Player Matchup

Nemesis
Nemesis
Bavalanche_
Nemesis
Level 147
God Stats
0W - 3L
1,470 SR
Queue Stats
160W - 150L
1,469 Elo+
Party 3
Sol
Sol
Blackcat1024
Sol
Level 101
God Stats
15W - 14L
1,552 SR
Queue Stats
125W - 123L
1,523 Elo+
Party 1
Atlas
Atlas
Chipper_75
Atlas
Level 144
God Stats
6W - 3L
1,683 SR
Queue Stats
106W - 97L
1,474 Elo+
Party 3
Charybdis
Charybdis
JusJerry
Charybdis
Level 128
God Stats
0W - 3L
1,411 SR
Queue Stats
127W - 123L
1,541 Elo+
Party 1
Anubis
Anubis
Wenetnio
Anubis
Level 158
God Stats
48W - 36L
1,563 SR
Queue Stats
347W - 357L
1,500 Elo+
Solo
Team Averages
Level 136
1,536 SR
1,501 Elo+

VS

Team Averages
Level 142
1,681 SR
1,517 Elo+
Merlin
Merlin
ACruelGodReigns
Merlin
Level 155
God Stats
74W - 71L
1,483 SR
Queue Stats
912W - 1,029L
1,473 Elo+
Solo
Fenrir
Fenrir
InfamousCarton
Fenrir
Level 123
God Stats
3W - 1L
1,721 SR
Queue Stats
3W - 3L
1,443 Elo+
Solo
Geb
Geb
Italianman1234
Geb
Level 127
God Stats
3W - 0L
1,862 SR
Queue Stats
48W - 51L
1,548 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
NinelnchNolan
Ah Muzen Cab
Level 156
God Stats
1W - 0L
1,653 SR
Queue Stats
14W - 12L
1,592 Elo+
Solo
Odin
Odin
x LeVy
Odin
Level 149
God Stats
3W - 2L
1,685 SR
Queue Stats
62W - 57L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Bavalanche_
Nemesis
9
0 / 1 / 1
4,306
861
2,058
5,008
2,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 1
4,358
872
4,238
4,694
1,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Atlas
9
1 / 2 / 0
4,474
895
2,218
6,681
4,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
JusJerry
Charybdis
10
0 / 1 / 1
4,392
878
3,667
4,434
1,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Wenetnio
Anubis
6
0 / 0 / 0
3,733
747
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
4,662
932
3,075
2,658
1,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 0 / 3
4,744
949
2,619
4,524
3,370
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

10
2 / 0 / 4
4,963
993
3,346
4,056
2,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
NinelnchNolan
Ah Muzen Cab
10
1 / 0 / 3
4,809
962
4,812
1,974
796
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odin
x LeVy
Odin
8
0 / 1 / 5
4,145
829
2,842
3,678
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
1
Kills
6
6
Deaths
1
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
L
Nemesis
Bavalanche_
Nemesis
0
1
1
0.5
L
0
2
1
0.25
L
Atlas
1
2
0
0.5
W
2
0
3
3.5
W
2
0
4
4
L
Charybdis
JusJerry
Charybdis
0
1
1
0.5
W
Ah Muzen Cab
NinelnchNolan
Ah Muzen Cab
1
0
3
2.5
L
Anubis
Wenetnio
Anubis
0
0
0
0
W
Odin
x LeVy
Odin
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,181
Damage
16,694
20,817
Taken
16,890
9,816
Mitigated
9,940
4,765
Healing
3,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,075
208
0
133
2,658
1,090
0
1,373
1,201
13,941
0
L
Nemesis
Bavalanche_
Nemesis
2,058
469
0
1,062
5,008
2,164
0
1,317
3,531
0
13,015
L
4,238
1,305
0
1,740
4,694
1,703
0
1,813
2,846
14,256
0
L
Atlas
2,218
867
0
893
6,681
4,133
0
1,497
5,101
6,253
0
W
2,619
448
0
1,267
4,524
3,370
0
1,432
2,968
0
10,461
W
3,346
706
0
500
4,056
2,502
0
1,324
2,646
9,976
0
L
Charybdis
JusJerry
Charybdis
3,667
1,399
0
1,070
4,434
1,816
0
1,794
2,563
0
14,977
W
Ah Muzen Cab
NinelnchNolan
Ah Muzen Cab
4,812
2,119
0
819
1,974
796
55
880
1,018
0
17,798
L
Anubis
Wenetnio
Anubis
0
0
0
0
0
0
0
0
0
0
0
W
Odin
x LeVy
Odin
2,842
202
0
730
3,678
2,182
0
1,059
2,601
0
5,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,263
Gold Earned
23,323
102
Minions Killed
109
0
Camps Cleared
0
445,493
Distance Traveled
558,941
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,662
932
37
7
0
101,770
0
L
Nemesis
4,306
861
16
3
0
122,555
2
L
Sol
4,358
872
40
8
0
101,756
2
L
Atlas
4,474
895
13
3
0
114,539
1
W
Fenrir
4,744
949
22
4
0
103,623
0
W
Geb
4,963
993
9
2
0
127,162
3
L
Charybdis
4,392
878
33
7
0
106,643
1
W
Ah Muzen Cab
4,809
962
34
7
0
111,647
0
L
Anubis
3,733
747
0
0
0
0
0
W
Odin
4,145
829
7
1
0
114,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role