Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
BigBoiKevv
Cernunnos
Level 108
God Stats
14W - 17L
1,503 SR
Queue Stats
181W - 155L
1,562 Elo+
Solo
Nox
Nox
Century Aces
Nox
Level 129
God Stats
1W - 4L
1,357 SR
Queue Stats
471W - 389L
1,542 Elo+
Solo
Scylla
Scylla
HeraMIDD
Scylla
Level 124
God Stats
5W - 5L
1,428 SR
Queue Stats
359W - 341L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Lokrim
Cthulhu
Level 135
God Stats
6W - 4L
1,589 SR
Queue Stats
127W - 112L
1,546 Elo+
Solo
Team Averages
Level 125
1,475 SR
1,542 Elo+

VS

Team Averages
Level 130
1,650 SR
1,564 Elo+
Apollo
Apollo
 
Apollo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
AmSquaretoll
Susano
Level 129
God Stats
7W - 6L
1,701 SR
Queue Stats
213W - 192L
1,606 Elo+
Party 1
Aphrodite
Aphrodite
Blooice27
Aphrodite
Level 138
God Stats
7W - 10L
1,520 SR
Queue Stats
190W - 177L
1,574 Elo+
Party 1
Kukulkan
Kukulkan
YenYul
Kukulkan
Level 146
God Stats
5W - 8L
1,851 SR
Queue Stats
632W - 589L
1,614 Elo+
Solo
Shiva
Shiva
jaylacy14
Shiva
Level 126
God Stats
5W - 2L
1,675 SR
Queue Stats
139W - 133L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
5 / 1 / 0
8,816
678
7,026
10,034
4,456
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
BigBoiKevv
Cernunnos
12
3 / 2 / 2
7,170
552
9,316
10,722
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 2
6,230
479
2,358
6,234
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
HeraMIDD
Scylla
12
3 / 0 / 1
7,134
549
4,030
6,885
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Lokrim
Cthulhu
11
0 / 1 / 5
6,512
501
5,626
9,649
8,211
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
2 / 2 / 2
6,823
525
5,185
9,443
3,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
10
0 / 3 / 3
5,980
460
6,361
13,195
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Blooice27
Aphrodite
11
1 / 1 / 2
6,495
500
4,808
7,604
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
YenYul
Kukulkan
11
2 / 1 / 2
6,800
523
4,836
5,542
2,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shiva
jaylacy14
Shiva
7
0 / 5 / 0
5,069
390
4,464
7,370
4,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
11
Kills
5
5
Deaths
12
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
0
5
L
Apollo
 
Apollo
2
2
2
1.5
L
Susano
0
3
3
0.5
W
Cernunnos
BigBoiKevv
Cernunnos
3
2
2
2
L
Aphrodite
Blooice27
Aphrodite
1
1
2
2
W
0
1
2
1
W
Scylla
HeraMIDD
Scylla
3
0
1
3.5
W
Cthulhu
Lokrim
Cthulhu
0
1
5
2.5
L
Kukulkan
YenYul
Kukulkan
2
1
2
3
L
Shiva
jaylacy14
Shiva
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,356
Damage
25,654
43,524
Taken
43,154
22,001
Mitigated
18,583
15,517
Healing
17,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,026
4,600
0
4,239
10,034
4,456
312
674
8,829
0
61,504
L
Apollo
 
Apollo
5,185
3,490
0
3,463
9,443
3,380
399
2,522
6,539
0
39,228
L
Susano
6,361
1,994
0
4,034
13,195
4,868
0
2,927
10,026
0
37,926
W
Cernunnos
BigBoiKevv
Cernunnos
9,316
4,759
0
4,984
10,722
4,342
704
1,619
9,103
0
54,826
L
Aphrodite
Blooice27
Aphrodite
4,808
764
3,628
4,846
7,604
3,715
0
3,758
3,846
28,224
1,453
W
2,358
0
0
750
6,234
2,901
0
2,377
3,857
44,753
0
W
Scylla
HeraMIDD
Scylla
4,030
600
0
3,378
6,885
2,091
0
1,034
5,851
48,005
0
W
Cthulhu
Lokrim
Cthulhu
5,626
559
365
1,801
9,649
8,211
0
3,632
6,017
23,730
0
L
Kukulkan
YenYul
Kukulkan
4,836
717
0
355
5,542
2,326
0
2,578
2,964
50,782
0
L
Shiva
jaylacy14
Shiva
4,464
1,790
0
1,282
7,370
4,294
0
229
5,752
0
18,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,862
Gold Earned
31,167
431
Minions Killed
309
0
Camps Cleared
0
1,362,610
Distance Traveled
1,260,330
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,816
678
154
12
0
300,431
4
L
Apollo
6,823
525
76
6
0
239,055
5
L
Susano
5,980
460
62
5
0
294,124
0
W
Cernunnos
7,170
552
91
7
0
218,752
5
L
Aphrodite
6,495
500
47
4
0
269,469
7
W
Nox
6,230
479
74
6
0
285,076
8
W
Scylla
7,134
549
88
7
0
278,963
2
W
Cthulhu
6,512
501
24
2
0
279,388
2
L
Kukulkan
6,800
523
95
7
0
279,384
6
L
Shiva
5,069
390
29
2
0
178,298
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role