Player Matchup

Fafnir
Fafnir
Jackabox
Fafnir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,467 Elo+
Party 1
Zeus
Zeus
KABACZENKoCnK
Zeus
Level 48
God Stats
3W - 5L
1,295 SR
Queue Stats
55W - 72L
1,407 Elo+
Solo
Pele
Pele
MinakoKen
Pele
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,273 Elo+
Party 1
Eset
Eset
MrDelavega
Eset
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,269 Elo+
Party 1
Amaterasu
Amaterasu
TisPaul
Amaterasu
Level 41
God Stats
0W - 1L
1,598 SR
Queue Stats
3W - 1L
1,768 Elo+
Solo
Team Averages
Level 45
1,478 SR
1,437 Elo+

VS

Team Averages
Level 60
1,493 SR
1,377 Elo+
Ah Muzen Cab
Ah Muzen Cab
G47er
Ah Muzen Cab
Level 59
God Stats
1W - 0L
1,410 SR
Queue Stats
23W - 20L
1,409 Elo+
Solo
King Arthur
King Arthur
RatHaxi
King Arthur
Level 24
God Stats
9W - 7L
1,481 SR
Queue Stats
19W - 25L
1,309 Elo+
Party 2
Aphrodite
Aphrodite
SKRYPOUILLE
Aphrodite
Level 44
God Stats
23W - 21L
1,469 SR
Queue Stats
61W - 76L
1,437 Elo+
Solo
Nox
Nox
wedesia
Nox
Level 63
God Stats
11W - 19L
1,416 SR
Queue Stats
33W - 49L
1,392 Elo+
Solo
Atlas
Atlas
М0ро
Atlas
Level 109
God Stats
10W - 6L
1,690 SR
Queue Stats
23W - 30L
1,336 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Jackabox
Fafnir
16
1 / 4 / 4
11,239
1,124
5,759
21,257
34,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
4 / 9 / 3
11,206
1,121
24,231
16,438
8,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
16
2 / 3 / 3
10,550
1,055
13,888
19,130
10,941
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 9 / 1
9,214
921
6,592
13,876
7,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
TisPaul
Amaterasu
16
2 / 1 / 3
10,328
1,033
8,577
15,082
16,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

129

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
G47er
Ah Muzen Cab
17
12 / 2 / 11
12,339
1,234
29,601
12,296
6,236
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
RatHaxi
King Arthur
17
3 / 3 / 19
10,662
1,066
16,108
15,473
18,430
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
SKRYPOUILLE
Aphrodite
17
1 / 1 / 15
10,448
1,045
7,244
10,232
5,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Nox
17
5 / 3 / 15
10,895
1,090
9,026
10,163
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
М0ро
Atlas
17
5 / 0 / 18
11,269
1,127
19,250
15,797
21,294
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
104
9
Kills
26
26
Deaths
9
14
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
G47er
Ah Muzen Cab
12
2
11
8.75
L
Fafnir
Jackabox
Fafnir
1
4
4
0.75
L
4
9
3
0.61
L
Pele
2
3
3
1.17
L
0
9
1
0.06
W
King Arthur
RatHaxi
King Arthur
3
3
19
4.17
W
Aphrodite
SKRYPOUILLE
Aphrodite
1
1
15
8.5
L
Amaterasu
TisPaul
Amaterasu
2
1
3
3.5
W
Nox
5
3
15
4.17
W
Atlas
М0ро
Atlas
5
0
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,047
Damage
81,229
85,783
Taken
63,961
78,037
Mitigated
56,040
8,573
Healing
18,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
G47er
Ah Muzen Cab
29,601
19,844
0
5,492
12,296
6,236
0
7,105
5,191
0
44,634
L
Fafnir
Jackabox
Fafnir
5,759
2,800
0
2,770
21,257
34,589
0
10,546
10,711
10,352
0
L
24,231
1,719
0
0
16,438
8,259
0
7,487
8,951
42,648
0
L
Pele
13,888
3,771
0
2,856
19,130
10,941
0
7,037
12,093
0
38,403
L
6,592
1,721
426
705
13,876
7,896
0
4,805
9,071
23,695
0
W
King Arthur
RatHaxi
King Arthur
16,108
553
0
0
15,473
18,430
0
8,069
7,404
203
26,203
W
Aphrodite
SKRYPOUILLE
Aphrodite
7,244
1,981
7,054
6,328
10,232
5,435
0
5,895
4,337
30,578
0
L
Amaterasu
TisPaul
Amaterasu
8,577
2,965
0
1,816
15,082
16,352
0
5,843
9,239
0
15,522
W
Nox
9,026
2,077
0
110
10,163
4,645
0
6,971
3,192
19,212
0
W
Atlas
М0ро
Atlas
19,250
6,969
0
0
15,797
21,294
0
8,542
7,255
31,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
55,613
196
Minions Killed
176
8
Camps Cleared
3
925,429
Distance Traveled
970,868
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,339
1,234
46
5
1
168,127
0
L
Fafnir
11,239
1,124
22
2
1
183,295
0
L
Zeus
11,206
1,121
40
4
0
167,071
0
L
Pele
10,550
1,055
60
6
5
219,278
0
L
Eset
9,214
921
53
5
1
143,554
0
W
King Arthur
10,662
1,066
20
2
0
221,703
1
W
Aphrodite
10,448
1,045
65
7
1
187,375
1
L
Amaterasu
10,328
1,033
21
2
1
212,231
0
W
Nox
10,895
1,090
31
3
1
181,254
0
W
Atlas
11,269
1,127
14
1
0
212,409
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role