Player Matchup

Xbalanque
Xbalanque
DoubIeJinxx
Xbalanque
Level 69
God Stats
1W - 1L
1,157 SR
Queue Stats
79W - 85L
1,374 Elo+
Solo
Cabrakan
Cabrakan
K42882
Cabrakan
Level 91
God Stats
1W - 1L
1,577 SR
Queue Stats
235W - 236L
1,478 Elo+
Solo
Hel
Hel
KillsDntMatter
Hel
Level 120
God Stats
6W - 2L
1,894 SR
Queue Stats
399W - 418L
1,520 Elo+
Party 1
Set
Set
Schiftey
Set
Level 138
God Stats
15W - 13L
1,545 SR
Queue Stats
179W - 180L
1,496 Elo+
Solo
Merlin
Merlin
Ultimate_Roxas25
Merlin
Level 117
God Stats
12W - 11L
1,500 SR
Queue Stats
221W - 217L
1,477 Elo+
Party 1
Team Averages
Level 107
1,535 SR
1,469 Elo+

VS

Team Averages
Level 95
1,492 SR
1,484 Elo+
Jormungandr
Jormungandr
FunnyMan2017
Jormungandr
Level 128
God Stats
11W - 5L
1,487 SR
Queue Stats
183W - 168L
1,515 Elo+
Solo
Yemoja
Yemoja
GegeBr2019
Yemoja
Level 104
God Stats
34W - 36L
1,518 SR
Queue Stats
319W - 357L
1,454 Elo+
Party 2
Arachne
Arachne
MacDaddyJ61
Arachne
Level 63
God Stats
10W - 14L
1,418 SR
Queue Stats
141W - 156L
1,498 Elo+
Solo
Sobek
Sobek
Maksimat21
Sobek
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 77L
1,490 Elo+
Solo
Sol
Sol
SCP-001-Guardiao
Sol
Level 93
God Stats
3W - 2L
1,536 SR
Queue Stats
314W - 368L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DoubIeJinxx
Xbalanque
14
0 / 4 / 3
8,638
411
9,448
17,248
7,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
K42882
Cabrakan
16
1 / 4 / 0
9,478
451
7,398
16,853
11,211
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
1 / 2 / 3
9,215
439
8,133
15,296
13,130
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 5 / 0
10,536
502
7,275
20,166
10,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 4 / 2
9,663
460
8,703
11,344
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FunnyMan2017
Jormungandr
19
2 / 1 / 3
11,780
561
5,694
6,024
5,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
GegeBr2019
Yemoja
19
4 / 2 / 8
11,984
571
13,353
16,160
8,483
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
MacDaddyJ61
Arachne
18
11 / 1 / 5
11,668
556
16,830
17,918
9,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
14
1 / 2 / 4
9,402
448
6,359
19,294
18,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 5
9,452
450
13,023
14,174
6,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
6
Kills
19
19
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
DoubIeJinxx
Xbalanque
0
4
3
0.38
W
Jormungandr
FunnyMan2017
Jormungandr
2
1
3
3.5
W
Yemoja
GegeBr2019
Yemoja
4
2
8
4
L
Cabrakan
K42882
Cabrakan
1
4
0
0.25
L
1
2
3
1.25
W
Arachne
MacDaddyJ61
Arachne
11
1
5
13.5
W
Sobek
1
2
4
1.5
W
1
0
5
3.5
L
3
5
0
0.6
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,957
Damage
55,259
80,907
Taken
73,570
46,393
Mitigated
48,157
28,715
Healing
33,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
DoubIeJinxx
Xbalanque
9,448
1,697
0
3,386
17,248
7,063
986
9,796
7,452
0
68,371
W
Jormungandr
FunnyMan2017
Jormungandr
5,694
2,764
0
913
6,024
5,532
404
2,076
3,948
93,325
0
W
Yemoja
GegeBr2019
Yemoja
13,353
3,046
1,010
8,620
16,160
8,483
81
7,447
8,713
100,324
0
L
Cabrakan
K42882
Cabrakan
7,398
550
0
4,121
16,853
11,211
0
5,965
10,888
70,028
0
L
8,133
426
4,921
6,814
15,296
13,130
364
9,455
5,841
35,410
0
W
Arachne
MacDaddyJ61
Arachne
16,830
13,743
0
6,251
17,918
9,484
52
5,215
12,703
0
96,422
W
Sobek
6,359
511
270
7,872
19,294
18,249
30
4,483
12,588
34,428
2,647
W
13,023
4,369
0
8,199
14,174
6,409
1,433
5,229
8,778
77,487
9,373
L
7,275
3,409
0
8,691
20,166
10,450
0
8,042
12,124
231
95,643
L
8,703
112
0
782
11,344
4,539
288
4,329
7,015
68,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,530
Gold Earned
54,286
578
Minions Killed
627
0
Camps Cleared
0
1,854,836
Distance Traveled
2,036,226
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,638
411
115
5
0
373,592
2
W
Jormungandr
11,780
561
181
9
0
381,086
8
W
Yemoja
11,984
571
156
7
0
384,335
2
L
Cabrakan
9,478
451
131
6
0
382,313
5
L
Hel
9,215
439
42
2
0
380,397
3
W
Arachne
11,668
556
112
5
0
487,531
1
W
Sobek
9,402
448
40
2
0
388,811
0
W
Sol
9,452
450
138
7
0
394,463
0
L
Set
10,536
502
171
8
0
367,499
1
L
Merlin
9,663
460
119
6
0
351,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role