Player Matchup

Sobek
Sobek
 
Sobek
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HirezRnonces
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,463 Elo+
Party 3
Ishtar
Ishtar
Newkyuj
Ishtar
Level 12
God Stats
1W - 3L
1,500 SR
Queue Stats
12W - 16L
1,521 Elo+
Party 1
Danzaburou
Danzaburou
Osiris 3RD
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
265W - 282L
1,451 Elo+
Party 3
Team Averages
Level 68
1,500 SR
1,487 Elo+

VS

Team Averages
Level 65
1,581 SR
1,533 Elo+
Mercury
Mercury
 
Mercury
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Doomriddler
Scylla
Level 68
God Stats
4W - 3L
1,611 SR
Queue Stats
74W - 43L
1,585 Elo+
Party 2
Bacchus
Bacchus
MasterHany
Bacchus
Level 69
God Stats
1W - 1L
1,766 SR
Queue Stats
27W - 35L
1,432 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TheRealCozy1
Ah Muzen Cab
Level 37
God Stats
6W - 3L
1,536 SR
Queue Stats
36W - 23L
1,557 Elo+
Party 2
Izanami
Izanami
crazymax334
Izanami
Level 80
God Stats
1W - 0L
1,489 SR
Queue Stats
54W - 29L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
2 / 1 / 0
7,229
482
3,190
11,017
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
 
Kukulkan
11
1 / 4 / 0
7,202
480
5,015
8,076
4,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 0
7,028
469
3,683
12,060
5,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ishtar
Newkyuj
Ishtar
13
0 / 2 / 0
7,927
528
6,632
8,405
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Osiris 3RD
Danzaburou
12
0 / 4 / 0
7,356
490
2,592
11,960
5,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
8 / 0 / 4
9,040
603
12,921
10,217
4,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
14
1 / 1 / 3
8,158
544
2,800
4,892
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
MasterHany
Bacchus
11
2 / 2 / 5
7,677
512
5,199
11,954
12,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Muzen Cab
TheRealCozy1
Ah Muzen Cab
14
1 / 0 / 3
8,073
538
7,337
5,344
2,117
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
crazymax334
Izanami
15
2 / 0 / 2
9,267
618
3,816
9,858
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
3
Kills
14
14
Deaths
3
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
1
0
2
L
Kukulkan
 
Kukulkan
1
4
0
0.25
W
Mercury
 
Mercury
8
0
4
10
W
Scylla
1
1
3
2.5
L
0
3
0
0
W
Bacchus
MasterHany
Bacchus
2
2
5
2.25
L
Ishtar
Newkyuj
Ishtar
0
2
0
0
L
Danzaburou
Osiris 3RD
Danzaburou
0
4
0
0
W
Ah Muzen Cab
TheRealCozy1
Ah Muzen Cab
1
0
3
2.5
W
Izanami
crazymax334
Izanami
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,112
Damage
32,073
51,518
Taken
42,265
28,192
Mitigated
24,272
17,794
Healing
13,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
3,190
766
0
4,679
11,017
9,853
0
2,494
8,523
19,936
0
L
Kukulkan
 
Kukulkan
5,015
450
0
615
8,076
4,010
251
2,686
5,390
54,920
0
W
Mercury
 
Mercury
12,921
7,072
0
1,670
10,217
4,217
0
2,369
7,848
0
83,631
W
Scylla
2,800
273
0
347
4,892
1,949
0
2,382
2,510
67,364
1,297
L
3,683
449
0
4,773
12,060
5,566
0
1,221
10,839
0
57,674
W
Bacchus
MasterHany
Bacchus
5,199
801
0
3,262
11,954
12,009
0
3,349
8,605
17,883
2,174
L
Ishtar
Newkyuj
Ishtar
6,632
3,337
0
4,157
8,405
3,539
0
597
7,808
0
62,114
L
Danzaburou
Osiris 3RD
Danzaburou
2,592
661
0
3,570
11,960
5,224
0
383
11,577
0
52,945
W
Ah Muzen Cab
TheRealCozy1
Ah Muzen Cab
7,337
3,577
0
1,814
5,344
2,117
1,215
376
4,968
0
61,191
W
Izanami
crazymax334
Izanami
3,816
2,814
0
6,762
9,858
3,980
0
0
9,858
0
75,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,742
Gold Earned
42,215
467
Minions Killed
499
0
Camps Cleared
0
1,455,679
Distance Traveled
1,653,899
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,229
482
38
3
0
313,518
2
L
Kukulkan
7,202
480
102
7
0
287,744
3
W
Mercury
9,040
603
105
7
0
426,821
6
W
Scylla
8,158
544
124
8
0
318,241
3
L
Da Ji
7,028
469
98
7
0
338,751
3
W
Bacchus
7,677
512
23
2
0
327,589
2
L
Ishtar
7,927
528
116
8
0
256,372
4
L
Danzaburou
7,356
490
113
8
0
259,294
3
W
Ah Muzen Cab
8,073
538
104
7
0
291,462
0
W
Izanami
9,267
618
143
10
0
289,786
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role