Player Matchup

Bellona
Bellona
Martin x87
Bellona
Level 47
God Stats
6W - 6L
1,550 SR
Queue Stats
252W - 342L
1,391 Elo+
Party 2
Nemesis
Nemesis
NinjaKoalas
Nemesis
Level 34
God Stats
0W - 5L
1,033 SR
Queue Stats
6W - 10L
1,280 Elo+
Solo
Sol
Sol
Rushiferu_sama
Sol
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,347 Elo+
Solo
Neith
Neith
frankos833
Neith
Level 20
God Stats
38W - 47L
1,452 SR
Queue Stats
72W - 94L
1,393 Elo+
Party 2
Poseidon
Poseidon
njurstenen
Poseidon
Level 80
God Stats
13W - 20L
1,394 SR
Queue Stats
390W - 507L
1,393 Elo+
Party 2
Team Averages
Level 43
1,386 SR
1,361 Elo+

VS

Team Averages
Level 43
1,324 SR
1,309 Elo+
Hades
Hades
George-Ch-GR
Hades
Level 84
God Stats
73W - 76L
1,436 SR
Queue Stats
203W - 243L
1,350 Elo+
Party 1
Fenrir
Fenrir
argigt10
Fenrir
Level 60
God Stats
1W - 2L
1,240 SR
Queue Stats
33W - 59L
1,306 Elo+
Party 1
Nu Wa
Nu Wa
ilill-RoSe-llili
Nu Wa
Level 14
God Stats
16W - 24L
1,281 SR
Queue Stats
28W - 48L
1,284 Elo+
Party 1
Ares
Ares
panagiotes_
Ares
Level 8
God Stats
4W - 3L
1,206 SR
Queue Stats
12W - 23L
1,177 Elo+
Party 1
Thanatos
Thanatos
vampire_multi8
Thanatos
Level 47
God Stats
12W - 14L
1,457 SR
Queue Stats
173W - 181L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Martin x87
Bellona
15
0 / 5 / 0
9,951
995
5,159
16,617
15,612
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nemesis
NinjaKoalas
Nemesis
15
0 / 1 / 0
9,179
918
6,056
6,019
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
0 / 2 / 0
9,238
924
4,555
9,155
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
15
0 / 2 / 0
9,334
933
6,091
7,007
2,957
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poseidon
njurstenen
Poseidon
15
0 / 1 / 0
9,882
988
14,396
3,576
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

222

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 9
9,873
987
8,057
12,149
8,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
argigt10
Fenrir
16
2 / 0 / 7
10,287
1,029
5,119
7,690
5,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 0 / 5
11,127
1,113
12,590
5,826
2,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 0 / 10
10,771
1,077
5,024
10,627
13,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
16
4 / 0 / 5
10,574
1,057
9,439
4,308
2,280
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
11
11
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
0
9
4.5
L
Bellona
Martin x87
Bellona
0
5
0
0
L
Nemesis
NinjaKoalas
Nemesis
0
1
0
0
L
0
2
0
0
W
Fenrir
argigt10
Fenrir
2
0
7
5.5
L
Neith
0
2
0
0
W
5
0
5
7.5
L
Poseidon
njurstenen
Poseidon
0
1
0
0
W
0
0
10
5
W
Thanatos
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,257
Damage
40,229
42,374
Taken
40,600
25,623
Mitigated
31,760
8,248
Healing
11,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,057
818
422
3,513
12,149
8,185
0
5,647
6,502
27,168
0
L
Bellona
Martin x87
Bellona
5,159
2,267
2,204
1,784
16,617
15,612
0
8,997
7,296
0
11,682
L
Nemesis
NinjaKoalas
Nemesis
6,056
1,072
0
829
6,019
2,478
0
4,474
1,491
0
16,533
L
4,555
1,599
0
2,459
9,155
3,369
0
5,606
3,549
26,557
1,746
W
Fenrir
argigt10
Fenrir
5,119
1,244
0
618
7,690
5,254
0
4,157
3,533
0
18,576
L
Neith
6,091
4,164
0
972
7,007
2,957
0
5,296
1,711
0
26,030
W
12,590
3,560
237
323
5,826
2,897
0
2,417
3,409
46,429
0
L
Poseidon
njurstenen
Poseidon
14,396
725
0
0
3,576
1,207
0
1,298
2,278
61,216
0
W
5,024
313
0
1,747
10,627
13,144
0
4,221
6,406
9,822
0
W
Thanatos
9,439
1,175
0
4,608
4,308
2,280
0
2,300
2,008
0
21,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,584
Gold Earned
52,632
250
Minions Killed
195
6
Camps Cleared
9
933,962
Distance Traveled
1,009,618
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,873
987
75
8
0
182,465
0
L
Bellona
9,951
995
15
2
0
189,262
0
L
Nemesis
9,179
918
27
3
1
193,494
0
L
Sol
9,238
924
69
7
1
166,355
0
W
Fenrir
10,287
1,029
20
2
2
225,498
0
L
Neith
9,334
933
46
5
0
174,682
0
W
Nu Wa
11,127
1,113
72
7
1
174,023
0
L
Poseidon
9,882
988
93
9
4
210,169
1
W
Ares
10,771
1,077
5
1
1
214,981
0
W
Thanatos
10,574
1,057
23
2
5
212,651
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role