Player Matchup

Bakasura
Bakasura
CDDT_Viron405
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 43L
1,361 Elo+
Party 2
Bacchus
Bacchus
PeterZwegat4life
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Sir_Muetze
Baron Samedi
Level 66
God Stats
1W - 1L
1,735 SR
Queue Stats
11W - 19L
1,318 Elo+
Party 2
Chaac
Chaac
Strohut__Sanji
Chaac
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Neith
Neith
xIm_GeNetixX
Neith
Level 4
God Stats
2W - 4L
1,727 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Team Averages
Level 19
1,592 SR
1,415 Elo+

VS

Team Averages
Level 56
1,548 SR
1,416 Elo+
Cthulhu
Cthulhu
CoIIius
Cthulhu
Level 35
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 31L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Coolice2002
Nu Wa
Level 47
God Stats
6W - 3L
1,457 SR
Queue Stats
128W - 118L
1,425 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Danny_Avlis
Tsukuyomi
Level 70
God Stats
9W - 5L
1,585 SR
Queue Stats
81W - 72L
1,419 Elo+
Party 1
Tyr
Tyr
WyGuy DeOr
Tyr
Level 39
God Stats
4W - 4L
1,405 SR
Queue Stats
30W - 30L
1,414 Elo+
Solo
Xbalanque
Xbalanque
micheal_RIP
Xbalanque
Level 89
God Stats
6W - 0L
1,792 SR
Queue Stats
217W - 210L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CDDT_Viron405
Bakasura
14
3 / 1 / 0
7,577
631
6,730
9,364
4,249
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

7
1 / 4 / 0
4,872
406
5,312
8,795
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Sir_Muetze
Baron Samedi
10
0 / 3 / 1
5,720
477
1,610
6,640
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 3 / 1
6,510
543
3,799
9,653
5,409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 3 / 1
5,183
432
2,254
6,049
1,939
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoIIius
Cthulhu
11
1 / 0 / 5
6,660
555
4,076
8,023
6,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 1 / 5
7,474
623
6,874
4,426
1,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Danny_Avlis
Tsukuyomi
11
4 / 2 / 3
7,240
603
5,918
10,522
3,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 0
7,666
639
4,452
6,246
4,248
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Xbalanque
micheal_RIP
Xbalanque
11
4 / 1 / 3
6,532
544
5,907
6,911
2,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
4
Kills
14
14
Deaths
4
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CDDT_Viron405
Bakasura
3
1
0
3
W
Cthulhu
CoIIius
Cthulhu
1
0
5
3.5
W
2
1
5
4.5
W
Tsukuyomi
Danny_Avlis
Tsukuyomi
4
2
3
2.75
L
1
4
0
0.25
L
Baron Samedi
Sir_Muetze
Baron Samedi
0
3
1
0.17
L
0
3
1
0.17
W
3
0
0
3
W
Xbalanque
micheal_RIP
Xbalanque
4
1
3
5.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,705
Damage
27,227
40,501
Taken
36,128
19,371
Mitigated
18,927
9,509
Healing
11,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CDDT_Viron405
Bakasura
6,730
4,507
0
2,238
9,364
4,249
0
1,505
7,859
0
65,342
W
Cthulhu
CoIIius
Cthulhu
4,076
808
0
1,276
8,023
6,702
162
2,042
5,644
21,672
4,094
W
6,874
1,731
0
1,501
4,426
1,635
0
1,706
2,648
50,621
0
W
Tsukuyomi
Danny_Avlis
Tsukuyomi
5,918
1,458
0
4,127
10,522
3,841
0
1,046
9,284
0
40,429
L
5,312
405
0
1,517
8,795
4,875
0
3,367
5,428
14,009
0
L
Baron Samedi
Sir_Muetze
Baron Samedi
1,610
278
0
1,083
6,640
2,899
86
4,065
2,575
33,952
0
L
3,799
282
0
3,243
9,653
5,409
395
410
9,243
0
45,936
W
4,452
864
0
2,719
6,246
4,248
425
0
6,246
0
49,722
W
Xbalanque
micheal_RIP
Xbalanque
5,907
3,176
0
1,623
6,911
2,501
1,112
1,425
5,170
0
43,808
L
2,254
993
0
1,428
6,049
1,939
374
1,261
4,788
0
21,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
35,572
353
Minions Killed
368
0
Camps Cleared
0
1,141,871
Distance Traveled
1,176,315
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,577
631
127
11
0
269,464
1
W
Cthulhu
6,660
555
48
4
0
242,527
0
W
Nu Wa
7,474
623
79
7
0
214,418
3
W
Tsukuyomi
7,240
603
61
5
0
260,046
2
L
Bacchus
4,872
406
24
2
0
238,082
1
L
Baron Samedi
5,720
477
63
5
0
187,598
2
L
Chaac
6,510
543
100
8
0
241,462
3
W
Tyr
7,666
639
100
8
0
238,675
1
W
Xbalanque
6,532
544
80
7
0
220,649
4
L
Neith
5,183
432
39
3
0
205,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role