Player Matchup

Yu Huang
Yu Huang
FabioInavan
Yu Huang
Level 68
God Stats
3W - 1L
1,772 SR
Queue Stats
176W - 200L
1,456 Elo+
Solo
Ymir
Ymir
KenpaTaichou
Ymir
Level 67
God Stats
1W - 4L
1,596 SR
Queue Stats
121W - 119L
1,547 Elo+
Party 1
Cupid
Cupid
MangaDaBoa
Cupid
Level 80
God Stats
1W - 3L
1,445 SR
Queue Stats
296W - 320L
1,447 Elo+
Solo
Ne Zha
Ne Zha
TheLastOfJin
Ne Zha
Level 28
God Stats
0W - 1L
1,526 SR
Queue Stats
11W - 5L
1,647 Elo+
Party 1
Ravana
Ravana
housenetwork1
Ravana
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 61L
1,450 Elo+
Solo
Team Averages
Level 61
1,568 SR
1,509 Elo+

VS

Team Averages
Level 66
1,576 SR
1,424 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FDC_Ladajoescoba
Bacchus
Level 103
God Stats
4W - 4L
1,502 SR
Queue Stats
299W - 323L
1,433 Elo+
Party 3
He Bo
He Bo
wagxtoledo
He Bo
Level 10
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,257 Elo+
Party 2
Rama
Rama
xFercri
Rama
Level 15
God Stats
4W - 1L
1,877 SR
Queue Stats
40W - 41L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FabioInavan
Yu Huang
11
0 / 5 / 4
6,617
441
4,164
10,707
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 4
7,120
475
7,563
12,030
6,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
13
2 / 0 / 4
7,328
489
7,042
9,528
3,631
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ne Zha
12
6 / 0 / 4
7,846
523
8,461
9,269
7,629
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 2
7,194
480
7,121
10,325
7,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
3 / 1 / 0
8,331
555
8,398
10,666
6,164
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
 
Awilix
10
2 / 5 / 3
6,783
452
7,272
12,246
4,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 0 / 2
6,690
446
4,178
8,389
8,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
13
4 / 1 / 3
8,148
543
9,209
8,659
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
xFercri
Rama
12
0 / 5 / 0
7,047
470
5,127
13,149
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
9
9
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
1
0
3
W
Awilix
 
Awilix
2
5
3
0.7
W
0
0
2
1
L
Yu Huang
FabioInavan
Yu Huang
0
5
4
0.4
L
3
2
4
2.5
L
Cupid
2
0
4
4
L
Ne Zha
6
0
4
8
L
1
2
2
1
W
He Bo
4
1
3
5.5
W
Rama
xFercri
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,351
Damage
34,184
51,859
Taken
53,109
29,719
Mitigated
27,789
11,849
Healing
13,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,398
3,690
0
4,028
10,666
6,164
0
1,691
8,975
0
58,005
W
Awilix
 
Awilix
7,272
2,468
0
158
12,246
4,862
0
3,595
8,651
0
35,607
W
4,178
607
0
2,230
8,389
8,685
0
2,394
5,995
16,339
0
L
Yu Huang
FabioInavan
Yu Huang
4,164
753
0
865
10,707
4,377
300
4,921
5,786
46,171
0
L
7,563
2,999
0
4,256
12,030
6,564
0
3,213
8,817
41,450
0
L
Cupid
7,042
2,304
318
3,332
9,528
3,631
0
1,440
8,088
0
45,121
L
Ne Zha
8,461
2,447
436
1,492
9,269
7,629
0
2,788
6,481
0
35,581
L
7,121
2,242
0
1,150
10,325
7,518
0
1,025
9,300
0
44,112
W
He Bo
9,209
410
0
2,439
8,659
3,457
0
3,350
5,309
75,418
0
W
Rama
xFercri
Rama
5,127
2,804
0
5,038
13,149
4,621
0
697
12,452
0
54,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
36,999
342
Minions Killed
398
0
Camps Cleared
0
1,400,866
Distance Traveled
1,427,539
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,331
555
103
7
0
297,733
6
W
Awilix
6,783
452
58
4
0
312,856
3
W
Bacchus
6,690
446
24
2
0
293,393
5
L
Yu Huang
6,617
441
73
5
0
253,881
1
L
Ymir
7,120
475
69
5
0
288,912
2
L
Cupid
7,328
489
63
4
0
265,223
0
L
Ne Zha
7,846
523
46
3
0
312,169
3
L
Ravana
7,194
480
91
6
0
280,681
2
W
He Bo
8,148
543
115
8
0
292,228
0
W
Rama
7,047
470
98
7
0
231,329
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role