Player Matchup

Chaac
Chaac
BoofCak
Chaac
Level 146
God Stats
9W - 15L
1,422 SR
Queue Stats
88W - 101L
1,440 Elo+
Party 1
Chernobog
Chernobog
Ezotiix
Chernobog
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 51L
1,386 Elo+
Party 1
Mercury
Mercury
Filipking1
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
MrPaindead
Hun Batz
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Ra
Ra
Paindaddy
Ra
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 54
1,484 SR
1,465 Elo+

VS

Team Averages
Level 78
1,450 SR
1,471 Elo+
Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Bobmcbob15
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
226W - 230L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MrKirech
Cthulhu
Level 48
God Stats
2W - 1L
1,248 SR
Queue Stats
6W - 5L
1,440 Elo+
Party 4
Cernunnos
Cernunnos
MrPistahios
Cernunnos
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,440 Elo+
Party 4
Loki
Loki
TheRomkaS
Loki
Level 37
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 11L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BoofCak
Chaac
13
0 / 0 / 0
7,515
537
11,172
12,078
10,564
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chernobog
Ezotiix
Chernobog
9
0 / 4 / 0
5,751
411
3,790
11,712
3,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Filipking1
Mercury
10
0 / 7 / 0
6,267
448
3,102
13,047
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
MrPaindead
Hun Batz
9
0 / 1 / 0
5,274
377
2,202
7,825
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 8 / 0
5,292
378
4,726
9,603
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 6
8,558
611
15,377
6,917
3,805
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Bobmcbob15
Hercules
13
0 / 0 / 0
8,001
572
6,556
12,000
9,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cthulhu
MrKirech
Cthulhu
11
4 / 0 / 3
7,554
540
9,809
13,917
7,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
MrPistahios
Cernunnos
12
2 / 0 / 2
7,342
524
3,843
6,949
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
13
4 / 1 / 2
7,558
540
5,250
10,002
3,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
19
20
Deaths
1
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
6
12
W
Hercules
Bobmcbob15
Hercules
0
0
0
0
L
Chaac
BoofCak
Chaac
0
0
0
0
L
Chernobog
Ezotiix
Chernobog
0
4
0
0
L
Mercury
Filipking1
Mercury
0
7
0
0
W
Cthulhu
MrKirech
Cthulhu
4
0
3
5.5
L
Hun Batz
MrPaindead
Hun Batz
0
1
0
0
W
Cernunnos
MrPistahios
Cernunnos
2
0
2
3
L
0
8
0
0
W
Loki
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,992
Damage
40,835
54,265
Taken
49,785
24,044
Mitigated
26,946
10,727
Healing
26,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
15,377
360
0
4,493
6,917
3,805
780
2,060
4,857
59,152
0
W
Hercules
Bobmcbob15
Hercules
6,556
3,845
0
5,709
12,000
9,156
0
0
12,000
0
69,458
L
Chaac
BoofCak
Chaac
11,172
3,829
0
4,818
12,078
10,564
0
0
11,289
0
72,124
L
Chernobog
Ezotiix
Chernobog
3,790
1,681
0
3,180
11,712
3,820
96
8,191
3,521
0
36,316
L
Mercury
Filipking1
Mercury
3,102
2,143
0
670
13,047
3,791
0
4,840
8,207
0
39,545
W
Cthulhu
MrKirech
Cthulhu
9,809
823
158
8,132
13,917
7,691
128
1,994
11,923
31,634
0
L
Hun Batz
MrPaindead
Hun Batz
2,202
769
0
822
7,825
2,881
0
4,124
3,701
0
14,751
W
Cernunnos
MrPistahios
Cernunnos
3,843
2,003
0
4,253
6,949
2,555
1,281
0
6,949
0
47,509
L
4,726
1,091
328
909
9,603
2,988
0
8,031
1,572
21,404
0
W
Loki
5,250
441
0
3,884
10,002
3,739
0
672
9,330
0
54,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,099
Gold Earned
39,013
292
Minions Killed
465
0
Camps Cleared
0
1,327,770
Distance Traveled
1,324,003
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,558
611
95
7
0
258,266
2
W
Hercules
8,001
572
145
10
0
274,535
6
L
Chaac
7,515
537
120
9
0
300,555
3
L
Chernobog
5,751
411
48
3
0
240,897
0
L
Mercury
6,267
448
71
5
0
283,727
3
W
Cthulhu
7,554
540
25
2
0
257,573
3
L
Hun Batz
5,274
377
28
2
0
246,116
1
W
Cernunnos
7,342
524
107
8
0
217,870
0
L
Ra
5,292
378
25
2
0
256,475
3
W
Loki
7,558
540
93
7
0
315,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role