Player Matchup

Bacchus
Bacchus
CAROL IS FIT
Bacchus
Level 117
God Stats
1W - 4L
1,536 SR
Queue Stats
118W - 118L
1,426 Elo+
Solo
Ares
Ares
Corazon_995
Ares
Level 128
God Stats
0W - 1L
1,251 SR
Queue Stats
9W - 11L
1,333 Elo+
Party 2
Ishtar
Ishtar
FoRsaKeNoNe123
Ishtar
Level 113
God Stats
6W - 4L
1,781 SR
Queue Stats
148W - 156L
1,495 Elo+
Solo
Fenrir
Fenrir
Reno-star2020
Fenrir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,537 Elo+
Party 2
Scylla
Scylla
ShadowKay75
Scylla
Level 101
God Stats
0W - 2L
1,505 SR
Queue Stats
15W - 20L
1,426 Elo+
Solo
Team Averages
Level 120
1,515 SR
1,443 Elo+

VS

Team Averages
Level 110
1,469 SR
1,456 Elo+
Ne Zha
Ne Zha
Der Teufel9898
Ne Zha
Level 158
God Stats
14W - 12L
1,403 SR
Queue Stats
394W - 334L
1,459 Elo+
Solo
Nox
Nox
JaynaBlack
Nox
Level 84
God Stats
32W - 27L
1,512 SR
Queue Stats
187W - 177L
1,427 Elo+
Party 1
Cernunnos
Cernunnos
REx HulkHipster
Cernunnos
Level 58
God Stats
88W - 109L
1,511 SR
Queue Stats
228W - 227L
1,482 Elo+
Party 1
Kumbhakarna
Kumbhakarna
RiunShadowclaw
Kumbhakarna
Level 152
God Stats
2W - 1L
1,418 SR
Queue Stats
248W - 225L
1,441 Elo+
Party 1
Odin
Odin
Slarvsoppa
Odin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CAROL IS FIT
Bacchus
16
1 / 3 / 14
11,049
1,105
11,499
21,642
33,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 1 / 9
11,291
1,129
9,005
13,776
20,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
5 / 6 / 5
10,953
1,095
16,502
16,893
8,080
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 6 / 7
11,025
1,103
10,914
18,703
10,565
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
16
1 / 4 / 10
10,558
1,056
14,730
15,338
6,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

199

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
12,067
1,207
25,400
12,328
6,819
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
3 / 2 / 13
11,071
1,107
11,517
10,074
4,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
REx HulkHipster
Cernunnos
17
7 / 3 / 8
11,817
1,182
21,486
13,176
5,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
RiunShadowclaw
Kumbhakarna
17
1 / 6 / 9
10,453
1,045
5,722
18,229
23,308
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 2 / 16
10,681
1,068
16,715
12,636
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
74
15
Kills
20
20
Deaths
15
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CAROL IS FIT
Bacchus
1
3
14
2.67
L
2
1
9
6.5
W
8
2
8
6
L
5
6
5
1.25
W
3
2
13
4.75
W
Cernunnos
REx HulkHipster
Cernunnos
7
3
8
3.67
L
6
6
7
1.58
W
Kumbhakarna
RiunShadowclaw
Kumbhakarna
1
6
9
0.92
L
Scylla
1
4
10
1.5
W
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,650
Damage
80,840
86,352
Taken
66,443
79,079
Mitigated
54,574
10,146
Healing
10,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CAROL IS FIT
Bacchus
11,499
1,386
1,190
2,903
21,642
33,306
0
4,684
16,745
18,936
0
L
9,005
593
0
1,669
13,776
20,251
0
2,199
11,216
23,091
0
W
25,400
5,439
0
3,069
12,328
6,819
0
6,639
5,689
0
48,452
L
16,502
11,577
0
2,019
16,893
8,080
0
3,255
13,206
0
29,714
W
11,517
1,535
565
864
10,074
4,999
0
5,860
4,214
30,905
0
W
Cernunnos
REx HulkHipster
Cernunnos
21,486
10,988
138
2,751
13,176
5,968
0
7,104
6,072
0
40,642
L
10,914
2,112
0
813
18,703
10,565
0
4,210
14,215
0
19,861
W
Kumbhakarna
RiunShadowclaw
Kumbhakarna
5,722
617
1,121
729
18,229
23,308
0
9,154
9,075
14,417
0
L
Scylla
14,730
2,339
390
1,162
15,338
6,877
0
2,891
12,230
43,336
0
W
16,715
5,217
0
1,451
12,636
13,480
0
6,477
6,159
0
27,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,876
Gold Earned
56,089
162
Minions Killed
177
4
Camps Cleared
9
975,794
Distance Traveled
1,024,510
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,049
1,105
12
1
1
198,959
0
L
Ares
11,291
1,129
16
2
1
215,084
1
W
Ne Zha
12,067
1,207
36
4
5
218,191
0
L
Ishtar
10,953
1,095
27
3
1
179,309
0
W
Nox
11,071
1,107
47
5
1
204,962
0
W
Cernunnos
11,817
1,182
44
4
2
190,619
0
L
Fenrir
11,025
1,103
13
1
0
187,189
1
W
Kumbhakarna
10,453
1,045
11
1
1
201,739
1
L
Scylla
10,558
1,056
94
9
1
195,253
1
W
Odin
10,681
1,068
39
4
0
208,999
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role