Player Matchup

Ares
Ares
Silver I
 
Ares
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
JoanWind
Neith
Silver II
Level 123
God Stats
5W - 3L
1,400 SR
Queue Stats
14W - 19L
1,218 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,467 SR
1,406 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,561 SR
1,286 MMR
Ao Kuang
Ao Kuang
Silver II
N1NJAGOLDENSUN
Ao Kuang
Silver II
Level 69
God Stats
88W - 67L
1,643 SR
Queue Stats
266W - 387L
1,133 MMR
Solo
Thoth
Thoth
Silver III
Sallyween
Thoth
Silver III
Level 69
God Stats
1W - 1L
1,549 SR
Queue Stats
20W - 31L
1,400 MMR
Solo
Hou Yi
Hou Yi
Silver V
det11212
Hou Yi
Silver V
Level 124
God Stats
1W - 3L
1,492 SR
Queue Stats
32W - 37L
1,324 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
4 / 1 / 10
10,768
828
11,889
15,251
19,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Baron Samedi
 
Baron Samedi
16
6 / 3 / 7
10,107
777
10,198
11,046
6,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
JoanWind
Neith
16
5 / 1 / 9
10,564
813
16,916
9,475
5,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AchillesAh Muzen CabPersephoneAphroditeAtlas

VS

Bans
MulanGilgameshHerculesShivaUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
13
2 / 6 / 3
9,287
714
6,299
22,038
22,789
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thoth
Sallyween
Thoth
13
1 / 7 / 1
8,326
640
5,910
10,944
4,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
det11212
Hou Yi
15
2 / 2 / 2
9,320
717
12,263
13,335
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
15
Kills
5
5
Deaths
15
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
4
1
10
9
W
Baron Samedi
 
Baron Samedi
6
3
7
3.17
W
Neith
JoanWind
Neith
5
1
9
9.5
L
Ao Kuang
2
6
3
0.58
L
Thoth
Sallyween
Thoth
1
7
1
0.21
L
Hou Yi
det11212
Hou Yi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,003
Damage
24,472
35,772
Taken
46,317
31,021
Mitigated
34,081
15,516
Healing
9,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,889
636
0
4,829
15,251
19,040
427
4,518
10,733
23,734
0
W
Baron Samedi
 
Baron Samedi
10,198
1,114
3,531
4,502
11,046
6,962
850
4,275
6,771
45,702
0
W
Neith
JoanWind
Neith
16,916
8,186
0
2,654
9,475
5,019
1,936
3,444
6,031
0
52,097
L
Ao Kuang
6,299
2,011
1,614
5,607
22,038
22,789
469
8,870
13,168
16,099
0
L
Thoth
Sallyween
Thoth
5,910
350
0
240
10,944
4,953
364
7,050
3,894
29,988
0
L
Hou Yi
det11212
Hou Yi
12,263
6,694
0
1,601
13,335
6,339
30
6,222
7,113
0
47,620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
26,933
150
Minions Killed
133
0
Camps Cleared
0
716,927
Distance Traveled
633,285
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,768
828
11
1
0
272,487
1
W
Baron Samedi
10,107
777
62
5
0
217,536
1
W
Neith
10,564
813
77
6
0
226,904
2
L
Ao Kuang
9,287
714
6
0
0
233,476
1
L
Thoth
8,326
640
60
5
0
185,192
3
L
Hou Yi
9,320
717
67
5
0
214,617
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role