Player Matchup

Tiamat
Tiamat
Azurshade
Tiamat
Level 41
God Stats
12W - 17L
1,399 SR
Queue Stats
20W - 32L
1,355 Elo+
Party 4
Rama
Rama
DzieckoJah
Rama
Level 107
God Stats
4W - 4L
1,483 SR
Queue Stats
190W - 194L
1,430 Elo+
Party 3
Kuzenbo
Kuzenbo
Kargul420
Kuzenbo
Level 69
God Stats
4W - 4L
1,495 SR
Queue Stats
99W - 112L
1,435 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UltimateGammer
Tsukuyomi
Level 17
God Stats
1W - 4L
1,246 SR
Queue Stats
5W - 9L
1,333 Elo+
Party 4
King Arthur
King Arthur
kopi23
King Arthur
Level 22
God Stats
1W - 1L
1,730 SR
Queue Stats
7W - 9L
1,695 Elo+
Party 4
Team Averages
Level 51
1,471 SR
1,450 Elo+

VS

Team Averages
Level 47
1,496 SR
1,496 Elo+
Artemis
Artemis
BOBA_NA_BZBODE
Artemis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,606 Elo+
Party 2
Gilgamesh
Gilgamesh
Iagord
Gilgamesh
Level 40
God Stats
2W - 1L
1,489 SR
Queue Stats
33W - 39L
1,364 Elo+
Solo
Anubis
Anubis
Rekrut228
Anubis
Level 67
God Stats
2W - 2L
1,797 SR
Queue Stats
31W - 27L
1,579 Elo+
Party 2
Thanatos
Thanatos
abriliyo
Thanatos
Level 69
God Stats
11W - 14L
1,393 SR
Queue Stats
204W - 197L
1,473 Elo+
Party 1
Ares
Ares
davidcanov
Ares
Level 48
God Stats
2W - 1L
1,301 SR
Queue Stats
75W - 66L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
17
5 / 7 / 3
11,298
471
17,521
19,858
13,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 6 / 0
10,160
423
12,809
21,675
8,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
Kargul420
Kuzenbo
14
0 / 7 / 6
9,657
402
10,913
24,385
34,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
UltimateGammer
Tsukuyomi
15
3 / 10 / 3
9,937
414
12,834
22,546
9,226
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
kopi23
King Arthur
15
1 / 9 / 2
9,779
407
6,787
27,425
30,710
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 11
13,527
564
23,874
21,661
11,275
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
Iagord
Gilgamesh
20
3 / 2 / 12
13,875
578
11,757
19,539
23,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Rekrut228
Anubis
19
8 / 7 / 7
13,027
543
15,766
21,228
13,485
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
abriliyo
Thanatos
20
20 / 0 / 7
15,132
631
27,288
28,163
14,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
3 / 1 / 14
12,141
506
9,687
23,928
33,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
90
10
Kills
39
39
Deaths
10
14
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Azurshade
Tiamat
5
7
3
0.93
W
5
0
11
10.5
L
1
6
0
0.17
W
Gilgamesh
Iagord
Gilgamesh
3
2
12
4.5
L
Kuzenbo
Kargul420
Kuzenbo
0
7
6
0.43
W
Anubis
Rekrut228
Anubis
8
7
7
1.64
L
Tsukuyomi
UltimateGammer
Tsukuyomi
3
10
3
0.45
W
Thanatos
abriliyo
Thanatos
20
0
7
23.5
W
3
1
14
10
L
King Arthur
kopi23
King Arthur
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,864
Damage
88,372
115,889
Taken
114,519
96,462
Mitigated
96,275
23,648
Healing
54,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Azurshade
Tiamat
17,521
1,263
162
3,625
19,858
13,324
82
11,784
8,074
75,056
0
W
23,874
14,049
0
13,768
21,661
11,275
6,360
3,484
18,177
0
131,949
L
12,809
10,717
0
8,541
21,675
8,497
0
1,845
19,830
0
91,039
W
Gilgamesh
Iagord
Gilgamesh
11,757
3,748
0
6,230
19,539
23,489
2,874
2,098
17,441
0
109,159
L
Kuzenbo
Kargul420
Kuzenbo
10,913
3,417
0
3,497
24,385
34,705
0
6,985
17,400
35,042
5,969
W
Anubis
Rekrut228
Anubis
15,766
456
901
8,236
21,228
13,485
2,328
12,179
9,049
89,542
0
L
Tsukuyomi
UltimateGammer
Tsukuyomi
12,834
2,901
0
4,763
22,546
9,226
0
2,987
19,559
0
74,562
W
Thanatos
abriliyo
Thanatos
27,288
13,422
0
20,667
28,163
14,847
1,596
5,180
21,344
0
160,612
W
9,687
448
380
3,947
23,928
33,179
199
4,865
19,063
40,280
0
L
King Arthur
kopi23
King Arthur
6,787
1,912
0
3,060
27,425
30,710
74
1,852
25,573
67
56,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,831
Gold Earned
67,702
497
Minions Killed
748
0
Camps Cleared
0
2,013,821
Distance Traveled
2,325,791
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,298
471
111
5
0
371,740
0
W
Artemis
13,527
564
184
8
0
409,365
4
L
Rama
10,160
423
148
6
0
363,468
7
W
Gilgamesh
13,875
578
189
8
0
462,918
6
L
Kuzenbo
9,657
402
59
2
0
395,290
6
W
Anubis
13,027
543
146
6
0
368,546
1
L
Tsukuyomi
9,937
414
93
4
0
453,399
0
W
Thanatos
15,132
631
183
8
0
588,210
0
W
Ares
12,141
506
46
2
0
496,752
0
L
King Arthur
9,779
407
86
4
0
429,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role