Player Matchup

Osiris
Osiris
HaRLoCk163
Osiris
Level 129
God Stats
6W - 5L
1,617 SR
Queue Stats
269W - 268L
1,504 Elo+
Solo
Poseidon
Poseidon
MDKxDodo
Poseidon
Level 128
God Stats
1W - 2L
1,421 SR
Queue Stats
80W - 107L
1,419 Elo+
Party 3
Hera
Hera
MDKxSammy
Hera
Level 121
God Stats
0W - 3L
1,134 SR
Queue Stats
33W - 47L
1,396 Elo+
Party 3
Arachne
Arachne
Odamita
Arachne
Level 131
God Stats
4W - 4L
1,433 SR
Queue Stats
647W - 638L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
ThеHеro
Ne Zha
Level 94
God Stats
2W - 6L
1,317 SR
Queue Stats
444W - 457L
1,517 Elo+
Party 2
Team Averages
Level 121
1,384 SR
1,476 Elo+

VS

Team Averages
Level 89
1,463 SR
1,530 Elo+
Ah Puch
Ah Puch
Gaafia
Ah Puch
Level 126
God Stats
3W - 3L
1,394 SR
Queue Stats
238W - 250L
1,566 Elo+
Solo
Raijin
Raijin
Gruppenzwang
Raijin
Level 51
God Stats
1W - 1L
1,268 SR
Queue Stats
49W - 43L
1,537 Elo+
Party 1
Xing Tian
Xing Tian
Laycra
Xing Tian
Level 108
God Stats
4W - 3L
1,524 SR
Queue Stats
349W - 337L
1,439 Elo+
Solo
Thanatos
Thanatos
MLCst1alth
Thanatos
Level 35
God Stats
1W - 0L
1,447 SR
Queue Stats
48W - 39L
1,600 Elo+
Party 1
Merlin
Merlin
Skiverkin
Merlin
Level 124
God Stats
4W - 0L
1,682 SR
Queue Stats
141W - 138L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HaRLoCk163
Osiris
20
6 / 7 / 12
12,986
721
15,532
29,101
34,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
MDKxDodo
Poseidon
20
9 / 8 / 8
13,766
765
15,247
15,771
6,632
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
20
4 / 6 / 18
13,647
758
25,994
14,895
7,223
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Odamita
Arachne
18
3 / 8 / 16
12,753
709
10,298
28,069
22,102
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ne Zha
ThеHеro
Ne Zha
20
7 / 6 / 11
13,556
753
19,600
23,243
11,699
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Gaafia
Ah Puch
20
10 / 3 / 19
15,624
868
26,272
19,508
10,573
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
18
2 / 8 / 17
11,989
666
11,546
19,282
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Laycra
Xing Tian
20
3 / 6 / 25
12,822
712
14,843
30,219
45,958
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
MLCst1alth
Thanatos
20
17 / 8 / 9
14,594
811
27,848
21,871
11,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Skiverkin
Merlin
20
3 / 4 / 17
13,055
725
15,098
15,833
8,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
122
29
Kills
35
35
Deaths
29
65
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Gaafia
Ah Puch
10
3
19
6.5
W
Raijin
2
8
17
1.31
L
Osiris
HaRLoCk163
Osiris
6
7
12
1.71
W
Xing Tian
Laycra
Xing Tian
3
6
25
2.58
L
Poseidon
MDKxDodo
Poseidon
9
8
8
1.63
L
Hera
4
6
18
2.17
W
Thanatos
MLCst1alth
Thanatos
17
8
9
2.69
L
Arachne
Odamita
Arachne
3
8
16
1.38
W
Merlin
Skiverkin
Merlin
3
4
17
2.88
L
Ne Zha
ThеHеro
Ne Zha
7
6
11
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,671
Damage
95,607
111,079
Taken
106,713
82,011
Mitigated
85,163
34,643
Healing
39,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Gaafia
Ah Puch
26,272
2,384
1,736
6,753
19,508
10,573
2,146
7,849
11,305
71,222
0
W
Raijin
11,546
1,261
1,818
2,250
19,282
8,813
542
7,456
11,532
31,268
0
L
Osiris
HaRLoCk163
Osiris
15,532
4,493
1,887
7,012
29,101
34,355
248
17,201
11,900
0
21,357
W
Xing Tian
Laycra
Xing Tian
14,843
1,381
3,268
6,150
30,219
45,958
540
10,699
19,057
26,317
0
L
Poseidon
MDKxDodo
Poseidon
15,247
1,622
1,378
1,791
15,771
6,632
2,090
10,426
5,345
33,890
0
L
Hera
25,994
6,342
2,472
2,190
14,895
7,223
3,039
11,115
3,780
56,108
0
W
Thanatos
MLCst1alth
Thanatos
27,848
7,947
1,049
12,772
21,871
11,459
745
8,952
12,630
0
36,994
L
Arachne
Odamita
Arachne
10,298
6,791
2,297
6,239
28,069
22,102
1,089
14,297
13,772
248
17,824
W
Merlin
Skiverkin
Merlin
15,098
1,108
1,257
2,750
15,833
8,360
3,264
6,533
8,881
52,588
0
L
Ne Zha
ThеHеro
Ne Zha
19,600
3,135
760
8,617
23,243
11,699
1,387
14,720
8,523
0
39,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,708
Gold Earned
68,084
192
Minions Killed
262
0
Camps Cleared
0
1,580,993
Distance Traveled
1,461,766
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
15,624
868
100
6
0
307,149
1
W
Raijin
11,989
666
39
2
0
234,326
0
L
Osiris
12,986
721
12
1
0
293,321
0
W
Xing Tian
12,822
712
15
1
0
322,498
1
L
Poseidon
13,766
765
54
3
0
301,404
0
L
Hera
13,647
758
80
4
0
292,587
0
W
Thanatos
14,594
811
16
1
0
303,848
0
L
Arachne
12,753
709
14
1
0
324,080
0
W
Merlin
13,055
725
92
5
0
293,945
0
L
Ne Zha
13,556
753
32
2
0
369,601
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role