Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dismantlig
Ah Muzen Cab
Level 22
God Stats
1W - 2L
1,525 SR
Queue Stats
30W - 48L
1,376 Elo+
Solo
Thoth
Thoth
MadaraaUchiiHa
Thoth
Level 29
God Stats
2W - 5L
1,412 SR
Queue Stats
76W - 84L
1,503 Elo+
Solo
Anhur
Anhur
TippierGnome7
Anhur
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,441 Elo+
Solo
Xbalanque
Xbalanque
VDS1315
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 62L
1,515 Elo+
Solo
Olorun
Olorun
stone city cobr
Olorun
Level 104
God Stats
1W - 1L
1,486 SR
Queue Stats
78W - 83L
1,428 Elo+
Solo
Team Averages
Level 57
1,485 SR
1,453 Elo+

VS

Team Averages
Level 121
1,513 SR
1,479 Elo+
Odin
Odin
 
Odin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
HospitalBill
Cupid
Level 109
God Stats
4W - 2L
1,644 SR
Queue Stats
194W - 177L
1,529 Elo+
Party 1
Nu Wa
Nu Wa
LiveByVirtue
Nu Wa
Level 117
God Stats
5W - 4L
1,347 SR
Queue Stats
145W - 168L
1,513 Elo+
Party 1
Hades
Hades
Quikpuff
Hades
Level 128
God Stats
4W - 2L
1,543 SR
Queue Stats
189W - 174L
1,441 Elo+
Solo
Ymir
Ymir
XDtokeX
Ymir
Level 129
God Stats
7W - 1L
1,533 SR
Queue Stats
217W - 268L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dismantlig
Ah Muzen Cab
17
4 / 7 / 4
10,390
693
12,671
14,344
6,534
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
5 / 4 / 7
11,209
747
20,670
12,416
5,483
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
2 / 7 / 5
9,902
660
6,596
13,783
5,743
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
VDS1315
Xbalanque
18
2 / 4 / 7
9,971
665
18,983
14,351
5,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 6 / 5
9,667
644
9,539
15,968
6,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
4 / 3 / 18
11,059
737
8,436
15,888
18,859
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 3 / 19
12,209
814
16,552
19,449
9,705
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 6 / 10
11,537
769
15,022
14,800
7,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
Quikpuff
Hades
18
6 / 3 / 17
11,298
753
15,571
15,742
10,063
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
XDtokeX
Ymir
20
7 / 2 / 19
11,628
775
11,092
22,595
28,042
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
15
Kills
28
28
Deaths
17
28
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
3
18
4.33
L
Ah Muzen Cab
Dismantlig
Ah Muzen Cab
4
7
4
0.86
W
6
3
19
5.17
W
5
6
10
1.67
L
5
4
7
2.13
W
Hades
Quikpuff
Hades
6
3
17
4.83
L
2
7
5
0.64
L
Xbalanque
VDS1315
Xbalanque
2
4
7
1.38
W
Ymir
XDtokeX
Ymir
7
2
19
8.25
L
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,459
Damage
66,673
70,862
Taken
88,474
29,941
Mitigated
74,324
19,584
Healing
34,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,436
1,721
2,224
1,050
15,888
18,859
1,193
4,519
11,369
0
15,931
L
Ah Muzen Cab
Dismantlig
Ah Muzen Cab
12,671
2,308
211
2,276
14,344
6,534
675
10,052
4,292
0
23,550
W
16,552
7,603
4,065
6,964
19,449
9,705
3,478
8,973
10,476
0
53,891
W
15,022
3,626
1,496
2,551
14,800
7,655
1,143
6,210
8,590
30,375
0
L
20,670
342
1,774
3,614
12,416
5,483
0
7,975
4,441
44,869
0
W
Hades
Quikpuff
Hades
15,571
302
1,220
4,422
15,742
10,063
1,463
5,032
10,710
28,740
0
L
6,596
2,507
195
1,064
13,783
5,743
816
7,273
6,510
0
14,750
L
Xbalanque
VDS1315
Xbalanque
18,983
5,021
1,239
2,767
14,351
5,530
261
9,077
5,274
0
41,468
W
Ymir
XDtokeX
Ymir
11,092
1,175
2,756
7,328
22,595
28,042
353
5,475
17,120
19,897
0
L
9,539
3,925
1,533
4,911
15,968
6,651
0
7,308
8,660
19,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,139
Gold Earned
57,731
155
Minions Killed
188
0
Camps Cleared
0
1,130,455
Distance Traveled
1,184,402
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,059
737
14
1
0
217,888
3
L
Ah Muzen Cab
10,390
693
17
1
0
221,116
0
W
Cupid
12,209
814
76
5
0
270,145
0
W
Nu Wa
11,537
769
29
2
0
209,629
0
L
Thoth
11,209
747
45
3
0
244,158
2
W
Hades
11,298
753
38
3
0
216,380
1
L
Anhur
9,902
660
22
1
0
239,101
0
L
Xbalanque
9,971
665
49
3
0
239,243
1
W
Ymir
11,628
775
31
2
0
270,360
4
L
Olorun
9,667
644
22
1
0
186,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role