Player Matchup

Ishtar
Ishtar
Diamond I
 
Ishtar
Diamond I
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
 
Thoth
Diamond I
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ratatoskr
Ratatoskr
Masters
 
Ratatoskr
Masters
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond IV
Dash SK
Mercury
Diamond IV
Level 146
God Stats
10W - 13L
1,512 SR
Queue Stats
214W - 181L
2,663 MMR
Solo
Xing Tian
Xing Tian
Masters
purplekhaki
Xing Tian
Masters
Level 159
God Stats
1W - 1L
1,714 SR
Queue Stats
284W - 260L
2,583 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 114
1,545 SR
1,949 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 141
1,599 SR
2,401 MMR
Ymir
Ymir
Diamond II
 
Ymir
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond II
Chucho251096
Shiva
Diamond II
Level 148
God Stats
3W - 0L
1,543 SR
Queue Stats
43W - 18L
2,433 MMR
Solo
Ao Kuang
Ao Kuang
Masters
Ranfelix02
Ao Kuang
Masters
Level 102
God Stats
10W - 4L
1,747 SR
Queue Stats
117W - 95L
2,885 MMR
Solo
Raijin
Raijin
Diamond II
SadMacks
Raijin
Diamond II
Level 151
God Stats
100W - 101L
1,580 SR
Queue Stats
364W - 347L
2,437 MMR
Solo
Rama
Rama
Masters
uhh Magic
Rama
Masters
Level 145
God Stats
10W - 12L
1,627 SR
Queue Stats
376W - 359L
2,747 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
0 / 2 / 5
5,670
630
3,413
5,925
2,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
 
Thoth
10
5 / 1 / 0
5,660
629
4,427
4,104
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
 
Ratatoskr
6
3 / 2 / 1
4,787
532
3,973
6,170
2,722
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mercury
Dash SK
Mercury
9
1 / 0 / 2
5,213
579
1,863
6,660
2,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
purplekhaki
Xing Tian
9
0 / 1 / 0
5,018
558
4,049
8,576
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
ChronosChang'eMorgan Le FayThor

VS

Bans
CabrakanBakasuraArachneLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
7
0 / 2 / 2
4,584
509
2,005
6,739
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 0 / 0
5,456
606
6,287
7,800
3,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ao Kuang
Ranfelix02
Ao Kuang
10
4 / 1 / 2
5,799
644
5,741
7,585
2,675
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
SadMacks
Raijin
8
0 / 2 / 1
4,849
539
2,292
3,915
1,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Rama
9
1 / 4 / 1
5,050
561
1,442
7,041
1,785
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
9
Kills
6
6
Deaths
9
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
2
5
1.25
L
Thoth
 
Thoth
5
1
0
5
L
Ratatoskr
 
Ratatoskr
3
2
1
1.75
W
Ymir
 
Ymir
0
2
2
0.5
W
1
0
0
1
L
Mercury
Dash SK
Mercury
1
0
2
2
W
Ao Kuang
Ranfelix02
Ao Kuang
4
1
2
5
W
Raijin
SadMacks
Raijin
0
2
1
0.25
L
Xing Tian
purplekhaki
Xing Tian
0
1
0
0
W
Rama
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,725
Damage
17,767
31,435
Taken
33,080
12,744
Mitigated
13,868
9,479
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
3,413
2,453
0
2,680
5,925
2,373
0
2,916
3,009
0
38,308
L
Thoth
 
Thoth
4,427
367
0
1,045
4,104
1,664
0
2,807
1,297
32,414
0
L
Ratatoskr
 
Ratatoskr
3,973
955
0
2,534
6,170
2,722
0
2,755
3,415
0
15,298
W
Ymir
 
Ymir
2,005
750
0
1,665
6,739
4,701
0
1,619
5,120
10,373
1,630
W
6,287
1,744
0
2,620
7,800
3,552
0
3,319
4,109
0
39,211
L
Mercury
Dash SK
Mercury
1,863
948
0
1,000
6,660
2,062
0
689
5,971
0
32,255
W
Ao Kuang
Ranfelix02
Ao Kuang
5,741
1,760
0
1,835
7,585
2,675
0
551
6,992
37,594
0
W
Raijin
SadMacks
Raijin
2,292
315
0
500
3,915
1,155
0
2,324
1,591
33,844
0
L
Xing Tian
purplekhaki
Xing Tian
4,049
327
0
2,220
8,576
3,923
0
566
8,010
31,789
0
W
Rama
1,442
1,061
0
1,790
7,041
1,785
0
249
6,792
0
33,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,348
Gold Earned
25,738
288
Minions Killed
293
0
Camps Cleared
0
842,207
Distance Traveled
842,225
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,670
630
76
8
0
151,439
2
L
Thoth
5,660
629
59
7
0
177,843
0
L
Ratatoskr
4,787
532
19
2
0
133,893
2
W
Ymir
4,584
509
10
1
0
148,874
4
W
Shiva
5,456
606
74
8
0
183,705
4
L
Mercury
5,213
579
68
8
0
209,790
2
W
Ao Kuang
5,799
644
68
8
0
199,381
1
W
Raijin
4,849
539
81
9
0
157,011
2
L
Xing Tian
5,018
558
66
7
0
169,242
3
W
Rama
5,050
561
60
7
0
153,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role