Player Matchup

Nike
Nike
BambooDisc0
Nike
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,483 Elo+
Solo
Atlas
Atlas
JJPolyester
Atlas
Level 37
God Stats
1W - 2L
1,714 SR
Queue Stats
2W - 6L
1,398 Elo+
Party 1
Thanatos
Thanatos
Kinetic Voltage
Thanatos
Level 137
God Stats
26W - 23L
1,533 SR
Queue Stats
526W - 512L
1,560 Elo+
Party 3
Anubis
Anubis
OldAndy420
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,122 Elo+
Party 3
Ishtar
Ishtar
Symbioat
Ishtar
Level 39
God Stats
0W - 2L
1,330 SR
Queue Stats
2W - 6L
1,398 Elo+
Party 1
Team Averages
Level 65
1,515 SR
1,392 Elo+

VS

Team Averages
Level 107
1,496 SR
1,497 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Epsilonwolff
Ares
Level 46
God Stats
3W - 3L
1,383 SR
Queue Stats
49W - 49L
1,494 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Omegarichard
Cu Chulainn
Level 144
God Stats
7W - 11L
1,372 SR
Queue Stats
140W - 138L
1,464 Elo+
Party 2
Kukulkan
Kukulkan
TacoMexicano980
Kukulkan
Level 118
God Stats
16W - 21L
1,501 SR
Queue Stats
128W - 115L
1,447 Elo+
Party 2
Cernunnos
Cernunnos
psudho
Cernunnos
Level 80
God Stats
3W - 2L
1,726 SR
Queue Stats
67W - 51L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 2
9,609
506
10,715
18,400
8,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 2
7,289
384
5,730
14,302
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
1 / 7 / 3
9,104
479
11,794
16,849
9,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Anubis
OldAndy420
Anubis
15
1 / 5 / 1
8,615
453
7,456
15,806
8,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Symbioat
Ishtar
13
2 / 5 / 1
8,533
449
8,011
11,610
4,059
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
5 / 1 / 5
10,588
557
6,736
15,851
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

15
4 / 2 / 5
9,688
510
7,302
12,121
11,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Omegarichard
Cu Chulainn
17
6 / 2 / 4
10,784
568
16,467
20,343
14,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
18
3 / 1 / 4
10,996
579
10,288
7,633
3,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
psudho
Cernunnos
17
4 / 1 / 2
10,514
553
9,390
12,702
6,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
22
23
Deaths
7
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
1
5
7.5
L
3
3
2
1.33
W
4
2
5
3.25
L
0
3
2
0.33
L
Thanatos
1
7
3
0.36
L
Anubis
OldAndy420
Anubis
1
5
1
0.3
W
Cu Chulainn
Omegarichard
Cu Chulainn
6
2
4
4
L
Ishtar
Symbioat
Ishtar
2
5
1
0.5
W
Kukulkan
3
1
4
5
W
Cernunnos
psudho
Cernunnos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,706
Damage
50,183
76,967
Taken
68,650
41,122
Mitigated
42,161
22,115
Healing
26,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
6,736
1,431
0
5,768
15,851
6,931
0
2,256
13,517
0
82,767
L
10,715
1,202
0
1,391
18,400
8,573
0
4,627
13,773
0
90,965
W
7,302
383
0
2,724
12,121
11,626
344
3,983
8,138
31,975
4,286
L
5,730
2,339
0
1,952
14,302
10,768
0
3,158
11,144
26,719
0
L
Thanatos
11,794
3,299
0
10,794
16,849
9,361
0
1,765
15,084
0
59,503
L
Anubis
OldAndy420
Anubis
7,456
246
0
7,728
15,806
8,361
0
6,947
8,859
72,145
0
W
Cu Chulainn
Omegarichard
Cu Chulainn
16,467
3,384
0
10,229
20,343
14,572
270
2,501
16,811
7,986
76,492
L
Ishtar
Symbioat
Ishtar
8,011
3,626
0
250
11,610
4,059
0
1,697
9,913
0
65,418
W
Kukulkan
10,288
809
0
470
7,633
3,016
0
2,633
4,953
105,286
0
W
Cernunnos
psudho
Cernunnos
9,390
5,611
0
7,557
12,702
6,016
418
1,885
10,817
0
96,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
52,570
499
Minions Killed
627
0
Camps Cleared
0
1,748,019
Distance Traveled
1,917,831
19
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,588
557
140
7
0
434,381
4
L
Nike
9,609
506
133
7
0
428,816
5
W
Ares
9,688
510
50
3
0
402,304
9
L
Atlas
7,289
384
34
2
0
381,115
5
L
Thanatos
9,104
479
116
6
0
324,186
5
L
Anubis
8,615
453
110
6
0
316,340
2
W
Cu Chulainn
10,784
568
111
6
0
383,019
7
L
Ishtar
8,533
449
106
6
0
297,562
2
W
Kukulkan
10,996
579
163
9
0
350,604
6
W
Cernunnos
10,514
553
163
9
0
347,523
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role