Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BeastHunter99
Ah Muzen Cab
Level 154
God Stats
1W - 1L
1,435 SR
Queue Stats
43W - 37L
1,477 Elo+
Party 1
Anhur
Anhur
BerenjenaLarga
Anhur
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 44L
1,439 Elo+
Solo
Hel
Hel
GurgleWurgle
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,742 Elo+
Solo
Hachiman
Hachiman
Hidndeath
Hachiman
Level 147
God Stats
5W - 1L
1,770 SR
Queue Stats
91W - 106L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
Veiscati
Gilgamesh
Level 86
God Stats
1W - 2L
1,497 SR
Queue Stats
59W - 56L
1,440 Elo+
Solo
Team Averages
Level 85
1,540 SR
1,500 Elo+

VS

Team Averages
Level 80
1,470 SR
1,483 Elo+
Cu Chulainn
Cu Chulainn
SagadeGemeo
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,533 Elo+
Solo
Hel
Hel
Stevensao96
Hel
Level 29
God Stats
0W - 3L
1,153 SR
Queue Stats
97W - 95L
1,517 Elo+
Solo
Chronos
Chronos
WooliestEel1985
Chronos
Level 117
God Stats
4W - 2L
1,707 SR
Queue Stats
122W - 108L
1,432 Elo+
Solo
Ah Puch
Ah Puch
elshakal
Ah Puch
Level 129
God Stats
0W - 1L
1,491 SR
Queue Stats
55W - 51L
1,484 Elo+
Solo
Sobek
Sobek
honored theff
Sobek
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 59L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BeastHunter99
Ah Muzen Cab
14
6 / 1 / 8
7,509
1,073
10,928
6,677
3,134
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 11
6,897
985
5,227
7,242
3,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
2 / 1 / 12
6,864
981
4,894
6,823
3,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Hidndeath
Hachiman
12
1 / 1 / 12
6,744
963
4,044
4,356
2,229
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Gilgamesh
Veiscati
Gilgamesh
13
4 / 3 / 7
7,776
1,111
6,831
10,305
6,765
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
SagadeGemeo
Cu Chulainn
10
0 / 5 / 4
5,514
788
6,998
9,513
4,709
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
2 / 4 / 3
5,883
840
4,050
7,504
2,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 2 / 2
6,527
932
3,531
6,183
3,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
elshakal
Ah Puch
12
1 / 3 / 2
6,148
878
8,626
6,686
5,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 2 / 3
5,455
779
1,367
5,745
6,225
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
20
16
Kills
6
8
Deaths
16
50
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BeastHunter99
Ah Muzen Cab
6
1
8
10
W
3
2
11
4.25
W
2
1
12
8
W
Hachiman
Hidndeath
Hachiman
1
1
12
7
L
Cu Chulainn
SagadeGemeo
Cu Chulainn
0
5
4
0.4
L
2
4
3
0.88
W
Gilgamesh
Veiscati
Gilgamesh
4
3
7
2.5
L
3
2
2
2
L
Ah Puch
elshakal
Ah Puch
1
3
2
0.67
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,924
Damage
24,572
35,403
Taken
35,631
19,402
Mitigated
22,243
18,652
Healing
11,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BeastHunter99
Ah Muzen Cab
10,928
4,968
323
2,704
6,677
3,134
1,055
3,229
3,354
0
22,945
W
5,227
2,515
979
1,280
7,242
3,560
971
5,025
1,967
0
8,278
W
4,894
618
4,616
4,129
6,823
3,714
389
3,425
3,392
9,886
0
W
Hachiman
Hidndeath
Hachiman
4,044
1,689
7
1,095
4,356
2,229
1,020
2,793
1,563
0
13,160
L
Cu Chulainn
SagadeGemeo
Cu Chulainn
6,998
954
467
595
9,513
4,709
0
1,481
8,032
0
12,451
L
4,050
277
3,418
2,546
7,504
2,600
0
844
6,660
4,409
0
W
Gilgamesh
Veiscati
Gilgamesh
6,831
1,892
1,845
1,674
10,305
6,765
0
2,474
7,721
0
10,100
L
3,531
1,385
384
1,631
6,183
3,237
0
1,380
4,803
10,693
668
L
Ah Puch
elshakal
Ah Puch
8,626
599
0
563
6,686
5,472
0
528
6,158
14,733
0
L
1,367
0
461
1,796
5,745
6,225
0
661
5,084
2,653
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,790
Gold Earned
29,527
94
Minions Killed
52
0
Camps Cleared
0
687,583
Distance Traveled
665,883
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,509
1,073
31
4
0
136,541
0
W
Anhur
6,897
985
14
2
0
143,142
0
W
Hel
6,864
981
15
2
0
144,176
0
W
Hachiman
6,744
963
25
4
0
129,766
0
L
Cu Chulainn
5,514
788
8
1
0
139,859
0
L
Hel
5,883
840
4
1
0
130,497
0
W
Gilgamesh
7,776
1,111
9
1
0
133,958
2
L
Chronos
6,527
932
13
2
0
137,535
0
L
Ah Puch
6,148
878
22
3
0
125,529
0
L
Sobek
5,455
779
5
1
0
132,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role