Player Matchup

Tiamat
Tiamat
Platinum V
Dark-Bylel934
Tiamat
Platinum V
Level 122
God Stats
2W - 5L
1,355 SR
Queue Stats
362W - 365L
1,649 MMR
Solo
Medusa
Medusa
Gold I
J66V4N
Medusa
Gold I
Level 127
God Stats
23W - 17L
1,657 SR
Queue Stats
466W - 467L
1,646 MMR
Solo
Lancelot
Lancelot
Gold III
Milzha
Lancelot
Gold III
Level 157
God Stats
1W - 2L
1,591 SR
Queue Stats
379W - 382L
1,607 MMR
Solo
Athena
Athena
Gold I
Sebasteush
Athena
Gold I
Level 63
God Stats
3W - 3L
1,641 SR
Queue Stats
139W - 132L
1,627 MMR
Solo
He Bo
He Bo
Platinum V
iiRyxN--
He Bo
Platinum V
Level 66
God Stats
8W - 5L
1,790 SR
Queue Stats
123W - 120L
1,645 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 107
1,607 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 132
1,697 SR
1,634 MMR
Danzaburou
Danzaburou
Gold III
AnnAxeorRose
Danzaburou
Gold III
Level 147
God Stats
4W - 5L
1,533 SR
Queue Stats
489W - 500L
1,492 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Krsta1995
Baron Samedi
Gold I
Level 151
God Stats
26W - 9L
1,705 SR
Queue Stats
194W - 197L
1,585 MMR
Solo
Hun Batz
Hun Batz
Gold V
PokKerZ
Hun Batz
Gold V
Level 145
God Stats
1W - 0L
1,631 SR
Queue Stats
10W - 4L
1,692 MMR
Solo
Hera
Hera
Gold I
marcossguerrero_
Hera
Gold I
Level 91
God Stats
23W - 8L
1,741 SR
Queue Stats
194W - 190L
1,723 MMR
Party 1
Ymir
Ymir
Gold I
nahun_destrosa
Ymir
Gold I
Level 125
God Stats
1W - 0L
1,875 SR
Queue Stats
90W - 78L
1,679 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 2
10,028
418
13,889
19,116
14,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Medusa
J66V4N
Medusa
12
1 / 3 / 0
9,096
379
3,892
11,805
4,681
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Lancelot
Milzha
Lancelot
17
3 / 5 / 3
11,808
492
9,644
19,405
14,619
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
Sebasteush
Athena
14
1 / 4 / 5
9,893
412
8,102
23,739
29,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
iiRyxN--
He Bo
18
4 / 6 / 3
11,389
475
13,307
22,396
9,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
HadesAo KuangThor

VS

Bans
ThanatosAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnnAxeorRose
Danzaburou
20
3 / 1 / 6
15,399
642
14,941
21,654
9,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
Krsta1995
Baron Samedi
18
3 / 6 / 11
13,128
547
11,256
19,528
17,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
PokKerZ
Hun Batz
20
7 / 2 / 8
13,840
577
13,674
18,713
9,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
8 / 1 / 9
14,176
591
23,285
10,630
5,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

16
2 / 1 / 13
12,491
520
8,006
20,890
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
11
Kills
23
24
Deaths
11
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnnAxeorRose
Danzaburou
3
1
6
6
L
2
6
2
0.5
L
Medusa
J66V4N
Medusa
1
3
0
0.33
W
Baron Samedi
Krsta1995
Baron Samedi
3
6
11
1.42
L
Lancelot
Milzha
Lancelot
3
5
3
0.9
W
Hun Batz
PokKerZ
Hun Batz
7
2
8
5.5
L
Athena
Sebasteush
Athena
1
4
5
0.88
L
He Bo
iiRyxN--
He Bo
4
6
3
0.92
W
8
1
9
12.5
W
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,834
Damage
71,162
96,461
Taken
91,415
72,083
Mitigated
67,914
15,996
Healing
48,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnnAxeorRose
Danzaburou
14,941
7,173
0
16,314
21,654
9,976
11,046
5,336
15,328
0
167,622
L
13,889
307
0
1,670
19,116
14,331
0
11,355
7,692
79,662
0
L
Medusa
J66V4N
Medusa
3,892
1,912
0
3,885
11,805
4,681
0
3,632
8,163
0
56,972
W
Baron Samedi
Krsta1995
Baron Samedi
11,256
529
2,468
6,484
19,528
17,847
1,320
6,658
12,870
69,684
0
L
Lancelot
Milzha
Lancelot
9,644
2,040
0
1,663
19,405
14,619
0
6,242
12,849
0
88,737
W
Hun Batz
PokKerZ
Hun Batz
13,674
4,748
0
10,490
18,713
9,824
1,159
8,720
9,993
0
114,984
L
Athena
Sebasteush
Athena
8,102
1,800
0
3,554
23,739
29,246
0
12,718
10,891
38,536
0
L
He Bo
iiRyxN--
He Bo
13,307
458
0
5,224
22,396
9,206
0
7,281
14,823
117,090
0
W
23,285
6,883
589
4,918
10,630
5,525
2,644
5,383
5,247
126,644
0
W
8,006
1,268
0
7,341
20,890
24,742
258
11,978
8,912
36,920
2,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
69,034
610
Minions Killed
722
0
Camps Cleared
0
2,176,736
Distance Traveled
2,409,692
24
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,399
642
235
10
0
485,049
10
L
Tiamat
10,028
418
128
5
0
432,125
3
L
Medusa
9,096
379
109
5
0
307,335
5
W
Baron Samedi
13,128
547
122
5
0
435,573
8
L
Lancelot
11,808
492
164
7
0
486,557
4
W
Hun Batz
13,840
577
144
6
0
552,155
0
L
Athena
9,893
412
56
2
0
478,435
8
L
He Bo
11,389
475
153
6
0
472,284
4
W
Hera
14,176
591
182
8
0
474,531
10
W
Ymir
12,491
520
39
2
0
462,384
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role