Player Matchup

Ymir
Ymir
Antsmooth2
Ymir
Level 146
God Stats
5W - 1L
1,769 SR
Queue Stats
120W - 132L
1,437 Elo+
Solo
Izanami
Izanami
HommanderCoop
Izanami
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,561 Elo+
Party 2
Thanatos
Thanatos
Kchampole
Thanatos
Level 140
God Stats
2W - 1L
1,758 SR
Queue Stats
106W - 93L
1,574 Elo+
Party 2
Achilles
Achilles
MunkeyBuns
Achilles
Level 128
God Stats
3W - 1L
1,611 SR
Queue Stats
123W - 104L
1,578 Elo+
Party 2
Chang'e
Chang'e
icankikurbut
Chang'e
Level 160
God Stats
42W - 25L
1,694 SR
Queue Stats
1,148W - 1,132L
1,512 Elo+
Solo
Team Averages
Level 116
1,666 SR
1,533 Elo+

VS

Team Averages
Level 103
1,524 SR
1,577 Elo+
Neith
Neith
CaptainMick
Neith
Level 29
God Stats
60W - 52L
1,587 SR
Queue Stats
61W - 53L
1,521 Elo+
Party 1
Hun Batz
Hun Batz
DUBTEPCARP1134
Hun Batz
Level 157
God Stats
0W - 2L
1,239 SR
Queue Stats
297W - 315L
1,586 Elo+
Solo
Achilles
Achilles
Drakemajere
Achilles
Level 120
God Stats
18W - 26L
1,465 SR
Queue Stats
238W - 277L
1,430 Elo+
Solo
Da Ji
Da Ji
Inhaler Puff
Da Ji
Level 86
God Stats
1W - 3L
1,780 SR
Queue Stats
3W - 9L
1,814 Elo+
Party 1
Zeus
Zeus
ItsMeRainbow
Zeus
Level 125
God Stats
10W - 10L
1,550 SR
Queue Stats
92W - 88L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
10,990
733
6,640
25,056
33,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Izanami
19
7 / 2 / 8
11,655
777
15,463
15,628
6,680
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
Kchampole
Thanatos
18
6 / 7 / 8
11,745
783
9,784
17,409
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
MunkeyBuns
Achilles
18
5 / 4 / 14
11,131
742
17,441
21,731
24,840
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
icankikurbut
Chang'e
19
6 / 2 / 11
11,658
777
17,601
15,016
6,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 6
10,137
676
11,169
14,414
6,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hun Batz
17
3 / 2 / 7
10,847
723
13,612
13,161
6,641
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
Drakemajere
Achilles
17
3 / 5 / 6
10,191
679
10,584
20,787
23,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 7 / 8
10,369
691
8,138
14,951
7,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 7
11,369
758
28,503
13,508
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
51
25
Kills
17
17
Deaths
25
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
L
1
6
6
0.67
L
Hun Batz
3
2
7
3.25
L
Achilles
Drakemajere
Achilles
3
5
6
1.2
W
Izanami
7
2
8
5.5
L
4
7
8
1.14
L
6
5
7
1.9
W
Thanatos
Kchampole
Thanatos
6
7
8
1.43
W
Achilles
MunkeyBuns
Achilles
5
4
14
3
W
Chang'e
icankikurbut
Chang'e
6
2
11
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,929
Damage
72,006
94,840
Taken
76,821
81,376
Mitigated
49,115
28,824
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,640
1,172
0
1,254
25,056
33,676
325
7,902
17,154
15,689
0
L
11,169
2,947
0
1,201
14,414
6,531
2,107
1,763
12,415
0
42,070
L
Hun Batz
13,612
2,329
0
0
13,161
6,641
0
3,962
9,102
0
38,656
L
Achilles
Drakemajere
Achilles
10,584
4,175
0
2,156
20,787
23,038
0
8,039
12,674
171
24,897
W
Izanami
15,463
7,957
0
2,504
15,628
6,680
2,262
3,728
11,900
0
55,216
L
8,138
1,281
0
388
14,951
7,182
0
5,222
9,585
0
21,590
L
28,503
3,099
0
260
13,508
5,723
0
5,255
8,170
69,477
0
W
Thanatos
Kchampole
Thanatos
9,784
2,184
0
9,126
17,409
9,533
2,325
5,827
11,582
0
48,408
W
Achilles
MunkeyBuns
Achilles
17,441
3,851
0
1,747
21,731
24,840
503
5,849
15,882
0
29,370
W
Chang'e
icankikurbut
Chang'e
17,601
1,875
8,579
5,614
15,016
6,647
1,491
5,368
9,648
56,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,179
Gold Earned
52,913
286
Minions Killed
247
0
Camps Cleared
0
1,496,604
Distance Traveled
1,408,522
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,990
733
23
2
0
274,345
3
L
Neith
10,137
676
66
4
0
251,838
0
L
Hun Batz
10,847
723
42
3
0
323,822
1
L
Achilles
10,191
679
21
1
0
276,636
0
W
Izanami
11,655
777
78
5
0
279,312
0
L
Da Ji
10,369
691
22
1
0
278,181
1
L
Zeus
11,369
758
96
6
0
278,045
6
W
Thanatos
11,745
783
59
4
0
273,431
0
W
Achilles
11,131
742
24
2
0
345,665
2
W
Chang'e
11,658
777
102
7
0
323,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role