Player Matchup

Cernunnos
Cernunnos
Becker22
Cernunnos
Level 29
God Stats
2W - 0L
1,758 SR
Queue Stats
51W - 52L
1,503 Elo+
Party 1
Scylla
Scylla
ErrasBreach
Scylla
Level 160
God Stats
12W - 8L
1,641 SR
Queue Stats
247W - 188L
1,620 Elo+
Solo
Nike
Nike
TheeYungKee
Nike
Level 99
God Stats
16W - 7L
1,609 SR
Queue Stats
239W - 212L
1,518 Elo+
Party 1
Team Averages
Level 96
1,669 SR
1,547 Elo+

VS

Team Averages
Level 97
1,666 SR
1,608 Elo+
Tiamat
Tiamat
 
Tiamat
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
EvolvedRS
Thanatos
Level 49
God Stats
4W - 1L
1,725 SR
Queue Stats
30W - 37L
1,438 Elo+
Party 2
Ullr
Ullr
SubmitToGoobis
Ullr
Level 159
God Stats
22W - 8L
1,773 SR
Queue Stats
286W - 91L
1,885 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Becker22
Cernunnos
15
4 / 0 / 3
8,831
803
6,471
7,625
3,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
14
3 / 1 / 5
8,471
770
6,828
5,553
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 0 / 6
7,797
709
4,197
9,511
9,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
0 / 4 / 1
6,773
616
4,127
8,577
4,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
EvolvedRS
Thanatos
11
1 / 4 / 0
6,934
630
4,091
8,599
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 0 / 1
7,072
643
5,197
4,359
1,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
1
0.13
W
Cernunnos
Becker22
Cernunnos
4
0
3
5.5
W
Scylla
3
1
5
5.5
L
Thanatos
EvolvedRS
Thanatos
1
4
0
0.25
L
0
0
1
0.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,496
Damage
13,415
22,689
Taken
21,535
15,098
Mitigated
9,739
7,769
Healing
3,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,127
417
0
739
8,577
4,279
0
3,465
4,678
19,821
0
W
Cernunnos
Becker22
Cernunnos
6,471
2,904
0
4,200
7,625
3,464
1,968
1,813
5,733
0
41,212
W
Scylla
6,828
886
0
1,177
5,553
2,142
749
994
4,423
34,135
0
L
Thanatos
EvolvedRS
Thanatos
4,091
808
0
2,288
8,599
3,807
0
1,770
6,437
0
9,494
L
5,197
536
0
572
4,359
1,653
0
1,248
2,958
0
32,647
W
4,197
0
0
2,392
9,511
9,492
66
1,860
7,486
0
18,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,099
Gold Earned
20,779
160
Minions Killed
106
0
Camps Cleared
0
655,270
Distance Traveled
584,508
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,773
616
31
3
0
180,357
3
W
Cernunnos
8,831
803
80
7
0
210,823
0
W
Scylla
8,471
770
60
5
0
200,764
4
L
Thanatos
6,934
630
9
1
0
161,763
1
L
Ullr
7,072
643
66
6
0
242,388
0
W
Nike
7,797
709
20
2
0
243,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role