Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
 
Charybdis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Momosa95
Geb
Level 147
God Stats
3W - 0L
1,803 SR
Queue Stats
763W - 537L
1,568 Elo+
Party 1
Artemis
Artemis
Rezullince
Artemis
Level 144
God Stats
2W - 0L
1,701 SR
Queue Stats
45W - 28L
1,546 Elo+
Party 1
Sun Wukong
Sun Wukong
Vadester0816
Sun Wukong
Level 148
God Stats
12W - 7L
1,634 SR
Queue Stats
338W - 260L
1,547 Elo+
Party 1
Team Averages
Level 152
1,628 SR
1,532 Elo+

VS

Team Averages
Level 136
1,447 SR
1,549 Elo+
Artemis
Artemis
MagnificRelic
Artemis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,706 Elo+
Party 2
Medusa
Medusa
Nanolite96
Medusa
Level 139
God Stats
2W - 2L
1,456 SR
Queue Stats
161W - 144L
1,566 Elo+
Party 2
Zeus
Zeus
Robert-_Bryan
Zeus
Level 154
God Stats
3W - 1L
1,475 SR
Queue Stats
71W - 85L
1,539 Elo+
Party 2
Cernunnos
Cernunnos
SimplyMarc92
Cernunnos
Level 144
God Stats
11W - 10L
1,576 SR
Queue Stats
372W - 399L
1,477 Elo+
Solo
Terra
Terra
Surtr Saleos
Terra
Level 145
God Stats
0W - 3L
1,229 SR
Queue Stats
11W - 16L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
1 / 1 / 5
6,602
1,100
2,105
9,123
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
 
Charybdis
11
2 / 1 / 3
6,501
1,084
4,606
5,992
3,008
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
1 / 1 / 4
6,579
1,097
5,977
7,749
5,525
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Rezullince
Artemis
11
1 / 2 / 3
6,015
1,003
4,091
5,720
2,980
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Vadester0816
Sun Wukong
12
2 / 1 / 4
6,550
1,092
3,846
7,800
9,635
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
1 / 2 / 3
5,842
974
5,041
5,528
2,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
Nanolite96
Medusa
12
1 / 2 / 4
6,133
1,022
7,012
7,429
2,941
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 2 / 3
6,027
1,005
8,842
3,794
1,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
SimplyMarc92
Cernunnos
13
1 / 1 / 5
6,087
1,015
7,662
5,472
2,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

1
0 / 0 / 0
1,652
275
0
0
0

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
21
7
Kills
6
6
Deaths
7
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
1
5
3.5
W
Charybdis
 
Charybdis
2
1
3
3.5
L
Artemis
1
2
3
1.25
W
1
1
4
3
L
Medusa
Nanolite96
Medusa
1
2
4
1.5
W
Artemis
Rezullince
Artemis
1
2
3
1.25
L
3
2
3
2.25
L
Cernunnos
SimplyMarc92
Cernunnos
1
1
5
3.5
L
0
0
0
0
W
Sun Wukong
Vadester0816
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,625
Damage
28,557
36,384
Taken
22,223
30,430
Mitigated
9,093
14,043
Healing
7,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,105
286
4,391
3,804
9,123
9,282
300
3,301
5,822
4,170
0
W
Charybdis
 
Charybdis
4,606
2,632
604
841
5,992
3,008
1,025
2,297
3,695
0
13,050
L
Artemis
5,041
1,845
425
668
5,528
2,132
300
2,127
3,401
0
7,351
W
5,977
161
739
1,408
7,749
5,525
96
761
6,988
14,295
0
L
Medusa
Nanolite96
Medusa
7,012
3,189
1,029
1,699
7,429
2,941
484
2,384
5,045
0
16,859
W
Artemis
Rezullince
Artemis
4,091
1,142
0
740
5,720
2,980
17
695
5,025
0
10,008
L
8,842
681
149
158
3,794
1,466
287
1,920
1,874
13,255
0
L
Cernunnos
SimplyMarc92
Cernunnos
7,662
2,935
1,207
2,497
5,472
2,554
329
1,651
3,821
0
19,403
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
Vadester0816
Sun Wukong
3,846
142
649
867
7,800
9,635
503
1,788
6,012
0
7,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,247
Gold Earned
25,741
57
Minions Killed
66
0
Camps Cleared
0
655,457
Distance Traveled
468,172
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,602
1,100
4
1
0
119,924
2
W
Charybdis
6,501
1,084
26
4
0
135,598
0
L
Artemis
5,842
974
9
2
0
120,200
0
W
Geb
6,579
1,097
7
1
0
132,181
0
L
Medusa
6,133
1,022
29
5
0
124,818
0
W
Artemis
6,015
1,003
14
2
0
126,884
0
L
Zeus
6,027
1,005
15
3
0
100,995
0
L
Cernunnos
6,087
1,015
13
2
0
122,159
0
L
Terra
1,652
275
0
0
0
0
0
W
Sun Wukong
6,550
1,092
6
1
0
140,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role