Player Matchup

Kukulkan
Kukulkan
CaptainC93x
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,389 Elo+
Solo
Chang'e
Chang'e
Nebo999
Chang'e
Level 143
God Stats
7W - 2L
1,543 SR
Queue Stats
151W - 154L
1,506 Elo+
Solo
Nox
Nox
Rormina
Nox
Level 85
God Stats
1W - 1L
1,284 SR
Queue Stats
288W - 279L
1,488 Elo+
Solo
Kuzenbo
Kuzenbo
alec_shortyy
Kuzenbo
Level 154
God Stats
2W - 2L
1,440 SR
Queue Stats
114W - 112L
1,536 Elo+
Party 1
Sun Wukong
Sun Wukong
samtweich-Kanne
Sun Wukong
Level 85
God Stats
2W - 0L
1,488 SR
Queue Stats
36W - 44L
1,428 Elo+
Party 1
Team Averages
Level 115
1,451 SR
1,470 Elo+

VS

Team Averages
Level 145
1,453 SR
1,482 Elo+
Pele
Pele
 
Pele
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
MedjaiNinja
Chronos
Level 145
God Stats
2W - 3L
1,482 SR
Queue Stats
104W - 103L
1,489 Elo+
Solo
Ra
Ra
legend93i
Ra
Level 146
God Stats
0W - 2L
1,283 SR
Queue Stats
46W - 58L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CaptainC93x
Kukulkan
20
12 / 3 / 7
12,871
804
34,925
15,601
8,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
Nebo999
Chang'e
16
1 / 3 / 14
9,718
607
11,069
17,624
12,418
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nox
17
2 / 4 / 10
10,283
643
10,198
15,261
7,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
alec_shortyy
Kuzenbo
20
6 / 1 / 12
11,467
717
16,637
30,552
31,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
samtweich-Kanne
Sun Wukong
19
1 / 0 / 15
10,708
669
10,669
27,319
16,558
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
4 / 7 / 6
10,833
677
19,832
18,320
9,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
 
Heimdallr
18
2 / 2 / 5
10,666
667
24,973
15,297
7,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
 
Ganesha
16
0 / 3 / 5
10,226
639
8,238
17,694
14,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos
MedjaiNinja
Chronos
20
3 / 4 / 5
11,318
707
25,604
24,594
12,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 6 / 3
10,344
647
13,520
14,778
7,255
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
35
22
Kills
11
11
Deaths
22
58
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
7
6
1
L
Heimdallr
 
Heimdallr
2
2
5
2.25
L
Ganesha
 
Ganesha
0
3
5
0.83
W
Kukulkan
CaptainC93x
Kukulkan
12
3
7
5.17
L
Chronos
MedjaiNinja
Chronos
3
4
5
1.38
W
Chang'e
Nebo999
Chang'e
1
3
14
2.67
W
Nox
2
4
10
1.75
W
Kuzenbo
alec_shortyy
Kuzenbo
6
1
12
12
L
2
6
3
0.58
W
Sun Wukong
samtweich-Kanne
Sun Wukong
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,498
Damage
92,167
106,357
Taken
90,683
76,569
Mitigated
52,144
64,222
Healing
30,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,832
2,857
2,475
2,638
18,320
9,476
0
13,441
4,749
0
33,655
L
Heimdallr
 
Heimdallr
24,973
5,332
929
1,730
15,297
7,752
177
11,677
3,462
0
46,793
L
Ganesha
 
Ganesha
8,238
254
1,197
3,117
17,694
14,985
0
14,900
2,588
17,540
0
W
Kukulkan
CaptainC93x
Kukulkan
34,925
2,767
2,627
4,306
15,601
8,899
1,121
7,548
8,053
78,844
0
L
Chronos
MedjaiNinja
Chronos
25,604
3,793
73
5,291
24,594
12,676
0
19,059
5,215
57,191
0
W
Chang'e
Nebo999
Chang'e
11,069
1,052
10,205
7,696
17,624
12,418
499
9,295
8,329
17,951
0
W
Nox
10,198
440
2,064
3,135
15,261
7,233
707
8,389
6,872
17,666
0
W
Kuzenbo
alec_shortyy
Kuzenbo
16,637
5,893
3,322
15,998
30,552
31,461
402
10,140
20,412
22,475
0
L
13,520
668
8,867
4,092
14,778
7,255
0
12,782
1,840
35,526
0
W
Sun Wukong
samtweich-Kanne
Sun Wukong
10,669
1,046
1,790
13,079
27,319
16,558
126
11,990
15,329
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,047
Gold Earned
53,387
181
Minions Killed
209
0
Camps Cleared
0
1,668,358
Distance Traveled
1,470,861
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,833
677
30
2
0
271,954
1
L
Heimdallr
10,666
667
34
2
0
312,227
0
L
Ganesha
10,226
639
0
0
0
275,626
0
W
Kukulkan
12,871
804
87
5
0
296,834
3
L
Chronos
11,318
707
87
5
0
325,884
0
W
Chang'e
9,718
607
18
1
0
346,547
0
W
Nox
10,283
643
20
1
0
342,443
4
W
Kuzenbo
11,467
717
25
2
0
334,955
0
L
Ra
10,344
647
58
4
0
285,170
0
W
Sun Wukong
10,708
669
31
2
0
347,579
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role