Player Matchup

Pele
Pele
Bronze I
 
Pele
Bronze I
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
Aquay420
Zhong Kui
Silver IV
Level 104
God Stats
25W - 23L
1,501 SR
Queue Stats
62W - 80L
911 MMR
Party 1
Xbalanque
Xbalanque
Silver III
Casanovas87
Xbalanque
Silver III
Level 126
God Stats
11W - 11L
1,494 SR
Queue Stats
310W - 328L
891 MMR
Solo
Hera
Hera
Silver IV
ICBenson995
Hera
Silver IV
Level 86
God Stats
6W - 7L
1,523 SR
Queue Stats
64W - 86L
779 MMR
Party 1
Atlas
Atlas
Silver IV
MizzVanilla1611
Atlas
Silver IV
Level 68
God Stats
2W - 1L
1,270 SR
Queue Stats
50W - 70L
647 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,458 SR
946 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,524 SR
810 MMR
Baba Yaga
Baba Yaga
Bronze I
EliteScorpio411
Baba Yaga
Bronze I
Level 114
God Stats
0W - 5L
1,536 SR
Queue Stats
49W - 64L
1,059 MMR
Solo
Cabrakan
Cabrakan
Silver V
Howlett93
Cabrakan
Silver V
Level 140
God Stats
109W - 88L
1,559 SR
Queue Stats
458W - 482L
496 MMR
Solo
Bellona
Bellona
Bronze I
LittleMissAlice
Bellona
Bronze I
Level 118
God Stats
2W - 3L
1,566 SR
Queue Stats
148W - 173L
553 MMR
Solo
Chiron
Chiron
Silver III
MichonML
Chiron
Silver III
Level 88
God Stats
37W - 36L
1,523 SR
Queue Stats
87W - 98L
968 MMR
Solo
Maui
Maui
Silver II
feecheeen
Maui
Silver II
Level 138
God Stats
2W - 4L
1,435 SR
Queue Stats
429W - 442L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
5
0 / 0 / 0
3,083
617
138
2,561
652
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Zhong Kui
Aquay420
Zhong Kui
6
0 / 0 / 0
3,688
738
1,706
3,166
1,541
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
Casanovas87
Xbalanque
5
1 / 0 / 0
3,460
692
2,355
1,468
406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,547
709
348
1,244
302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 1
3,665
733
2,162
3,807
1,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
ArachneMerlinAnubis

VS

Bans
Ao KuangHadesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
EliteScorpio411
Baba Yaga
6
0 / 0 / 0
3,293
659
270
1,702
529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
Howlett93
Cabrakan
1
0 / 0 / 0
924
185
0
0
0
6
0 / 0 / 0
3,208
642
1,235
3,195
2,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chiron
MichonML
Chiron
5
0 / 0 / 0
2,838
568
1,554
2,473
716
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
4
0 / 1 / 0
2,870
574
538
3,914
1,758
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
1
Kills
0
0
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
0
0
0
0
W
Zhong Kui
Aquay420
Zhong Kui
0
0
0
0
W
Xbalanque
Casanovas87
Xbalanque
1
0
0
1
L
Baba Yaga
EliteScorpio411
Baba Yaga
0
0
0
0
L
Cabrakan
Howlett93
Cabrakan
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
Chiron
MichonML
Chiron
0
0
0
0
W
0
0
1
0.5
L
Maui
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,709
Damage
3,597
12,246
Taken
11,284
4,581
Mitigated
5,249
6,419
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
138
0
0
389
2,561
652
0
124
2,437
0
14,967
W
Zhong Kui
Aquay420
Zhong Kui
1,706
557
0
2,565
3,166
1,541
0
0
2,926
19,849
0
W
Xbalanque
Casanovas87
Xbalanque
2,355
1,231
0
1,041
1,468
406
0
315
1,153
0
17,297
L
Baba Yaga
EliteScorpio411
Baba Yaga
270
39
0
623
1,702
529
0
348
1,354
19,246
0
L
Cabrakan
Howlett93
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
348
37
0
500
1,244
302
0
146
1,098
18,533
0
L
1,235
81
0
1,476
3,195
2,246
0
1,706
1,489
0
15,892
L
Chiron
MichonML
Chiron
1,554
498
258
994
2,473
716
0
769
1,704
0
13,929
W
2,162
934
98
1,826
3,807
1,680
0
223
3,584
8,543
1,770
L
Maui
538
167
90
622
3,914
1,758
0
1,125
2,789
4,236
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,443
Gold Earned
13,133
169
Minions Killed
79
0
Camps Cleared
0
484,419
Distance Traveled
384,342
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
3,083
617
33
7
0
122,304
1
W
Zhong Kui
3,688
738
46
9
0
83,243
2
W
Xbalanque
3,460
692
36
7
0
84,457
1
L
Baba Yaga
3,293
659
31
6
0
99,324
2
L
Cabrakan
924
185
0
0
0
0
0
W
Hera
3,547
709
39
8
0
100,461
0
L
Bellona
3,208
642
24
5
0
89,232
1
L
Chiron
2,838
568
13
3
0
94,299
1
W
Atlas
3,665
733
15
3
0
93,954
1
L
Maui
2,870
574
11
2
0
101,487
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role