Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CBETOI
Danzaburou
Level 125
God Stats
5W - 1L
1,719 SR
Queue Stats
316W - 289L
1,419 Elo+
Party 2
Loki
Loki
ImTooHighToFight
Loki
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
39W - 48L
1,348 Elo+
Party 2
Heimdallr
Heimdallr
Lachesis-Sorrow
Heimdallr
Level 111
God Stats
2W - 2L
1,237 SR
Queue Stats
79W - 93L
1,447 Elo+
Party 1
Guan Yu
Guan Yu
ShadowsPsycop
Guan Yu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,196 Elo+
Party 1
Team Averages
Level 74
1,491 SR
1,382 Elo+

VS

Team Averages
Level 40
1,301 SR
1,259 Elo+
Maui
Maui
Bloodstxrm
Maui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 42L
1,212 Elo+
Party 4
Izanami
Izanami
PxNd0rA
Izanami
Level 14
God Stats
3W - 4L
1,473 SR
Queue Stats
17W - 17L
1,184 Elo+
Party 4
Ravana
Ravana
Tituco_PHX
Ravana
Level 67
God Stats
3W - 6L
1,419 SR
Queue Stats
40W - 42L
1,354 Elo+
Party 3
Charybdis
Charybdis
XIVoiding
Charybdis
Level 68
God Stats
0W - 7L
996 SR
Queue Stats
89W - 83L
1,259 Elo+
Party 4
Bellona
Bellona
fiermen98
Bellona
Level 25
God Stats
1W - 6L
1,114 SR
Queue Stats
20W - 36L
1,286 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
1 / 5 / 1
9,961
474
9,069
11,696
4,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
CBETOI
Danzaburou
19
7 / 0 / 3
11,944
569
21,735
13,830
6,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

17
4 / 1 / 4
11,084
528
5,580
15,751
6,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
Lachesis-Sorrow
Heimdallr
18
1 / 3 / 2
11,251
536
12,305
12,412
7,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Guan Yu
14
1 / 5 / 2
9,341
445
4,044
18,931
23,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 2
8,647
412
2,765
13,700
16,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
PxNd0rA
Izanami
14
2 / 6 / 3
9,002
429
6,341
14,510
4,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
Tituco_PHX
Ravana
16
4 / 2 / 3
9,873
470
13,212
12,917
5,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
XIVoiding
Charybdis
15
6 / 3 / 2
10,024
477
15,958
16,646
6,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Bellona
fiermen98
Bellona
13
1 / 2 / 4
7,578
361
3,958
12,101
12,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
28
14
Kills
14
14
Deaths
14
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
5
1
0.3
L
1
1
2
2
W
Danzaburou
CBETOI
Danzaburou
7
0
3
8.5
W
4
1
4
6
W
Heimdallr
Lachesis-Sorrow
Heimdallr
1
3
2
0.67
L
Izanami
PxNd0rA
Izanami
2
6
3
0.58
W
Guan Yu
1
5
2
0.4
L
Ravana
Tituco_PHX
Ravana
4
2
3
2.75
L
Charybdis
XIVoiding
Charybdis
6
3
2
2.33
L
Bellona
fiermen98
Bellona
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,733
Damage
42,234
72,620
Taken
69,874
48,150
Mitigated
46,575
25,530
Healing
16,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
9,069
239
0
1,250
11,696
4,247
111
0
11,696
74,476
0
L
2,765
1,149
0
2,281
13,700
16,689
0
0
13,700
19,353
0
W
Danzaburou
CBETOI
Danzaburou
21,735
12,497
0
10,344
13,830
6,453
2,917
1,700
12,130
0
117,659
W
5,580
1,256
0
8,357
15,751
6,853
0
418
15,333
0
78,349
W
Heimdallr
Lachesis-Sorrow
Heimdallr
12,305
4,526
0
987
12,412
7,567
4,157
273
12,139
0
87,495
L
Izanami
PxNd0rA
Izanami
6,341
3,363
0
3,572
14,510
4,965
170
1,159
13,351
0
86,592
W
Guan Yu
4,044
1,354
958
3,634
18,931
23,030
1,190
1,185
17,746
0
37,512
L
Ravana
Tituco_PHX
Ravana
13,212
3,940
0
2,923
12,917
5,724
384
2,036
10,881
0
72,976
L
Charybdis
XIVoiding
Charybdis
15,958
9,214
0
5,253
16,646
6,597
1,164
5,469
11,177
0
69,825
L
Bellona
fiermen98
Bellona
3,958
1,386
0
2,408
12,101
12,600
0
405
11,696
0
23,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,581
Gold Earned
45,124
598
Minions Killed
443
0
Camps Cleared
0
1,942,545
Distance Traveled
2,012,644
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,961
474
126
6
0
358,295
0
L
Maui
8,647
412
36
2
0
410,527
3
W
Danzaburou
11,944
569
153
7
0
368,039
2
W
Loki
11,084
528
122
6
0
479,163
3
W
Heimdallr
11,251
536
141
7
0
375,914
7
L
Izanami
9,002
429
137
7
0
370,370
5
W
Guan Yu
9,341
445
56
3
0
361,134
0
L
Ravana
9,873
470
107
5
0
473,458
6
L
Charybdis
10,024
477
118
6
0
390,120
1
L
Bellona
7,578
361
45
2
0
368,169
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role