Player Matchup

Xing Tian
Xing Tian
KEAXFC
Xing Tian
Level 87
God Stats
0W - 2L
1,420 SR
Queue Stats
318W - 302L
1,484 Elo+
Party 1
King Arthur
King Arthur
OG-Shadowclaw
King Arthur
Level 3
God Stats
2W - 1L
1,765 SR
Queue Stats
3W - 1L
1,751 Elo+
Party 1
Amaterasu
Amaterasu
The Cavalry DSC
Amaterasu
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,545 Elo+
Party 2
Erlang Shen
Erlang Shen
WubWub Tunes
Erlang Shen
Level 156
God Stats
1W - 1L
1,703 SR
Queue Stats
367W - 328L
1,547 Elo+
Party 2
Kali
Kali
dsitalo
Kali
Level 86
God Stats
30W - 32L
1,536 SR
Queue Stats
244W - 239L
1,483 Elo+
Party 1
Team Averages
Level 68
1,585 SR
1,562 Elo+

VS

Team Averages
Level 65
1,589 SR
1,514 Elo+
Poseidon
Poseidon
 
Poseidon
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Buddyscruff
Scylla
Level 121
God Stats
13W - 8L
1,696 SR
Queue Stats
15W - 17L
1,488 Elo+
Solo
Artemis
Artemis
ItzHoneyLemon
Artemis
Level 70
God Stats
1W - 0L
1,786 SR
Queue Stats
57W - 34L
1,627 Elo+
Party 3
Serqet
Serqet
b43_p4in
Serqet
Level 87
God Stats
11W - 10L
1,462 SR
Queue Stats
223W - 223L
1,453 Elo+
Solo
Odin
Odin
dillpickle728
Odin
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KEAXFC
Xing Tian
15
2 / 3 / 3
11,029
1,103
6,620
19,662
23,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
OG-Shadowclaw
King Arthur
16
4 / 4 / 3
11,030
1,103
11,854
17,997
19,461
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
The Cavalry DSC
Amaterasu
15
0 / 5 / 5
9,817
982
1,105
13,217
10,138
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
WubWub Tunes
Erlang Shen
15
1 / 1 / 3
10,813
1,081
11,673
18,562
17,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kali
dsitalo
Kali
16
0 / 6 / 2
9,857
986
7,248
24,318
12,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

180

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
17
8 / 2 / 8
12,248
1,225
31,153
7,177
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
4 / 1 / 9
11,043
1,104
19,862
8,271
3,620
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
3 / 3 / 11
10,889
1,089
14,878
8,775
4,358
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
b43_p4in
Serqet
16
2 / 1 / 9
10,325
1,033
10,331
10,091
5,497
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 0 / 12
11,005
1,101
9,334
9,961
11,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
7
Kills
19
19
Deaths
7
16
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
8
2
8
6
W
Scylla
4
1
9
8.5
W
Artemis
3
3
11
2.83
L
Xing Tian
KEAXFC
Xing Tian
2
3
3
1.17
L
King Arthur
OG-Shadowclaw
King Arthur
4
4
3
1.38
L
Amaterasu
The Cavalry DSC
Amaterasu
0
5
5
0.5
L
Erlang Shen
WubWub Tunes
Erlang Shen
1
1
3
2.5
W
Serqet
b43_p4in
Serqet
2
1
9
6.5
W
2
0
12
8
L
Kali
dsitalo
Kali
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,500
Damage
85,558
93,756
Taken
44,275
82,188
Mitigated
28,018
9,005
Healing
3,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
31,153
4,325
0
500
7,177
3,020
0
490
6,687
61,524
0
W
Scylla
19,862
2,596
0
0
8,271
3,620
0
1,045
7,226
29,614
0
W
Artemis
14,878
9,983
0
1,282
8,775
4,358
0
1,785
6,990
0
27,148
L
Xing Tian
KEAXFC
Xing Tian
6,620
839
0
1,087
19,662
23,208
0
8,932
10,009
14,435
0
L
King Arthur
OG-Shadowclaw
King Arthur
11,854
310
0
0
17,997
19,461
0
10,449
7,188
0
29,580
L
Amaterasu
The Cavalry DSC
Amaterasu
1,105
435
0
563
13,217
10,138
0
8,582
4,459
0
10,459
L
Erlang Shen
WubWub Tunes
Erlang Shen
11,673
5,811
1,368
5,022
18,562
17,337
0
7,756
10,272
0
28,151
W
Serqet
b43_p4in
Serqet
10,331
1,781
0
250
10,091
5,497
0
1,238
7,262
0
17,271
W
9,334
3,765
0
1,071
9,961
11,523
0
2,062
7,899
0
28,222
L
Kali
dsitalo
Kali
7,248
3,608
0
965
24,318
12,044
0
15,296
8,861
0
25,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,546
Gold Earned
55,510
155
Minions Killed
188
4
Camps Cleared
10
970,962
Distance Traveled
1,055,508
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,248
1,225
73
7
3
218,054
1
W
Scylla
11,043
1,104
30
3
0
209,914
0
W
Artemis
10,889
1,089
32
3
2
177,122
0
L
Xing Tian
11,029
1,103
13
1
0
176,570
0
L
King Arthur
11,030
1,103
34
3
1
185,353
0
L
Amaterasu
9,817
982
28
3
0
172,906
0
L
Erlang Shen
10,813
1,081
21
2
1
208,758
1
W
Serqet
10,325
1,033
16
2
2
229,915
0
W
Odin
11,005
1,101
37
4
3
220,503
3
L
Kali
9,857
986
59
6
2
227,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role