Player Matchup

Baron Samedi
Baron Samedi
TheBeholdre
Baron Samedi
Level 95
God Stats
4W - 3L
1,499 SR
Queue Stats
202W - 269L
1,337 Elo+
Party 1
Cu Chulainn
Cu Chulainn
TheSnowySeal
Cu Chulainn
Level 5
God Stats
2W - 2L
1,436 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 1
Skadi
Skadi
Zyakhon
Skadi
Level 35
God Stats
7W - 3L
1,592 SR
Queue Stats
19W - 30L
1,288 Elo+
Party 1
Team Averages
Level 45
1,509 SR
1,286 Elo+

VS

Team Averages
Level 65
1,475 SR
1,280 Elo+
Bellona
Bellona
Cr_ea_tor1234
Bellona
Level 37
God Stats
0W - 1L
1,280 SR
Queue Stats
37W - 69L
1,291 Elo+
Party 2
Tsukuyomi
Tsukuyomi
lllClxtchh
Tsukuyomi
Level 51
God Stats
0W - 1L
1,715 SR
Queue Stats
40W - 65L
1,280 Elo+
Party 2
Scylla
Scylla
thwillian03
Scylla
Level 106
God Stats
38W - 48L
1,430 SR
Queue Stats
254W - 349L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
TheBeholdre
Baron Samedi
20
11 / 1 / 6
15,376
809
33,902
25,091
13,883
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
TheSnowySeal
Cu Chulainn
19
3 / 3 / 9
12,652
666
9,311
19,964
20,439
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Skadi
Zyakhon
Skadi
17
3 / 7 / 7
12,344
650
14,408
19,648
8,196
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
19
3 / 3 / 8
12,784
673
16,762
23,442
31,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
lllClxtchh
Tsukuyomi
19
6 / 5 / 3
13,054
687
26,179
27,836
16,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
15
2 / 9 / 3
11,799
621
10,801
18,419
8,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
17
Kills
11
11
Deaths
17
22
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
3
3
8
2.33
W
Baron Samedi
TheBeholdre
Baron Samedi
11
1
6
14
W
Cu Chulainn
TheSnowySeal
Cu Chulainn
3
3
9
2.5
W
Skadi
Zyakhon
Skadi
3
7
7
0.93
L
Tsukuyomi
lllClxtchh
Tsukuyomi
6
5
3
1.5
L
Scylla
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,621
Damage
53,742
64,703
Taken
69,697
42,518
Mitigated
56,132
28,508
Healing
22,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
16,762
4,462
146
10,412
23,442
31,092
0
7,973
15,469
0
61,475
W
Baron Samedi
TheBeholdre
Baron Samedi
33,902
4,675
5,776
16,936
25,091
13,883
1,303
3,916
21,175
87,923
0
W
Cu Chulainn
TheSnowySeal
Cu Chulainn
9,311
2,197
0
1,616
19,964
20,439
0
4,756
15,208
0
27,431
W
Skadi
Zyakhon
Skadi
14,408
5,403
1,198
2,982
19,648
8,196
1,601
2,185
17,463
0
54,021
L
Tsukuyomi
lllClxtchh
Tsukuyomi
26,179
5,745
288
8,216
27,836
16,293
550
13,981
13,855
0
71,431
L
Scylla
10,801
647
204
3,394
18,419
8,747
459
11,999
6,420
41,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,372
Gold Earned
37,637
206
Minions Killed
210
0
Camps Cleared
0
947,371
Distance Traveled
927,477
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,784
673
76
4
0
332,171
1
W
Baron Samedi
15,376
809
106
6
0
326,903
2
W
Cu Chulainn
12,652
666
35
2
0
331,291
1
W
Skadi
12,344
650
65
3
0
289,177
3
L
Tsukuyomi
13,054
687
80
4
0
337,083
0
L
Scylla
11,799
621
54
3
0
258,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role