Player Matchup

Merlin
Merlin
KryptoKai
Merlin
Level 91
God Stats
7W - 7L
1,359 SR
Queue Stats
65W - 83L
1,491 Elo+
Solo
Artio
Artio
OO-Pillows
Artio
Level 109
God Stats
33W - 26L
1,476 SR
Queue Stats
283W - 298L
1,469 Elo+
Solo
Bakasura
Bakasura
PregnantFork
Bakasura
Level 129
God Stats
0W - 1L
1,607 SR
Queue Stats
3W - 1L
1,828 Elo+
Solo
Shiva
Shiva
Winterwolf56120
Shiva
Level 125
God Stats
1W - 1L
1,316 SR
Queue Stats
94W - 100L
1,515 Elo+
Solo
Skadi
Skadi
paanhead
Skadi
Level 125
God Stats
3W - 4L
1,518 SR
Queue Stats
129W - 137L
1,439 Elo+
Solo
Team Averages
Level 116
1,455 SR
1,548 Elo+

VS

Team Averages
Level 111
1,547 SR
1,495 Elo+
Ymir
Ymir
Age of Lies
Ymir
Level 129
God Stats
165W - 143L
1,584 SR
Queue Stats
532W - 545L
1,494 Elo+
Solo
Nox
Nox
ChaoticComando
Nox
Level 129
God Stats
8W - 8L
1,449 SR
Queue Stats
127W - 129L
1,533 Elo+
Solo
Izanami
Izanami
Def123456765
Izanami
Level 157
God Stats
13W - 10L
1,633 SR
Queue Stats
83W - 84L
1,481 Elo+
Solo
Neith
Neith
dslide95
Neith
Level 86
God Stats
7W - 4L
1,598 SR
Queue Stats
118W - 109L
1,508 Elo+
Solo
Merlin
Merlin
swear_im_cool
Merlin
Level 56
God Stats
5W - 7L
1,472 SR
Queue Stats
62W - 76L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
KryptoKai
Merlin
15
0 / 3 / 1
9,742
974
12,493
10,001
4,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artio
15
0 / 2 / 1
9,346
935
6,146
11,667
12,337
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
PregnantFork
Bakasura
15
1 / 5 / 0
9,750
975
8,027
15,830
9,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
0 / 4 / 1
9,569
957
8,861
18,944
14,644
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
paanhead
Skadi
15
0 / 0 / 1
9,359
936
5,881
3,255
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

192

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 12
11,457
1,146
6,754
14,432
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 0 / 9
10,363
1,036
8,732
3,087
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Def123456765
Izanami
16
2 / 1 / 7
10,792
1,079
13,644
13,110
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
dslide95
Neith
17
7 / 0 / 5
11,495
1,150
13,266
7,917
4,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

17
1 / 0 / 12
10,594
1,059
12,132
5,203
2,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
1
Kills
14
14
Deaths
1
4
Assists
45
Player
Kills
Deaths
Assists
KDA
W
1
0
12
7
W
3
0
9
7.5
W
Izanami
Def123456765
Izanami
2
1
7
5.5
L
Merlin
KryptoKai
Merlin
0
3
1
0.17
L
Artio
0
2
1
0.25
L
Bakasura
PregnantFork
Bakasura
1
5
0
0.2
L
0
4
1
0.13
W
Neith
dslide95
Neith
7
0
5
9.5
L
Skadi
paanhead
Skadi
0
0
1
0.5
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,408
Damage
54,528
59,697
Taken
43,749
42,606
Mitigated
32,486
12,477
Healing
7,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,754
1,259
0
3,075
14,432
17,416
0
6,312
7,425
9,061
0
W
8,732
196
0
0
3,087
1,599
0
1,290
1,657
17,555
0
W
Izanami
Def123456765
Izanami
13,644
9,028
0
2,389
13,110
7,039
0
5,281
7,391
0
51,160
L
Merlin
KryptoKai
Merlin
12,493
392
903
1,123
10,001
4,293
0
4,400
5,601
47,694
0
L
Artio
6,146
452
1,620
2,532
11,667
12,337
0
6,099
5,568
15,640
0
L
Bakasura
PregnantFork
Bakasura
8,027
4,463
83
1,720
15,830
9,934
0
5,738
10,092
0
10,957
L
8,861
688
311
3,719
18,944
14,644
0
9,759
9,185
0
26,401
W
Neith
dslide95
Neith
13,266
4,990
0
2,014
7,917
4,048
0
3,289
4,303
0
30,414
L
Skadi
paanhead
Skadi
5,881
1,826
0
466
3,255
1,398
0
1,622
1,633
0
29,236
W
12,132
740
0
404
5,203
2,384
0
2,467
2,336
43,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,766
Gold Earned
54,701
223
Minions Killed
250
6
Camps Cleared
10
976,048
Distance Traveled
994,066
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,457
1,146
5
1
0
199,189
5
W
Nox
10,363
1,036
25
3
2
213,353
3
W
Izanami
10,792
1,079
100
10
5
188,091
1
L
Merlin
9,742
974
108
11
0
170,076
4
L
Artio
9,346
935
15
2
0
223,448
1
L
Bakasura
9,750
975
25
3
4
200,162
0
L
Shiva
9,569
957
39
4
0
184,233
1
W
Neith
11,495
1,150
42
4
2
196,371
1
L
Skadi
9,359
936
36
4
2
198,129
1
W
Merlin
10,594
1,059
78
8
1
197,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role