Player Matchup

Maui
Maui
 
Maui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ByAngel0918
Janus
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,541 Elo+
Solo
Merlin
Merlin
ExoticPlease297
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,684 Elo+
Party 1
Danzaburou
Danzaburou
VarAr86
Danzaburou
Level 41
God Stats
1W - 3L
1,325 SR
Queue Stats
14W - 29L
1,397 Elo+
Solo
Fenrir
Fenrir
monsterfoot01
Fenrir
Level 40
God Stats
0W - 1L
1,334 SR
Queue Stats
1W - 1L
1,684 Elo+
Party 1
Team Averages
Level 54
1,432 SR
1,561 Elo+

VS

Team Averages
Level 116
1,541 SR
1,483 Elo+
Hou Yi
Hou Yi
CaptainAntelope
Hou Yi
Level 99
God Stats
3W - 2L
1,470 SR
Queue Stats
113W - 132L
1,484 Elo+
Party 2
Baron Samedi
Baron Samedi
CozyFetus
Baron Samedi
Level 129
God Stats
8W - 10L
1,393 SR
Queue Stats
186W - 192L
1,482 Elo+
Party 2
Bastet
Bastet
Monck--
Bastet
Level 150
God Stats
2W - 1L
1,821 SR
Queue Stats
56W - 57L
1,519 Elo+
Solo
Chang'e
Chang'e
NotCashFetus
Chang'e
Level 44
God Stats
4W - 7L
1,403 SR
Queue Stats
111W - 118L
1,415 Elo+
Party 2
Bacchus
Bacchus
cyclonefury45
Bacchus
Level 160
God Stats
3W - 1L
1,619 SR
Queue Stats
115W - 118L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
0 / 3 / 1
6,511
651
4,823
13,377
12,065
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 7 / 1
6,921
692
5,472
9,107
3,896
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 6 / 1
6,218
622
4,969
9,580
3,885
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VarAr86
Danzaburou
13
0 / 3 / 1
6,946
695
4,226
10,224
4,792
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 6 / 0
7,638
764
10,245
12,992
8,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 12
7,559
756
5,657
6,972
2,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Baron Samedi
CozyFetus
Baron Samedi
17
7 / 1 / 5
9,149
915
10,317
8,286
4,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
Monck--
Bastet
16
13 / 1 / 6
9,112
911
20,183
9,583
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
NotCashFetus
Chang'e
13
2 / 0 / 10
7,557
756
6,575
9,358
4,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
13
2 / 0 / 8
7,932
793
6,574
11,470
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
66
3
Kills
25
25
Deaths
3
4
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
3
1
0.17
L
0
7
1
0.07
W
1
1
12
7
W
Baron Samedi
CozyFetus
Baron Samedi
7
1
5
9.5
L
0
6
1
0.08
W
Bastet
Monck--
Bastet
13
1
6
16
W
Chang'e
NotCashFetus
Chang'e
2
0
10
7
L
Danzaburou
VarAr86
Danzaburou
0
3
1
0.17
W
Bacchus
2
0
8
6
L
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,735
Damage
49,306
55,280
Taken
45,669
33,349
Mitigated
30,403
6,860
Healing
18,089
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
4,823
962
0
1,541
13,377
12,065
0
5,249
7,543
11,546
0
L
5,472
111
0
0
9,107
3,896
0
2,524
6,205
23,741
0
W
5,657
3,094
0
1,642
6,972
2,943
894
2,839
4,009
0
17,560
W
Baron Samedi
CozyFetus
Baron Samedi
10,317
1,208
1,243
3,971
8,286
4,460
807
3,364
4,878
45,711
0
L
4,969
260
291
1,252
9,580
3,885
0
3,566
5,601
10,629
0
W
Bastet
Monck--
Bastet
20,183
4,916
0
2,928
9,583
5,435
917
3,286
6,131
0
31,654
W
Chang'e
NotCashFetus
Chang'e
6,575
915
1,787
2,938
9,358
4,835
514
2,389
6,781
11,999
0
L
Danzaburou
VarAr86
Danzaburou
4,226
1,468
0
2,416
10,224
4,792
184
5,425
4,581
0
22,449
W
Bacchus
6,574
1,121
0
3,580
11,470
12,730
536
3,386
7,934
14,340
0
L
10,245
2,765
0
1,360
12,992
8,711
116
5,917
6,638
0
17,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,234
Gold Earned
41,309
141
Minions Killed
189
0
Camps Cleared
0
897,837
Distance Traveled
1,057,852
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,511
651
12
1
0
189,448
0
L
Janus
6,921
692
51
5
0
186,851
1
W
Hou Yi
7,559
756
20
2
0
193,819
1
W
Baron Samedi
9,149
915
88
9
0
209,474
1
L
Merlin
6,218
622
13
1
0
172,965
1
W
Bastet
9,112
911
42
4
0
241,737
1
W
Chang'e
7,557
756
28
3
0
208,438
2
L
Danzaburou
6,946
695
47
5
0
162,573
1
W
Bacchus
7,932
793
11
1
0
204,384
2
L
Fenrir
7,638
764
18
2
0
186,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role