Player Matchup

Agni
Agni
 
Agni
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
CodyWL2633
Ao Kuang
Level 88
God Stats
5W - 7L
1,312 SR
Queue Stats
67W - 57L
1,505 Elo+
Party 1
Osiris
Osiris
ItzDxrren
Osiris
Level 122
God Stats
5W - 5L
1,484 SR
Queue Stats
429W - 450L
1,514 Elo+
Solo
Ratatoskr
Ratatoskr
Tomjh0533
Ratatoskr
Level 125
God Stats
0W - 5L
1,158 SR
Queue Stats
382W - 410L
1,498 Elo+
Party 1
Jing Wei
Jing Wei
hasekilii
Jing Wei
Level 78
God Stats
5W - 7L
1,628 SR
Queue Stats
75W - 75L
1,490 Elo+
Party 1
Team Averages
Level 99
1,416 SR
1,501 Elo+

VS

Team Averages
Level 87
1,488 SR
1,458 Elo+
Hercules
Hercules
 
Hercules
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
DerProktologe
Sol
Level 144
God Stats
136W - 109L
1,560 SR
Queue Stats
899W - 913L
1,469 Elo+
Solo
Nu Wa
Nu Wa
Dr3ams4Et3rnity_
Nu Wa
Level 37
God Stats
2W - 0L
1,777 SR
Queue Stats
16W - 12L
1,519 Elo+
Solo
Olorun
Olorun
Stormaxy
Olorun
Level 19
God Stats
1W - 2L
1,182 SR
Queue Stats
3W - 6L
1,344 Elo+
Party 2
Da Ji
Da Ji
seanthsheep15
Da Ji
Level 128
God Stats
3W - 4L
1,421 SR
Queue Stats
313W - 312L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
2 / 5 / 1
6,932
495
5,836
7,976
2,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
CodyWL2633
Ao Kuang
12
4 / 2 / 2
7,200
514
8,345
10,794
4,160
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Osiris
ItzDxrren
Osiris
11
3 / 3 / 3
6,547
468
4,990
12,227
8,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ratatoskr
Tomjh0533
Ratatoskr
11
1 / 2 / 1
6,774
484
4,200
11,499
6,691
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
hasekilii
Jing Wei
11
2 / 4 / 8
7,068
505
5,412
10,914
3,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
4 / 2 / 3
7,639
546
7,002
10,029
10,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
2 / 3 / 4
8,715
623
12,769
11,200
4,091
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
8 / 0 / 2
9,087
649
6,386
8,511
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
Stormaxy
Olorun
11
1 / 4 / 5
6,886
492
4,334
7,295
2,800
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 3 / 5
7,308
522
4,984
10,252
4,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
12
Kills
16
16
Deaths
12
15
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
5
1
0.5
W
Hercules
 
Hercules
4
2
3
2.75
L
Ao Kuang
CodyWL2633
Ao Kuang
4
2
2
2.5
W
2
3
4
1.33
W
8
0
2
9
L
Osiris
ItzDxrren
Osiris
3
3
3
1.5
W
Olorun
Stormaxy
Olorun
1
4
5
0.88
L
Ratatoskr
Tomjh0533
Ratatoskr
1
2
1
0.75
L
Jing Wei
hasekilii
Jing Wei
2
4
8
1.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,783
Damage
35,475
53,410
Taken
47,287
26,215
Mitigated
24,869
14,509
Healing
19,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,836
687
0
759
7,976
2,856
0
3,085
4,621
46,973
0
W
Hercules
 
Hercules
7,002
2,436
0
3,663
10,029
10,261
73
4,476
5,553
0
15,444
L
Ao Kuang
CodyWL2633
Ao Kuang
8,345
1,860
0
3,899
10,794
4,160
0
2,450
8,288
38,318
6,568
W
12,769
5,293
0
6,362
11,200
4,091
4,110
493
10,707
67,598
5,771
W
6,386
1,274
112
3,121
8,511
3,582
312
3,227
5,284
62,788
0
L
Osiris
ItzDxrren
Osiris
4,990
2,200
0
1,780
12,227
8,589
0
5,774
6,385
0
40,179
W
Olorun
Stormaxy
Olorun
4,334
1,799
537
1,377
7,295
2,800
766
3,144
4,151
35,206
0
L
Ratatoskr
Tomjh0533
Ratatoskr
4,200
1,312
0
4,848
11,499
6,691
0
7,722
3,701
0
45,955
L
Jing Wei
hasekilii
Jing Wei
5,412
3,413
0
3,223
10,914
3,919
0
3,123
7,765
0
46,005
W
4,984
1,131
0
4,426
10,252
4,135
0
2,084
8,168
0
47,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,521
Gold Earned
39,635
365
Minions Killed
422
0
Camps Cleared
0
1,403,668
Distance Traveled
1,327,843
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,932
495
86
6
0
259,953
4
W
Hercules
7,639
546
18
1
0
292,052
4
L
Ao Kuang
7,200
514
65
5
0
270,956
6
W
Sol
8,715
623
115
8
0
245,774
0
W
Nu Wa
9,087
649
119
9
0
252,740
6
L
Osiris
6,547
468
63
5
0
328,068
3
W
Olorun
6,886
492
74
5
0
239,777
5
L
Ratatoskr
6,774
484
85
6
0
274,056
5
L
Jing Wei
7,068
505
66
5
0
270,635
1
W
Da Ji
7,308
522
96
7
0
297,500
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role