Player Matchup

Bacchus
Bacchus
MAKUELSOCHUEDUL
Bacchus
Level 88
God Stats
0W - 1L
1,803 SR
Queue Stats
104W - 69L
1,629 Elo+
Party 1
Chernobog
Chernobog
elguajeavuelto
Chernobog
Level 160
God Stats
3W - 2L
1,642 SR
Queue Stats
91W - 76L
1,629 Elo+
Party 1
Anubis
Anubis
ganamancas
Anubis
Level 157
God Stats
1W - 4L
1,420 SR
Queue Stats
162W - 153L
1,505 Elo+
Party 1
Team Averages
Level 135
1,621 SR
1,587 Elo+

VS

Team Averages
Level 130
1,513 SR
1,471 Elo+
Ishtar
Ishtar
Julian34588
Ishtar
Level 104
God Stats
5W - 3L
1,665 SR
Queue Stats
41W - 44L
1,550 Elo+
Solo
Aphrodite
Aphrodite
Kiznu
Aphrodite
Level 156
God Stats
164W - 159L
1,619 SR
Queue Stats
271W - 303L
1,579 Elo+
Solo
Sun Wukong
Sun Wukong
PregnantFork
Sun Wukong
Level 129
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 3L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,780
611
10,287
20,071
24,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
elguajeavuelto
Chernobog
16
1 / 3 / 1
10,148
634
17,628
19,147
9,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
ganamancas
Anubis
15
1 / 7 / 1
9,950
622
12,075
15,966
7,529
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
18
7 / 0 / 8
12,833
802
23,936
18,994
9,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Aphrodite
Kiznu
Aphrodite
18
4 / 1 / 9
11,384
712
9,952
14,256
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
PregnantFork
Sun Wukong
16
4 / 2 / 9
11,054
691
15,204
24,208
23,150
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
3
Kills
15
15
Deaths
3
4
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ishtar
7
0
8
11
W
Aphrodite
Kiznu
Aphrodite
4
1
9
8.5
L
1
5
2
0.4
W
Sun Wukong
PregnantFork
Sun Wukong
4
2
9
4.25
L
Chernobog
elguajeavuelto
Chernobog
1
3
1
0.5
L
Anubis
ganamancas
Anubis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,990
Damage
49,092
55,184
Taken
57,458
41,192
Mitigated
39,447
14,603
Healing
37,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
23,936
13,755
0
9,346
18,994
9,196
2,352
5,855
13,139
0
85,271
W
Aphrodite
Kiznu
Aphrodite
9,952
347
12,210
10,193
14,256
7,101
66
7,894
6,362
40,907
0
L
10,287
821
0
3,096
20,071
24,354
0
2,337
17,734
25,980
0
W
Sun Wukong
PregnantFork
Sun Wukong
15,204
2,685
115
5,686
24,208
23,150
320
8,669
15,147
393
35,414
L
Chernobog
elguajeavuelto
Chernobog
17,628
9,516
0
5,575
19,147
9,309
0
3,442
15,705
0
66,290
L
Anubis
ganamancas
Anubis
12,075
333
0
5,932
15,966
7,529
0
4,476
11,490
49,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,878
Gold Earned
35,271
192
Minions Killed
212
0
Camps Cleared
0
785,245
Distance Traveled
962,493
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
12,833
802
114
7
0
310,990
2
W
Aphrodite
11,384
712
65
4
0
322,853
4
L
Bacchus
9,780
611
19
1
0
284,294
3
W
Sun Wukong
11,054
691
33
2
0
328,650
0
L
Chernobog
10,148
634
107
7
0
261,015
4
L
Anubis
9,950
622
66
4
0
239,936
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role