Player Matchup

Shiva
Shiva
 
Shiva
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
LamasBinLaggin
Ymir
Level 57
God Stats
1W - 3L
1,586 SR
Queue Stats
23W - 31L
1,390 Elo+
Party 2
Artemis
Artemis
PCKermy
Artemis
Level 157
God Stats
0W - 1L
1,576 SR
Queue Stats
59W - 65L
1,417 Elo+
Party 2
Vulcan
Vulcan
PeachPlot133721
Vulcan
Level 89
God Stats
22W - 16L
1,609 SR
Queue Stats
427W - 413L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
sleyri
Erlang Shen
Level 80
God Stats
7W - 12L
1,465 SR
Queue Stats
250W - 281L
1,459 Elo+
Party 1
Team Averages
Level 109
1,547 SR
1,457 Elo+

VS

Team Averages
Level 132
1,418 SR
1,475 Elo+
Izanami
Izanami
 
Izanami
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Colombian_Nocti
Awilix
Level 146
God Stats
36W - 35L
1,480 SR
Queue Stats
108W - 96L
1,477 Elo+
Solo
Guan Yu
Guan Yu
I VLADDY l
Guan Yu
Level 150
God Stats
1W - 3L
1,364 SR
Queue Stats
42W - 27L
1,540 Elo+
Solo
Fafnir
Fafnir
NeXus_GODSKULL
Fafnir
Level 87
God Stats
4W - 6L
1,440 SR
Queue Stats
329W - 335L
1,449 Elo+
Solo
Thoth
Thoth
RyboSauce1977
Thoth
Level 160
God Stats
1W - 2L
1,309 SR
Queue Stats
356W - 380L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
15
2 / 3 / 0
8,987
529
11,896
18,449
12,995
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 0
6,393
376
4,342
15,534
11,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Artemis
PCKermy
Artemis
12
0 / 2 / 0
7,022
413
8,982
10,993
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
3 / 2 / 0
9,786
576
8,570
8,754
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Erlang Shen
sleyri
Erlang Shen
14
0 / 2 / 2
8,075
475
7,538
16,250
9,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
4 / 0 / 4
10,061
592
15,057
13,693
5,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
5 / 2 / 3
9,650
568
10,438
13,744
5,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
I VLADDY l
Guan Yu
16
2 / 1 / 0
9,781
575
10,311
16,520
21,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 5
9,812
577
6,912
12,515
17,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 2 / 0
9,613
565
5,812
8,479
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
16
16
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
3
0
0.67
W
Izanami
 
Izanami
4
0
4
6
W
5
2
3
3.25
W
Guan Yu
I VLADDY l
Guan Yu
2
1
0
2
L
0
7
0
0
W
4
0
5
6.5
L
Artemis
PCKermy
Artemis
0
2
0
0
L
3
2
0
1.5
W
1
2
0
0.5
L
Erlang Shen
sleyri
Erlang Shen
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,328
Damage
48,530
69,980
Taken
64,951
40,264
Mitigated
54,085
16,280
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
11,896
2,407
0
2,775
18,449
12,995
0
0
17,045
0
84,664
W
Izanami
 
Izanami
15,057
10,968
0
9,112
13,693
5,860
232
2,968
10,725
0
117,744
W
10,438
4,085
124
732
13,744
5,918
1,231
2,423
11,321
0
89,161
W
Guan Yu
I VLADDY l
Guan Yu
10,311
1,650
128
6,830
16,520
21,331
248
0
16,520
0
76,902
L
4,342
1,671
0
1,447
15,534
11,068
0
2,306
13,228
21,396
0
W
6,912
2,099
227
4,334
12,515
17,612
27
2,402
10,113
24,984
3,765
L
Artemis
PCKermy
Artemis
8,982
3,101
0
4,357
10,993
3,202
0
1,389
9,604
0
57,395
L
8,570
1,485
0
828
8,754
3,804
0
4,852
3,902
101,507
0
W
5,812
101
0
1,985
8,479
3,364
0
5,471
3,008
74,835
0
L
Erlang Shen
sleyri
Erlang Shen
7,538
5,124
0
6,873
16,250
9,195
0
3,333
12,917
0
79,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,263
Gold Earned
48,917
530
Minions Killed
648
0
Camps Cleared
0
1,624,631
Distance Traveled
1,718,730
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,987
529
118
7
0
329,791
7
W
Izanami
10,061
592
190
11
0
299,041
4
W
Awilix
9,650
568
130
8
0
392,853
4
W
Guan Yu
9,781
575
135
8
0
339,698
1
L
Ymir
6,393
376
15
1
0
310,671
7
W
Fafnir
9,812
577
42
2
0
333,345
3
L
Artemis
7,022
413
106
6
0
280,588
2
L
Vulcan
9,786
576
184
11
0
338,670
8
W
Thoth
9,613
565
151
9
0
353,793
5
L
Erlang Shen
8,075
475
107
6
0
364,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role