Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
DanDanielita
Cupid
Level 112
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 15L
1,293 Elo+
Solo
Izanami
Izanami
ThatIcemanGuy
Izanami
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 54L
1,414 Elo+
Party 1
Merlin
Merlin
xsquirtlex7
Merlin
Level 105
God Stats
3W - 1L
1,557 SR
Queue Stats
54W - 49L
1,459 Elo+
Party 1
Team Averages
Level 114
1,499 SR
1,433 Elo+

VS

Team Averages
Level 120
1,539 SR
1,444 Elo+
Baron Samedi
Baron Samedi
Bigtigblack109
Baron Samedi
Level 160
God Stats
17W - 21L
1,419 SR
Queue Stats
808W - 922L
1,367 Elo+
Solo
Raijin
Raijin
CheccDaStats
Raijin
Level 146
God Stats
5W - 6L
1,511 SR
Queue Stats
400W - 411L
1,533 Elo+
Solo
He Bo
He Bo
iConceded
He Bo
Level 134
God Stats
1W - 1L
1,753 SR
Queue Stats
126W - 114L
1,511 Elo+
Solo
Awilix
Awilix
vengator2021
Awilix
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 65L
1,344 Elo+
Solo
Geb
Geb
xNomadSenpai
Geb
Level 113
God Stats
2W - 3L
1,512 SR
Queue Stats
256W - 280L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
2 / 3 / 6
9,648
804
10,531
10,054
4,911
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
 
Nox
14
0 / 5 / 6
8,546
712
5,827
10,439
4,792
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 2 / 5
9,405
784
3,171
9,756
4,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
15
4 / 4 / 4
9,239
770
9,991
11,945
5,535
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
15
3 / 2 / 5
8,962
747
11,019
7,046
3,221
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bigtigblack109
Baron Samedi
18
4 / 3 / 5
9,018
752
10,649
13,778
8,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Raijin
11
1 / 1 / 4
7,112
593
3,604
3,593
1,352
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

He Bo
iConceded
He Bo
18
8 / 6 / 6
9,884
824
16,892
16,611
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
1
0 / 0 / 0
2,964
247
0
0
0
18
3 / 2 / 9
9,730
811
11,145
16,847
18,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
40
11
Kills
16
16
Deaths
12
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
2
3
6
1.67
W
Nox
 
Nox
0
5
6
0.6
L
Baron Samedi
Bigtigblack109
Baron Samedi
4
3
5
2.17
L
Raijin
1
1
4
3
W
2
2
5
2.25
W
Izanami
4
4
4
1.5
L
He Bo
iConceded
He Bo
8
6
6
1.83
L
Awilix
0
0
0
0
L
3
2
9
3.75
W
Merlin
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,539
Damage
42,290
49,240
Taken
50,829
22,929
Mitigated
35,926
19,384
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
10,531
2,830
727
2,714
10,054
4,911
290
7,848
2,206
0
30,481
W
Nox
 
Nox
5,827
330
1,342
1,532
10,439
4,792
560
8,450
1,989
13,286
0
L
Baron Samedi
Bigtigblack109
Baron Samedi
10,649
262
1,971
3,654
13,778
8,347
400
7,000
6,778
28,658
0
L
Raijin
3,604
223
254
810
3,593
1,352
0
1,812
1,781
12,966
0
W
3,171
1,267
5,174
3,303
9,756
4,470
1,221
8,610
1,146
0
15,333
W
Izanami
9,991
7,479
193
1,914
11,945
5,535
345
10,687
1,258
0
17,019
L
He Bo
iConceded
He Bo
16,892
651
1,207
4,482
16,611
7,676
0
4,273
12,338
26,998
0
L
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
11,145
837
1,185
4,630
16,847
18,551
0
3,761
13,086
20,412
0
W
Merlin
11,019
151
755
1,730
7,046
3,221
137
6,695
351
18,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,800
Gold Earned
38,708
127
Minions Killed
119
0
Camps Cleared
0
1,177,834
Distance Traveled
817,832
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,648
804
30
3
0
257,226
4
W
Nox
8,546
712
26
2
0
227,653
0
L
Baron Samedi
9,018
752
38
3
0
191,662
0
L
Raijin
7,112
593
17
1
0
171,111
0
W
Cupid
9,405
784
33
3
0
250,012
0
W
Izanami
9,239
770
18
2
0
203,726
1
L
He Bo
9,884
824
25
2
0
220,966
0
L
Awilix
2,964
247
0
0
0
0
0
L
Geb
9,730
811
39
3
0
234,093
3
W
Merlin
8,962
747
20
2
0
239,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role