Player Matchup

Scylla
Scylla
 
Scylla
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Exsr
Charybdis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,653 Elo+
Solo
Baron Samedi
Baron Samedi
Zekapa
Baron Samedi
Level 121
God Stats
2W - 4L
1,576 SR
Queue Stats
127W - 117L
1,639 Elo+
Solo
Chaac
Chaac
Zohanek
Chaac
Level 117
God Stats
1W - 4L
1,226 SR
Queue Stats
201W - 177L
1,506 Elo+
Solo
Team Averages
Level 113
1,460 SR
1,560 Elo+

VS

Team Averages
Level 120
1,524 SR
1,565 Elo+
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
FlexOnYouHaters
Hun Batz
Level 147
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 36L
1,477 Elo+
Solo
He Bo
He Bo
LoginmanCZE
He Bo
Level 142
God Stats
2W - 1L
1,621 SR
Queue Stats
17W - 22L
1,522 Elo+
Party 1
Kuzenbo
Kuzenbo
TMS80Veserated
Kuzenbo
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,828 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
1 / 0 / 0
6,238
1,248
2,938
2,379
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
 
Cabrakan
11
0 / 1 / 1
5,944
1,189
3,322
5,689
3,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Exsr
Charybdis
10
0 / 3 / 1
5,533
1,107
362
4,559
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Zekapa
Baron Samedi
11
0 / 0 / 1
5,908
1,182
5,083
2,719
1,399
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Zohanek
Chaac
10
0 / 0 / 0
5,688
1,138
4,058
5,565
4,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

355

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 1
6,237
1,247
1,474
2,097
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
 
Tiamat
11
0 / 0 / 3
5,964
1,193
2,668
1,400
645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
11
0 / 0 / 2
6,104
1,221
3,523
2,817
1,170
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 0 / 3
6,440
1,288
5,546
3,523
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 1 / 2
7,129
1,426
5,586
7,734
9,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
1
Kills
4
4
Deaths
1
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
0
0
1
L
Cabrakan
 
Cabrakan
0
1
1
0.5
W
Anhur
 
Anhur
1
0
1
1.5
W
Tiamat
 
Tiamat
0
0
3
1.5
L
Charybdis
Exsr
Charybdis
0
3
1
0.17
W
Hun Batz
0
0
2
1
W
1
0
3
2.5
W
2
1
2
3
L
Baron Samedi
Zekapa
Baron Samedi
0
0
1
0.5
L
Chaac
Zohanek
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
18,797
20,911
Taken
17,571
12,228
Mitigated
13,526
5,690
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,938
442
0
0
2,379
1,071
0
1,864
511
21,512
0
L
Cabrakan
 
Cabrakan
3,322
267
0
1,317
5,689
3,448
0
2,629
2,894
11,344
0
W
Anhur
 
Anhur
1,474
250
0
659
2,097
1,012
0
659
1,393
0
11,824
W
Tiamat
 
Tiamat
2,668
109
0
152
1,400
645
0
1,191
187
15,671
0
L
Charybdis
Exsr
Charybdis
362
155
0
142
4,559
2,131
0
3,446
1,035
0
5,720
W
Hun Batz
3,523
238
0
0
2,817
1,170
0
1,692
1,000
0
14,023
W
5,546
207
0
289
3,523
1,256
0
2,260
1,143
17,683
0
W
5,586
2,212
0
987
7,734
9,443
0
5,483
1,843
8,088
0
L
Baron Samedi
Zekapa
Baron Samedi
5,083
607
1,429
1,295
2,719
1,399
0
1,248
1,370
13,752
0
L
Chaac
Zohanek
Chaac
4,058
54
0
1,507
5,565
4,179
0
4,178
1,301
206
8,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,311
Gold Earned
31,874
119
Minions Killed
125
4
Camps Cleared
8
494,721
Distance Traveled
577,969
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,238
1,248
39
8
1
113,337
0
L
Cabrakan
5,944
1,189
26
5
0
110,857
1
W
Anhur
6,237
1,247
21
4
1
101,785
2
W
Tiamat
5,964
1,193
28
6
1
107,573
0
L
Charybdis
5,533
1,107
15
3
0
42,564
0
W
Hun Batz
6,104
1,221
22
4
4
133,862
0
W
He Bo
6,440
1,288
51
10
1
127,970
0
W
Kuzenbo
7,129
1,426
3
1
1
106,779
0
L
Baron Samedi
5,908
1,182
20
4
2
112,443
3
L
Chaac
5,688
1,138
19
4
1
115,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role