Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
GiveMeADCimSmurf
Rama
Masters
Level 67
God Stats
4W - 4L
1,666 SR
Queue Stats
20W - 16L
2,782 MMR
Solo
Thanatos
Thanatos
Masters
IOtherIAnotherI
Thanatos
Masters
Level 114
God Stats
7W - 11L
1,695 SR
Queue Stats
307W - 274L
2,877 MMR
Solo
Maui
Maui
Masters
Naythe
Maui
Masters
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
261W - 177L
3,015 MMR
Solo
Ravana
Ravana
Masters
Yaxoss
Ravana
Masters
Level 145
God Stats
10W - 6L
1,710 SR
Queue Stats
195W - 129L
3,026 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 126
1,614 SR
2,640 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 130
1,622 SR
2,935 MMR
Cerberus
Cerberus
Masters
Aisart
Cerberus
Masters
Level 160
God Stats
9W - 2L
1,689 SR
Queue Stats
437W - 404L
2,766 MMR
Solo
Amaterasu
Amaterasu
Masters
Floppie10704
Amaterasu
Masters
Level 59
God Stats
4W - 2L
1,693 SR
Queue Stats
115W - 99L
2,649 MMR
Solo
Chronos
Chronos
Masters
Kuroxsaky
Chronos
Masters
Level 114
God Stats
1W - 1L
1,363 SR
Queue Stats
109W - 61L
3,066 MMR
Solo
Charybdis
Charybdis
Masters
Serpentyn
Charybdis
Masters
Level 160
God Stats
5W - 4L
1,617 SR
Queue Stats
444W - 436L
2,874 MMR
Solo
Fenrir
Fenrir
Masters
Somtex
Fenrir
Masters
Level 157
God Stats
8W - 4L
1,751 SR
Queue Stats
241W - 150L
3,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
0 / 1 / 0
6,183
618
4,831
4,589
2,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 4 / 1
5,479
548
3,246
11,381
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
6
1 / 6 / 2
4,397
440
2,986
7,460
2,487
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Maui
Naythe
Maui
6
0 / 2 / 3
4,865
487
2,297
9,780
5,410
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ravana
Yaxoss
Ravana
9
2 / 5 / 0
5,227
523
4,490
8,850
2,838
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
Ne ZhaFafnirThorHe Bo

VS

Bans
CernunnosKhepriIshtarHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aisart
Cerberus
9
1 / 1 / 5
6,074
607
4,694
9,150
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
Floppie10704
Amaterasu
11
2 / 0 / 1
6,386
639
3,556
8,996
4,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
Kuroxsaky
Chronos
11
2 / 1 / 6
6,209
621
4,505
5,476
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Serpentyn
Charybdis
10
4 / 2 / 1
6,158
616
5,352
7,730
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Somtex
Fenrir
12
8 / 0 / 5
7,571
757
8,781
6,538
2,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
4
Kills
17
18
Deaths
4
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
1
0
0
W
Cerberus
Aisart
Cerberus
1
1
5
3.5
W
Amaterasu
Floppie10704
Amaterasu
2
0
1
2.5
L
1
4
1
0.38
L
Thanatos
1
6
2
0.33
W
Chronos
Kuroxsaky
Chronos
2
1
6
5
L
Maui
Naythe
Maui
0
2
3
0.75
W
Charybdis
Serpentyn
Charybdis
4
2
1
2.25
W
Fenrir
Somtex
Fenrir
8
0
5
10.5
L
Ravana
Yaxoss
Ravana
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
26,888
42,060
Taken
37,890
17,351
Mitigated
16,937
12,183
Healing
15,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
4,831
1,049
0
1,426
4,589
2,951
0
113
4,476
43,606
0
W
Cerberus
Aisart
Cerberus
4,694
1,290
0
3,148
9,150
6,106
53
1,344
7,806
17,558
1,888
W
Amaterasu
Floppie10704
Amaterasu
3,556
1,559
0
5,797
8,996
4,502
0
4,397
4,165
0
45,047
L
3,246
2,606
0
3,713
11,381
3,665
0
2,031
9,350
0
47,703
L
Thanatos
2,986
973
0
2,433
7,460
2,487
0
1,434
6,026
0
9,363
W
Chronos
Kuroxsaky
Chronos
4,505
1,783
0
1,264
5,476
1,717
934
458
5,018
43,828
0
L
Maui
Naythe
Maui
2,297
1,166
1,266
2,338
9,780
5,410
0
3,739
6,041
12,070
0
W
Charybdis
Serpentyn
Charybdis
5,352
3,469
0
3,358
7,730
1,986
1,393
429
7,301
0
39,366
W
Fenrir
Somtex
Fenrir
8,781
5,310
0
1,992
6,538
2,626
92
66
6,472
0
51,091
L
Ravana
Yaxoss
Ravana
4,490
1,415
0
1,007
8,850
2,838
0
1,299
7,551
0
34,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,151
Gold Earned
32,398
296
Minions Killed
371
0
Camps Cleared
0
974,166
Distance Traveled
991,793
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,183
618
104
10
0
205,012
1
W
Cerberus
6,074
607
36
4
0
182,961
2
W
Amaterasu
6,386
639
90
9
0
203,724
2
L
Rama
5,479
548
93
9
0
178,485
0
L
Thanatos
4,397
440
23
2
0
200,954
2
W
Chronos
6,209
621
76
8
0
214,465
0
L
Maui
4,865
487
10
1
0
183,415
0
W
Charybdis
6,158
616
75
8
0
171,675
3
W
Fenrir
7,571
757
94
9
0
218,968
0
L
Ravana
5,227
523
66
7
0
206,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role