Player Matchup

Ao Kuang
Ao Kuang
MrMcBucket
Ao Kuang
Level 155
God Stats
7W - 7L
1,660 SR
Queue Stats
79W - 36L
1,713 Elo+
Party 1
Guan Yu
Guan Yu
Rømans
Guan Yu
Level 160
God Stats
14W - 17L
1,579 SR
Queue Stats
773W - 682L
1,661 Elo+
Party 1
Hel
Hel
Salionairre
Hel
Level 160
God Stats
2W - 0L
1,836 SR
Queue Stats
97W - 50L
1,667 Elo+
Party 1
Hou Yi
Hou Yi
TheBootyRanger
Hou Yi
Level 21
God Stats
7W - 0L
1,777 SR
Queue Stats
14W - 0L
1,876 Elo+
Party 1
Thor
Thor
TheHoose
Thor
Level 155
God Stats
1W - 1L
1,975 SR
Queue Stats
87W - 38L
1,736 Elo+
Party 1
Team Averages
Level 130
1,765 SR
1,731 Elo+

VS

Team Averages
Level 74
1,496 SR
1,508 Elo+
Danzaburou
Danzaburou
Justin2335
Danzaburou
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,378 Elo+
Solo
Da Ji
Da Ji
The Cavalry DSC
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,534 Elo+
Party 3
Ra
Ra
URG Dizaster
Ra
Level 160
God Stats
6W - 11L
1,375 SR
Queue Stats
164W - 160L
1,549 Elo+
Party 2
Khepri
Khepri
URG FroZone
Khepri
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,534 Elo+
Party 2
Amaterasu
Amaterasu
WubWub Tunes
Amaterasu
Level 156
God Stats
8W - 10L
1,607 SR
Queue Stats
367W - 328L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MrMcBucket
Ao Kuang
17
5 / 2 / 7
12,135
1,214
17,382
16,199
25,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Rømans
Guan Yu
16
1 / 1 / 7
9,668
967
11,479
13,093
14,236
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 0 / 9
10,439
1,044
13,505
3,748
1,866
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

16
1 / 2 / 8
10,190
1,019
9,526
6,381
2,368
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
17
8 / 2 / 4
12,455
1,246
28,283
13,094
6,237
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

265

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Justin2335
Danzaburou
15
0 / 1 / 3
9,673
967
6,537
17,682
14,104
Short Bow

Short Bow

+15%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

15
3 / 6 / 1
10,080
1,008
4,546
13,737
6,881
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 4
10,520
1,052
12,744
14,365
6,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
15
0 / 3 / 1
10,475
1,048
5,075
22,552
32,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amaterasu
WubWub Tunes
Amaterasu
16
3 / 0 / 4
11,697
1,170
13,038
17,298
18,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
15
Kills
7
7
Deaths
15
35
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Justin2335
Danzaburou
0
1
3
1.5
W
Ao Kuang
MrMcBucket
Ao Kuang
5
2
7
4.25
W
Guan Yu
Rømans
Guan Yu
1
1
7
4.5
W
0
0
9
4.5
L
3
6
1
0.58
W
1
2
8
2.5
W
Thor
8
2
4
5
L
1
5
4
0.6
L
Khepri
0
3
1
0.17
L
Amaterasu
WubWub Tunes
Amaterasu
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,175
Damage
41,940
52,515
Taken
85,634
49,895
Mitigated
78,668
21,639
Healing
16,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Justin2335
Danzaburou
6,537
1,556
1,120
2,178
17,682
14,104
0
3,539
14,143
0
21,431
W
Ao Kuang
MrMcBucket
Ao Kuang
17,382
4,936
0
4,250
16,199
25,188
0
5,706
9,985
27,781
0
W
Guan Yu
Rømans
Guan Yu
11,479
2,306
678
3,694
13,093
14,236
0
3,204
9,642
0
19,926
W
13,505
237
8,879
3,090
3,748
1,866
0
1,089
2,659
41,743
0
L
4,546
750
0
116
13,737
6,881
0
4,610
9,127
0
12,304
W
9,526
4,240
0
548
6,381
2,368
0
3,111
3,270
0
28,997
W
Thor
28,283
4,537
0
500
13,094
6,237
0
4,709
8,130
0
43,269
L
12,744
2,162
1,306
1,285
14,365
6,362
0
6,690
7,675
31,691
0
L
Khepri
5,075
1,459
0
1,269
22,552
32,973
0
10,761
11,791
19,892
0
L
Amaterasu
WubWub Tunes
Amaterasu
13,038
7,881
1,184
7,705
17,298
18,348
0
5,287
12,011
0
28,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,887
Gold Earned
52,445
198
Minions Killed
155
8
Camps Cleared
1
1,044,388
Distance Traveled
930,930
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,673
967
39
4
0
193,054
3
W
Ao Kuang
12,135
1,214
18
2
2
207,089
2
W
Guan Yu
9,668
967
24
2
1
199,536
2
W
Hel
10,439
1,044
84
8
1
235,530
0
L
Da Ji
10,080
1,008
17
2
0
154,114
0
W
Hou Yi
10,190
1,019
52
5
0
202,566
0
W
Thor
12,455
1,246
20
2
4
199,667
3
L
Ra
10,520
1,052
40
4
1
181,344
0
L
Khepri
10,475
1,048
20
2
0
182,203
0
L
Amaterasu
11,697
1,170
39
4
0
220,215
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role