Player Matchup

Nox
Nox
HU SOLDIERx CS
Nox
Level 29
God Stats
2W - 3L
1,382 SR
Queue Stats
17W - 15L
1,491 Elo+
Solo
Nu Wa
Nu Wa
Sempai_leo
Nu Wa
Level 101
God Stats
32W - 41L
1,467 SR
Queue Stats
519W - 619L
1,431 Elo+
Solo
Chaac
Chaac
Snoorlex__
Chaac
Level 160
God Stats
0W - 1L
1,568 SR
Queue Stats
7W - 5L
1,580 Elo+
Party 2
Hachiman
Hachiman
bus09
Hachiman
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,570 Elo+
Solo
Bacchus
Bacchus
fbueno_psi
Bacchus
Level 145
God Stats
0W - 1L
1,635 SR
Queue Stats
9W - 6L
1,571 Elo+
Party 2
Team Averages
Level 112
1,510 SR
1,529 Elo+

VS

Team Averages
Level 80
1,429 SR
1,395 Elo+
Ullr
Ullr
StereoFusionz
Ullr
Level 83
God Stats
6W - 5L
1,213 SR
Queue Stats
40W - 46L
1,383 Elo+
Solo
Tiamat
Tiamat
TheSt00f
Tiamat
Level 110
God Stats
5W - 4L
1,577 SR
Queue Stats
12W - 13L
1,410 Elo+
Party 1
Cthulhu
Cthulhu
shadowveng
Cthulhu
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,362 Elo+
Party 1
Tsukuyomi
Tsukuyomi
sliveagain
Tsukuyomi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,361 Elo+
Party 1
Ratatoskr
Ratatoskr
yhomar123
Ratatoskr
Level 128
God Stats
1W - 1L
1,357 SR
Queue Stats
33W - 28L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
9,215
542
1,661
2,222
921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
19
5 / 9 / 5
11,910
701
26,727
19,794
9,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
17
1 / 6 / 8
10,918
642
12,800
21,285
36,015
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hachiman
bus09
Hachiman
20
5 / 9 / 4
12,674
746
18,955
24,029
12,760
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
fbueno_psi
Bacchus
18
0 / 4 / 9
11,734
690
12,424
25,762
40,327
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 13
12,814
754
12,453
17,952
8,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
TheSt00f
Tiamat
20
5 / 2 / 9
13,289
782
14,472
17,249
12,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
shadowveng
Cthulhu
20
4 / 3 / 13
12,728
749
14,500
26,782
42,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
sliveagain
Tsukuyomi
19
2 / 1 / 12
12,348
726
18,177
17,948
8,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
yhomar123
Ratatoskr
20
14 / 1 / 4
15,713
924
18,338
15,893
8,156
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
81
11
Kills
30
30
Deaths
11
27
Assists
51
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Nu Wa
5
9
5
0.83
L
Chaac
1
6
8
0.83
W
5
4
13
2.88
W
Tiamat
TheSt00f
Tiamat
5
2
9
4.75
L
Hachiman
bus09
Hachiman
5
9
4
0.78
L
Bacchus
fbueno_psi
Bacchus
0
4
9
1.13
W
Cthulhu
shadowveng
Cthulhu
4
3
13
3.5
W
Tsukuyomi
sliveagain
Tsukuyomi
2
1
12
8
W
Ratatoskr
yhomar123
Ratatoskr
14
1
4
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,567
Damage
77,940
93,092
Taken
95,824
99,329
Mitigated
81,570
8,862
Healing
14,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,661
64
0
0
2,222
921
0
566
1,620
2,590
0
L
Nu Wa
26,727
8,600
0
0
19,794
9,306
767
6,524
13,000
59,160
0
L
Chaac
12,800
1,209
0
2,472
21,285
36,015
0
5,051
15,727
3,190
32,502
W
12,453
6,643
62
3,715
17,952
8,916
4,759
8,123
9,829
0
40,435
W
Tiamat
TheSt00f
Tiamat
14,472
1,041
274
2,451
17,249
12,849
2,176
8,649
8,600
56,343
0
L
Hachiman
bus09
Hachiman
18,955
10,303
0
4,944
24,029
12,760
40
6,880
16,775
0
47,907
L
Bacchus
fbueno_psi
Bacchus
12,424
1,114
0
1,446
25,762
40,327
460
8,289
16,998
38,806
0
W
Cthulhu
shadowveng
Cthulhu
14,500
1,072
271
4,471
26,782
42,712
562
9,515
17,267
38,271
0
W
Tsukuyomi
sliveagain
Tsukuyomi
18,177
4,707
0
2,311
17,948
8,937
335
9,224
8,724
0
48,926
W
Ratatoskr
yhomar123
Ratatoskr
18,338
5,625
0
828
15,893
8,156
3,067
6,424
9,469
0
104,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,451
Gold Earned
66,892
217
Minions Killed
394
0
Camps Cleared
0
1,193,717
Distance Traveled
1,841,556
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,215
542
5
0
0
64,075
0
L
Nu Wa
11,910
701
62
4
0
283,719
1
L
Chaac
10,918
642
42
2
0
264,185
0
W
Ullr
12,814
754
61
4
0
330,029
1
W
Tiamat
13,289
782
89
5
0
344,629
0
L
Hachiman
12,674
746
54
3
0
262,752
0
L
Bacchus
11,734
690
54
3
0
318,986
4
W
Cthulhu
12,728
749
53
3
0
368,686
0
W
Tsukuyomi
12,348
726
55
3
0
414,289
1
W
Ratatoskr
15,713
924
136
8
0
383,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role