Player Matchup

Danzaburou
Danzaburou
DizzyCircle1
Danzaburou
Level 100
God Stats
2W - 2L
1,396 SR
Queue Stats
20W - 23L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
Sacerdote80
Nu Wa
Level 141
God Stats
96W - 80L
1,522 SR
Queue Stats
212W - 232L
1,446 Elo+
Solo
Sol
Sol
StayMerkin XL
Sol
Level 63
God Stats
6W - 7L
1,500 SR
Queue Stats
65W - 87L
1,375 Elo+
Solo
Gilgamesh
Gilgamesh
SuppaaSmoke
Gilgamesh
Level 100
God Stats
12W - 9L
1,458 SR
Queue Stats
68W - 46L
1,533 Elo+
Party 1
Susano
Susano
Twenty4seven617
Susano
Level 125
God Stats
4W - 4L
1,475 SR
Queue Stats
484W - 415L
1,507 Elo+
Party 1
Team Averages
Level 106
1,470 SR
1,452 Elo+

VS

Team Averages
Level 101
1,464 SR
1,462 Elo+
Olorun
Olorun
BarViking54
Olorun
Level 115
God Stats
0W - 3L
1,287 SR
Queue Stats
337W - 345L
1,454 Elo+
Solo
Cliodhna
Cliodhna
ByTy-Rex
Cliodhna
Level 66
God Stats
21W - 11L
1,545 SR
Queue Stats
99W - 92L
1,490 Elo+
Solo
King Arthur
King Arthur
DarthConstantine
King Arthur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,468 Elo+
Solo
Pele
Pele
MetalEpic
Pele
Level 129
God Stats
7W - 6L
1,587 SR
Queue Stats
106W - 131L
1,438 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
StoneyRecord772
Morgan Le Fay
Level 107
God Stats
1W - 2L
1,403 SR
Queue Stats
15W - 20L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DizzyCircle1
Danzaburou
18
2 / 2 / 9
11,895
1,081
13,265
10,571
5,095
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
0 / 0 / 11
11,529
1,048
16,473
2,683
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 1 / 5
13,575
1,234
17,346
7,018
3,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
SuppaaSmoke
Gilgamesh
17
1 / 1 / 7
10,679
971
12,713
15,570
20,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

17
4 / 2 / 4
11,453
1,041
19,706
15,004
7,296
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

222

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
17
2 / 3 / 2
11,577
1,052
11,118
17,811
9,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
ByTy-Rex
Cliodhna
16
0 / 6 / 5
11,006
1,001
14,228
21,728
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

King Arthur
DarthConstantine
King Arthur
17
0 / 3 / 4
10,910
992
6,290
19,109
20,001
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Pele
17
4 / 3 / 1
12,095
1,100
14,259
23,004
10,866
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
StoneyRecord772
Morgan Le Fay
15
0 / 0 / 0
9,409
855
1,097
2,478
1,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
15
Kills
6
6
Deaths
15
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
3
2
1
L
Cliodhna
ByTy-Rex
Cliodhna
0
6
5
0.42
L
King Arthur
DarthConstantine
King Arthur
0
3
4
0.67
W
Danzaburou
DizzyCircle1
Danzaburou
2
2
9
3.25
L
Pele
4
3
1
1.5
W
0
0
11
5.5
W
8
1
5
10.5
L
Morgan Le Fay
StoneyRecord772
Morgan Le Fay
0
0
0
0
W
Gilgamesh
SuppaaSmoke
Gilgamesh
1
1
7
4.5
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,503
Damage
46,992
50,846
Taken
84,130
37,145
Mitigated
51,343
5,727
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,118
5,974
625
6,280
17,811
9,189
0
6,336
11,138
44,643
0
L
Cliodhna
ByTy-Rex
Cliodhna
14,228
778
0
733
21,728
10,186
0
8,463
12,940
0
30,551
L
King Arthur
DarthConstantine
King Arthur
6,290
682
0
1,220
19,109
20,001
0
8,023
10,915
50
30,920
W
Danzaburou
DizzyCircle1
Danzaburou
13,265
6,240
0
2,203
10,571
5,095
0
2,117
8,454
0
34,877
L
Pele
14,259
2,551
0
5,744
23,004
10,866
0
9,412
13,443
0
60,265
W
16,473
5,170
412
120
2,683
1,189
0
514
2,169
49,425
0
W
17,346
7,098
0
2,080
7,018
3,142
0
1,774
5,244
45,442
0
L
Morgan Le Fay
StoneyRecord772
Morgan Le Fay
1,097
277
0
0
2,478
1,101
0
1,585
893
4,246
0
W
Gilgamesh
SuppaaSmoke
Gilgamesh
12,713
1,730
45
867
15,570
20,423
0
5,566
10,004
0
14,112
W
19,706
2,927
0
0
15,004
7,296
0
2,294
12,710
0
35,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,131
Gold Earned
54,997
238
Minions Killed
280
12
Camps Cleared
5
1,050,813
Distance Traveled
937,563
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,577
1,052
100
9
1
195,872
0
L
Cliodhna
11,006
1,001
39
4
2
231,135
0
L
King Arthur
10,910
992
56
5
1
222,984
0
W
Danzaburou
11,895
1,081
41
4
1
211,168
1
L
Pele
12,095
1,100
81
7
1
257,150
0
W
Nu Wa
11,529
1,048
75
7
1
184,692
0
W
Sol
13,575
1,234
76
7
9
191,356
0
L
Morgan Le Fay
9,409
855
4
0
0
30,422
0
W
Gilgamesh
10,679
971
7
1
0
217,861
0
W
Susano
11,453
1,041
39
4
1
245,736
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role