Player Matchup

Nox
Nox
Lachesis-Sorrow
Nox
Level 111
God Stats
0W - 1L
1,307 SR
Queue Stats
13W - 25L
1,393 Elo+
Party 2
Hachiman
Hachiman
MøgUngen
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,380 Elo+
Solo
Thoth
Thoth
Perfectk8
Thoth
Level 128
God Stats
5W - 7L
1,616 SR
Queue Stats
293W - 330L
1,473 Elo+
Solo
Ares
Ares
ShadowsPsycop
Ares
Level 11
God Stats
0W - 1L
1,514 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chaac
Chaac
Stormtak
Chaac
Level 126
God Stats
1W - 1L
1,777 SR
Queue Stats
33W - 29L
1,522 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,454 Elo+

VS

Team Averages
Level 110
1,590 SR
1,571 Elo+
Poseidon
Poseidon
GangXety
Poseidon
Level 40
God Stats
8W - 3L
1,431 SR
Queue Stats
66W - 53L
1,504 Elo+
Solo
Serqet
Serqet
GentlePotato
Serqet
Level 157
God Stats
32W - 17L
1,684 SR
Queue Stats
417W - 401L
1,609 Elo+
Party 1
Odin
Odin
Patyczak9
Odin
Level 102
God Stats
1W - 1L
1,476 SR
Queue Stats
4W - 3L
1,643 Elo+
Solo
Baron Samedi
Baron Samedi
SlowpokePotato
Baron Samedi
Level 160
God Stats
4W - 1L
1,631 SR
Queue Stats
237W - 221L
1,583 Elo+
Party 1
Neith
Neith
Tectikdude
Neith
Level 89
God Stats
2W - 0L
1,727 SR
Queue Stats
28W - 21L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,405
650
7,595
13,775
5,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
MøgUngen
Hachiman
19
2 / 5 / 4
11,203
700
8,235
17,212
7,951
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
Perfectk8
Thoth
19
9 / 4 / 5
12,174
761
23,943
9,123
4,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 7 / 5
10,838
677
4,170
22,203
25,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
Stormtak
Chaac
18
3 / 6 / 6
11,410
713
13,939
25,482
25,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GangXety
Poseidon
17
1 / 3 / 6
10,605
663
10,133
7,831
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
20
6 / 5 / 14
12,231
764
19,379
18,021
11,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odin
19
6 / 5 / 12
11,393
712
9,095
18,581
14,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
SlowpokePotato
Baron Samedi
20
7 / 1 / 11
12,661
791
17,660
17,034
7,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
19
7 / 2 / 5
11,772
736
13,291
9,914
5,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
75
16
Kills
27
27
Deaths
16
22
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Poseidon
GangXety
Poseidon
1
3
6
1.33
W
Serqet
6
5
14
2.6
L
1
5
2
0.4
L
Hachiman
MøgUngen
Hachiman
2
5
4
0.8
W
Odin
6
5
12
2.4
L
Thoth
Perfectk8
Thoth
9
4
5
2.88
L
1
7
5
0.5
W
Baron Samedi
SlowpokePotato
Baron Samedi
7
1
11
12.5
L
Chaac
Stormtak
Chaac
3
6
6
1
W
Neith
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,882
Damage
69,558
87,795
Taken
71,381
69,649
Mitigated
42,864
10,086
Healing
7,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
GangXety
Poseidon
10,133
864
0
0
7,831
3,048
687
4,008
3,823
40,066
0
W
Serqet
19,379
5,555
0
290
18,021
11,770
877
8,227
9,794
0
48,163
L
7,595
204
0
0
13,775
5,982
588
5,985
7,468
56,877
0
L
Hachiman
MøgUngen
Hachiman
8,235
4,867
0
3,060
17,212
7,951
416
4,475
12,238
0
29,437
W
Odin
9,095
2,355
0
360
18,581
14,689
225
11,544
7,037
0
21,275
L
Thoth
Perfectk8
Thoth
23,943
805
0
500
9,123
4,446
0
2,575
6,328
52,722
0
L
4,170
449
0
679
22,203
25,371
74
5,611
15,513
24,150
0
W
Baron Samedi
SlowpokePotato
Baron Samedi
17,660
1,684
1,637
4,513
17,034
7,896
480
8,454
8,580
62,747
0
L
Chaac
Stormtak
Chaac
13,939
1,996
0
5,847
25,482
25,899
20
8,192
16,233
5,215
31,369
W
Neith
13,291
5,247
0
1,187
9,914
5,461
0
4,938
4,976
0
32,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,030
Gold Earned
58,662
294
Minions Killed
286
0
Camps Cleared
0
1,463,137
Distance Traveled
1,467,886
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,605
663
65
4
0
221,029
0
W
Serqet
12,231
764
61
4
0
332,601
2
L
Nox
10,405
650
82
5
0
292,034
3
L
Hachiman
11,203
700
42
3
0
277,354
0
W
Odin
11,393
712
32
2
0
304,168
0
L
Thoth
12,174
761
68
4
0
314,740
4
L
Ares
10,838
677
32
2
0
272,269
0
W
Baron Samedi
12,661
791
96
6
0
308,374
0
L
Chaac
11,410
713
70
4
0
306,740
1
W
Neith
11,772
736
32
2
0
301,714
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role