Player Matchup

Neith
Neith
DaemonKaneki
Neith
Level 61
God Stats
2W - 0L
1,744 SR
Queue Stats
16W - 18L
1,403 Elo+
Party 2
Cthulhu
Cthulhu
HydraSlayer28
Cthulhu
Level 64
God Stats
3W - 5L
1,417 SR
Queue Stats
3W - 7L
1,330 Elo+
Party 2
Sol
Sol
TisPaul
Sol
Level 41
God Stats
2W - 4L
1,319 SR
Queue Stats
33W - 37L
1,384 Elo+
Party 1
Arachne
Arachne
folowerofjustice
Arachne
Level 76
God Stats
9W - 5L
1,580 SR
Queue Stats
35W - 36L
1,393 Elo+
Party 1
Odin
Odin
tabwithice
Odin
Level 83
God Stats
12W - 8L
1,529 SR
Queue Stats
66W - 84L
1,402 Elo+
Party 2
Team Averages
Level 65
1,518 SR
1,382 Elo+

VS

Team Averages
Level 77
1,443 SR
1,385 Elo+
Thanatos
Thanatos
BangLocalMoms
Thanatos
Level 99
God Stats
16W - 17L
1,478 SR
Queue Stats
133W - 153L
1,348 Elo+
Party 4
Gilgamesh
Gilgamesh
DurBiggerTetter
Gilgamesh
Level 92
God Stats
0W - 3L
1,154 SR
Queue Stats
128W - 145L
1,353 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
NicSalt
Morgan Le Fay
Level 39
God Stats
5W - 5L
1,520 SR
Queue Stats
31W - 37L
1,351 Elo+
Solo
Chernobog
Chernobog
Ravepkz
Chernobog
Level 18
God Stats
0W - 1L
1,360 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
TotalGeezer
Sylvanus
Level 139
God Stats
1W - 1L
1,701 SR
Queue Stats
3W - 10L
1,374 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 0 / 7
10,070
530
9,311
8,841
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
0 / 1 / 3
8,312
437
6,941
11,915
11,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
17
4 / 0 / 3
10,685
562
12,491
7,304
3,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
9 / 2 / 7
10,813
569
16,760
20,423
9,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 0 / 6
10,960
577
10,667
11,967
13,464
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BangLocalMoms
Thanatos
12
2 / 7 / 1
8,013
422
5,754
18,775
7,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
DurBiggerTetter
Gilgamesh
15
0 / 3 / 1
8,869
467
10,514
20,617
19,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
NicSalt
Morgan Le Fay
13
0 / 4 / 1
8,255
434
5,183
13,853
6,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Ravepkz
Chernobog
12
0 / 1 / 2
7,710
406
7,658
8,386
3,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
TotalGeezer
Sylvanus
12
1 / 2 / 1
7,920
417
6,861
16,013
17,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
3
3
Deaths
17
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BangLocalMoms
Thanatos
2
7
1
0.36
W
0
0
7
3.5
L
Gilgamesh
DurBiggerTetter
Gilgamesh
0
3
1
0.17
W
Cthulhu
0
1
3
1.5
L
Morgan Le Fay
NicSalt
Morgan Le Fay
0
4
1
0.13
L
Chernobog
Ravepkz
Chernobog
0
1
2
1
W
Sol
4
0
3
5.5
L
Sylvanus
TotalGeezer
Sylvanus
1
2
1
0.75
W
9
2
7
6.25
W
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,170
Damage
35,970
60,450
Taken
77,644
41,758
Mitigated
54,783
19,667
Healing
30,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BangLocalMoms
Thanatos
5,754
1,756
0
11,372
18,775
7,522
0
2,620
16,155
0
47,440
W
9,311
2,458
0
5,433
8,841
3,705
3,601
2,423
6,371
0
86,260
L
Gilgamesh
DurBiggerTetter
Gilgamesh
10,514
3,308
0
6,768
20,617
19,090
0
4,880
15,737
0
73,699
W
Cthulhu
6,941
169
463
1,539
11,915
11,748
0
2,836
9,027
26,422
0
L
Morgan Le Fay
NicSalt
Morgan Le Fay
5,183
1,000
0
2,815
13,853
6,671
136
3,914
9,939
67,419
0
L
Chernobog
Ravepkz
Chernobog
7,658
4,226
0
3,735
8,386
3,969
0
2,268
6,118
0
57,004
W
Sol
12,491
2,859
0
5,522
7,304
3,250
3,111
1,825
5,383
83,868
0
L
Sylvanus
TotalGeezer
Sylvanus
6,861
1,963
1,372
4,712
16,013
17,531
0
5,750
10,263
27,039
5,332
W
16,760
12,081
0
5,582
20,423
9,591
930
2,443
17,804
0
95,993
W
10,667
997
84
1,044
11,967
13,464
143
1,933
9,579
0
81,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,840
Gold Earned
40,767
627
Minions Killed
496
0
Camps Cleared
0
1,899,244
Distance Traveled
1,724,472
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,013
422
86
5
0
379,803
5
W
Neith
10,070
530
171
9
0
346,663
4
L
Gilgamesh
8,869
467
148
8
0
345,672
2
W
Cthulhu
8,312
437
45
2
0
368,377
8
L
Morgan Le Fay
8,255
434
124
7
0
331,923
9
L
Chernobog
7,710
406
103
5
0
331,624
2
W
Sol
10,685
562
139
7
0
360,487
3
L
Sylvanus
7,920
417
35
2
0
335,450
6
W
Arachne
10,813
569
124
7
0
430,042
0
W
Odin
10,960
577
148
8
0
393,675
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role