Zaukow
Nike
19
4 / 0 / 6
12,400
689
18,497
19,780
24,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
zebruh
Loki
18
3 / 1 / 8
12,614
701
16,080
11,543
5,652
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
11
11
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BangCarry
Nu Wa
4
1
6
7
L
Yemoja
Hadixiis
Yemoja
1
2
1
0.75
L
Kukulkan
Kailana007
Kukulkan
0
3
1
0.17
W
Nike
Zaukow
Nike
4
0
6
7
L
Neith
1
6
1
0.25
W
Loki
zebruh
Loki
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,651
Damage
54,641
58,739
Taken
42,183
37,909
Mitigated
35,509
20,975
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BangCarry
Nu Wa
20,064
4,036
0
3,191
10,860
5,245
1,360
5,489
5,371
68,581
0
L
Yemoja
Hadixiis
Yemoja
6,049
1,111
6,577
5,615
21,572
24,352
0
9,310
11,475
21,352
0
L
Kukulkan
Kailana007
Kukulkan
10,947
775
0
2,614
13,900
4,930
0
3,269
10,548
54,799
0
W
Nike
Zaukow
Nike
18,497
1,402
0
3,322
19,780
24,612
1,107
7,157
12,623
0
43,395
L
Neith
9,655
4,779
0
6,169
23,267
8,627
0
7,503
14,994
0
51,465
W
Loki
zebruh
Loki
16,080
2,396
0
1,221
11,543
5,652
0
4,898
6,645
0
83,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,327
Gold Earned
37,395
200
Minions Killed
244
0
Camps Cleared
0
912,429
Distance Traveled
1,013,120
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,381
688
95
5
0
302,510
2
L
Yemoja
11,641
647
38
2
0
309,944
3
L
Kukulkan
10,072
560
97
5
0
309,700
11
W
Nike
12,400
689
61
3
0
355,257
0
L
Neith
10,614
590
65
4
0
292,785
2
W
Loki
12,614
701
88
5
0
355,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role