Player Matchup

Chaac
Chaac
SrAndrew127
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,453 Elo+
Party 1
Bastet
Bastet
jorgeloy
Bastet
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Thanatos
Thanatos
m4nuel86
Thanatos
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Anubis
Anubis
makinon127
Anubis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Bacchus
Bacchus
manu1214
Bacchus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Team Averages
Level 37
1,500 SR
1,453 Elo+

VS

Team Averages
Level 83
1,383 SR
1,396 Elo+
Artemis
Artemis
DaemonKaneki
Artemis
Level 61
God Stats
2W - 2L
1,606 SR
Queue Stats
16W - 18L
1,390 Elo+
Party 3
Mulan
Mulan
Ryan123098811
Mulan
Level 136
God Stats
1W - 2L
1,095 SR
Queue Stats
127W - 171L
1,375 Elo+
Party 2
Sun Wukong
Sun Wukong
eewt2
Sun Wukong
Level 69
God Stats
1W - 1L
1,279 SR
Queue Stats
58W - 74L
1,349 Elo+
Party 2
Ymir
Ymir
tabwithice
Ymir
Level 83
God Stats
3W - 1L
1,456 SR
Queue Stats
66W - 84L
1,396 Elo+
Party 3
Tiamat
Tiamat
valor225
Tiamat
Level 67
God Stats
3W - 1L
1,480 SR
Queue Stats
9W - 4L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,058
466
5,763
9,335
4,757
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bastet
jorgeloy
Bastet
8
0 / 6 / 1
5,358
412
1,749
13,994
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Thanatos
m4nuel86
Thanatos
8
1 / 4 / 1
5,557
427
4,769
7,982
3,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
makinon127
Anubis
9
3 / 5 / 0
6,008
462
4,489
7,780
3,257
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
manu1214
Bacchus
8
0 / 3 / 1
5,768
444
5,025
10,256
7,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaemonKaneki
Artemis
12
5 / 1 / 2
7,153
550
5,544
6,052
2,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 0 / 3
7,951
612
10,043
9,010
4,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
eewt2
Sun Wukong
13
3 / 1 / 1
7,924
610
5,248
10,815
6,555
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 0 / 6
7,032
541
5,471
6,629
5,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
valor225
Tiamat
11
3 / 2 / 3
7,499
577
4,341
6,683
2,833
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
4
Kills
19
21
Deaths
4
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
DaemonKaneki
Artemis
5
1
2
6
W
6
0
3
7.5
L
0
3
1
0.17
W
Sun Wukong
eewt2
Sun Wukong
3
1
1
3.5
L
Bastet
jorgeloy
Bastet
0
6
1
0.08
L
Thanatos
m4nuel86
Thanatos
1
4
1
0.38
L
Anubis
makinon127
Anubis
3
5
0
0.6
L
Bacchus
manu1214
Bacchus
0
3
1
0.17
W
2
0
6
5
W
Tiamat
valor225
Tiamat
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,795
Damage
30,647
49,347
Taken
39,189
22,488
Mitigated
21,720
13,979
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
DaemonKaneki
Artemis
5,544
2,763
0
2,455
6,052
2,298
624
2,634
3,418
0
43,937
W
10,043
1,393
152
3,650
9,010
4,297
0
1,809
7,201
0
64,968
L
5,763
1,412
0
2,020
9,335
4,757
0
0
9,335
0
34,629
W
Sun Wukong
eewt2
Sun Wukong
5,248
1,022
0
4,740
10,815
6,555
490
725
10,090
0
55,400
L
Bastet
jorgeloy
Bastet
1,749
704
0
4,140
13,994
3,681
0
1,115
12,879
0
30,024
L
Thanatos
m4nuel86
Thanatos
4,769
1,351
0
4,684
7,982
3,039
0
2,339
5,643
0
21,066
L
Anubis
makinon127
Anubis
4,489
252
0
1,692
7,780
3,257
0
3,499
4,281
30,719
0
L
Bacchus
manu1214
Bacchus
5,025
798
0
1,443
10,256
7,754
0
2,859
7,397
22,108
0
W
5,471
923
0
2,184
6,629
5,737
102
1,575
5,054
18,335
0
W
Tiamat
valor225
Tiamat
4,341
465
0
1,596
6,683
2,833
1,320
2,771
3,912
38,530
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,749
Gold Earned
37,559
221
Minions Killed
372
0
Camps Cleared
0
1,171,137
Distance Traveled
1,221,345
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,153
550
85
7
0
248,149
5
W
Mulan
7,951
612
96
7
0
278,646
2
L
Chaac
6,058
466
60
5
0
242,423
0
W
Sun Wukong
7,924
610
102
8
0
219,761
0
L
Bastet
5,358
412
52
4
0
228,766
0
L
Thanatos
5,557
427
35
3
0
234,859
3
L
Anubis
6,008
462
45
3
0
224,710
3
L
Bacchus
5,768
444
29
2
0
240,379
1
W
Ymir
7,032
541
19
1
0
247,962
3
W
Tiamat
7,499
577
70
5
0
226,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role