Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Joshimero
Chaac
Level 25
God Stats
2W - 2L
1,680 SR
Queue Stats
16W - 47L
1,354 Elo+
Party 2
Chang'e
Chang'e
MedjaiNinja
Chang'e
Level 145
God Stats
1W - 2L
1,558 SR
Queue Stats
104W - 103L
1,469 Elo+
Solo
He Bo
He Bo
Shadowchickenx
He Bo
Level 126
God Stats
1W - 3L
1,378 SR
Queue Stats
207W - 207L
1,480 Elo+
Party 2
Izanami
Izanami
xxKawaiiCxx
Izanami
Level 36
God Stats
1W - 5L
1,030 SR
Queue Stats
29W - 48L
1,398 Elo+
Party 2
Team Averages
Level 92
1,429 SR
1,440 Elo+

VS

Team Averages
Level 86
1,564 SR
1,504 Elo+
Ah Muzen Cab
Ah Muzen Cab
BannerBoy26
Ah Muzen Cab
Level 129
God Stats
4W - 1L
1,651 SR
Queue Stats
114W - 124L
1,463 Elo+
Solo
Bakasura
Bakasura
Catring
Bakasura
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,616 Elo+
Party 1
Terra
Terra
Czikczi
Terra
Level 67
God Stats
2W - 1L
1,544 SR
Queue Stats
40W - 37L
1,468 Elo+
Solo
Camazotz
Camazotz
Mixrybeczka
Camazotz
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
kruuse99
He Bo
Level 85
God Stats
3W - 2L
1,623 SR
Queue Stats
263W - 250L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 6 / 14
13,910
696
25,226
22,792
12,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Joshimero
Chaac
18
0 / 9 / 16
11,742
587
13,527
36,307
42,850
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
MedjaiNinja
Chang'e
20
4 / 9 / 14
13,628
681
19,598
29,716
12,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
11 / 7 / 7
15,176
759
39,290
25,934
11,722
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
xxKawaiiCxx
Izanami
20
7 / 9 / 10
13,141
657
19,880
26,879
12,540
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BannerBoy26
Ah Muzen Cab
20
8 / 5 / 20
14,214
711
39,338
26,780
12,844
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
Catring
Bakasura
20
21 / 8 / 12
17,115
856
32,022
33,844
21,647
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Terra
Czikczi
Terra
20
1 / 6 / 32
13,048
652
16,304
33,375
41,673
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
Mixrybeczka
Camazotz
20
5 / 5 / 21
13,664
683
21,198
35,515
22,533
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
kruuse99
He Bo
20
4 / 5 / 20
13,624
681
21,581
21,783
10,280
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
144
28
Kills
39
40
Deaths
29
61
Assists
105
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
6
6
14
2.17
W
Ah Muzen Cab
BannerBoy26
Ah Muzen Cab
8
5
20
3.6
W
Bakasura
Catring
Bakasura
21
8
12
3.38
W
Terra
Czikczi
Terra
1
6
32
2.83
L
Chaac
Joshimero
Chaac
0
9
16
0.89
L
Chang'e
MedjaiNinja
Chang'e
4
9
14
1.22
W
Camazotz
Mixrybeczka
Camazotz
5
5
21
3.1
L
11
7
7
2.07
W
He Bo
kruuse99
He Bo
4
5
20
2.8
L
Izanami
xxKawaiiCxx
Izanami
7
9
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,521
Damage
130,443
141,628
Taken
151,297
91,564
Mitigated
108,977
53,350
Healing
73,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
25,226
2,234
4,344
4,057
22,792
12,080
967
4,030
18,512
42,063
0
W
Ah Muzen Cab
BannerBoy26
Ah Muzen Cab
39,338
9,800
5,471
8,724
26,780
12,844
1,156
15,262
11,518
0
73,415
W
Bakasura
Catring
Bakasura
32,022
19,741
1,937
11,768
33,844
21,647
1,454
18,611
15,233
0
54,449
W
Terra
Czikczi
Terra
16,304
1,724
15,011
10,299
33,375
41,673
1,087
14,424
18,951
23,273
0
L
Chaac
Joshimero
Chaac
13,527
1,196
284
6,157
36,307
42,850
0
10,261
24,546
0
25,897
L
Chang'e
MedjaiNinja
Chang'e
19,598
94
12,111
9,214
29,716
12,372
0
7,402
21,287
38,932
0
W
Camazotz
Mixrybeczka
Camazotz
21,198
3,656
1,473
12,242
35,515
22,533
4,286
21,193
14,322
0
34,205
L
39,290
1,379
1,406
7,772
25,934
11,722
830
9,508
16,061
63,694
0
W
He Bo
kruuse99
He Bo
21,581
535
2,223
4,827
21,783
10,280
1,914
14,624
7,159
41,027
0
L
Izanami
xxKawaiiCxx
Izanami
19,880
10,684
3,305
4,700
26,879
12,540
2,283
6,684
18,681
0
46,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,597
Gold Earned
71,665
258
Minions Killed
172
0
Camps Cleared
0
1,720,606
Distance Traveled
1,907,333
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,910
696
56
3
0
358,793
0
W
Ah Muzen Cab
14,214
711
54
3
0
368,890
1
W
Bakasura
17,115
856
60
3
0
384,645
0
W
Terra
13,048
652
12
1
0
370,583
1
L
Chaac
11,742
587
19
1
0
370,639
0
L
Chang'e
13,628
681
50
3
0
328,051
0
W
Camazotz
13,664
683
13
1
0
403,410
1
L
He Bo
15,176
759
67
3
0
334,644
0
W
He Bo
13,624
681
33
2
0
379,805
5
L
Izanami
13,141
657
66
3
0
328,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role