Player Matchup

Bastet
Bastet
BrookenGod
Bastet
Level 154
God Stats
3W - 1L
1,538 SR
Queue Stats
157W - 153L
1,523 Elo+
Party 2
Sol
Sol
DarkFirefly12
Sol
Level 143
God Stats
2W - 2L
1,443 SR
Queue Stats
317W - 318L
1,461 Elo+
Solo
Bellona
Bellona
MihaiItalyRo
Bellona
Level 105
God Stats
3W - 0L
1,500 SR
Queue Stats
24W - 24L
1,500 Elo+
Solo
Aphrodite
Aphrodite
SeraphimPlays
Aphrodite
Level 128
God Stats
10W - 5L
1,608 SR
Queue Stats
96W - 98L
1,524 Elo+
Party 2
Chiron
Chiron
poss3nator
Chiron
Level 87
God Stats
3W - 1L
1,477 SR
Queue Stats
178W - 178L
1,533 Elo+
Solo
Team Averages
Level 123
1,513 SR
1,508 Elo+

VS

Team Averages
Level 114
1,563 SR
1,503 Elo+
Neith
Neith
Baitola
Neith
Level 138
God Stats
8W - 4L
1,500 SR
Queue Stats
51W - 44L
1,500 Elo+
Party 3
Tsukuyomi
Tsukuyomi
FrostbitsFTW
Tsukuyomi
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 37L
1,500 Elo+
Party 3
Lancelot
Lancelot
MechaCactus
Lancelot
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,476 Elo+
Party 1
Merlin
Merlin
mantaz
Merlin
Level 150
God Stats
1W - 1L
1,764 SR
Queue Stats
14W - 15L
1,527 Elo+
Party 1
Cabrakan
Cabrakan
wtfbunny
Cabrakan
Level 129
God Stats
2W - 3L
1,551 SR
Queue Stats
64W - 50L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BrookenGod
Bastet
20
11 / 4 / 16
12,146
934
20,153
20,002
10,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
7 / 4 / 13
12,027
925
23,715
20,127
9,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
MihaiItalyRo
Bellona
18
9 / 3 / 5
11,132
856
11,774
16,685
14,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Aphrodite
SeraphimPlays
Aphrodite
18
6 / 3 / 14
11,074
852
11,427
19,409
11,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
poss3nator
Chiron
18
3 / 3 / 13
10,958
843
9,076
14,982
7,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Baitola
Neith
17
7 / 6 / 3
10,334
795
14,163
15,512
6,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Tsukuyomi
FrostbitsFTW
Tsukuyomi
15
0 / 9 / 9
8,855
681
8,913
18,090
8,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
MechaCactus
Lancelot
17
3 / 8 / 8
9,949
765
16,679
23,231
17,083
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
mantaz
Merlin
18
4 / 5 / 4
10,795
830
16,974
12,920
5,856
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
wtfbunny
Cabrakan
16
2 / 8 / 7
9,256
712
16,213
20,324
12,926
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
47
36
Kills
16
17
Deaths
36
61
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
Baitola
Neith
7
6
3
1.42
W
Bastet
BrookenGod
Bastet
11
4
16
4.75
W
7
4
13
3.38
L
Tsukuyomi
FrostbitsFTW
Tsukuyomi
0
9
9
0.5
L
Lancelot
MechaCactus
Lancelot
3
8
8
0.88
W
Bellona
MihaiItalyRo
Bellona
9
3
5
3.83
W
Aphrodite
SeraphimPlays
Aphrodite
6
3
14
4.33
L
Merlin
mantaz
Merlin
4
5
4
1.2
W
Chiron
poss3nator
Chiron
3
3
13
3.17
L
Cabrakan
wtfbunny
Cabrakan
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,145
Damage
72,942
91,205
Taken
90,077
53,577
Mitigated
50,971
38,257
Healing
7,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Baitola
Neith
14,163
5,127
0
1,275
15,512
6,996
0
7,351
8,161
0
29,672
W
Bastet
BrookenGod
Bastet
20,153
6,401
0
4,379
20,002
10,398
301
5,905
14,097
0
40,373
W
23,715
10,295
0
8,221
20,127
9,567
6,194
5,443
14,684
63,334
0
L
Tsukuyomi
FrostbitsFTW
Tsukuyomi
8,913
2,899
0
434
18,090
8,110
0
7,492
10,569
0
19,858
L
Lancelot
MechaCactus
Lancelot
16,679
2,307
0
2,477
23,231
17,083
0
9,414
13,652
0
34,001
W
Bellona
MihaiItalyRo
Bellona
11,774
3,882
0
501
16,685
14,774
547
3,743
12,942
0
46,046
W
Aphrodite
SeraphimPlays
Aphrodite
11,427
2,456
7,738
11,005
19,409
11,661
639
8,226
11,183
35,873
0
L
Merlin
mantaz
Merlin
16,974
548
0
500
12,920
5,856
0
1,375
11,545
54,164
0
W
Chiron
poss3nator
Chiron
9,076
3,861
690
5,723
14,982
7,177
1,377
9,842
5,112
0
27,649
L
Cabrakan
wtfbunny
Cabrakan
16,213
1,563
0
3,114
20,324
12,926
0
9,510
10,814
30,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,337
Gold Earned
49,189
304
Minions Killed
230
0
Camps Cleared
0
1,391,879
Distance Traveled
1,156,443
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,334
795
39
3
0
185,743
0
W
Bastet
12,146
934
38
3
0
346,600
0
W
Sol
12,027
925
98
8
0
257,584
1
L
Tsukuyomi
8,855
681
27
2
0
236,174
0
L
Lancelot
9,949
765
46
4
0
261,779
2
W
Bellona
11,132
856
55
4
0
260,604
7
W
Aphrodite
11,074
852
64
5
0
277,126
0
L
Merlin
10,795
830
90
7
0
248,155
1
W
Chiron
10,958
843
49
4
0
249,965
3
L
Cabrakan
9,256
712
28
2
0
224,592
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role