Player Matchup

Anhur
Anhur
Animaltron
Anhur
Level 82
God Stats
1W - 0L
1,824 SR
Queue Stats
18W - 21L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
KukaDelRey
Cthulhu
Level 2
God Stats
10W - 4L
1,500 SR
Queue Stats
12W - 15L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
ivibarco7
Ah Puch
Level 68
God Stats
1W - 1L
1,308 SR
Queue Stats
12W - 19L
1,280 Elo+
Solo
Team Averages
Level 51
1,544 SR
1,353 Elo+

VS

Team Averages
Level 68
1,450 SR
1,306 Elo+
Scylla
Scylla
Boo1085tl
Scylla
Level 67
God Stats
19W - 35L
1,444 SR
Queue Stats
142W - 182L
1,442 Elo+
Solo
Charybdis
Charybdis
Fastersenpai
Charybdis
Level 123
God Stats
0W - 1L
1,629 SR
Queue Stats
14W - 28L
1,245 Elo+
Party 1
Gilgamesh
Gilgamesh
StarwayCrisis
Gilgamesh
Level 15
God Stats
1W - 4L
1,276 SR
Queue Stats
8W - 21L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
4 / 3 / 1
9,915
708
9,585
10,090
3,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
KukaDelRey
Cthulhu
16
2 / 1 / 7
10,767
769
12,481
16,870
14,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
ivibarco7
Ah Puch
16
5 / 2 / 2
10,031
717
7,539
9,284
3,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boo1085tl
Scylla
14
2 / 5 / 3
9,358
668
14,560
9,704
3,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Fastersenpai
Charybdis
13
2 / 4 / 2
8,913
637
7,460
15,526
6,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
StarwayCrisis
Gilgamesh
14
2 / 2 / 2
8,741
624
4,109
11,998
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
11
Kills
6
6
Deaths
11
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
4
3
1
1.5
L
Scylla
Boo1085tl
Scylla
2
5
3
0.7
L
Charybdis
Fastersenpai
Charybdis
2
4
2
0.75
W
Cthulhu
KukaDelRey
Cthulhu
2
1
7
5.5
L
Gilgamesh
StarwayCrisis
Gilgamesh
2
2
2
1.5
W
Ah Puch
ivibarco7
Ah Puch
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,605
Damage
26,129
36,244
Taken
37,228
21,709
Mitigated
16,608
12,935
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,585
4,910
0
2,333
10,090
3,835
1,591
4,209
5,881
0
42,206
L
Scylla
Boo1085tl
Scylla
14,560
787
186
566
9,704
3,929
0
5,040
4,664
41,259
0
L
Charybdis
Fastersenpai
Charybdis
7,460
4,284
0
5,075
15,526
6,446
439
8,237
7,289
0
32,014
W
Cthulhu
KukaDelRey
Cthulhu
12,481
939
648
7,654
16,870
14,429
184
4,844
12,026
32,737
0
L
Gilgamesh
StarwayCrisis
Gilgamesh
4,109
1,200
0
504
11,998
6,233
0
6,776
5,222
0
17,328
W
Ah Puch
ivibarco7
Ah Puch
7,539
621
0
2,300
9,284
3,445
1,007
5,570
3,714
32,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,713
Gold Earned
27,012
159
Minions Killed
190
0
Camps Cleared
0
713,163
Distance Traveled
693,964
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,915
708
69
5
0
234,866
4
L
Scylla
9,358
668
75
5
0
222,379
1
L
Charybdis
8,913
637
85
6
0
190,268
0
W
Cthulhu
10,767
769
36
3
0
251,337
1
L
Gilgamesh
8,741
624
30
2
0
281,317
0
W
Ah Puch
10,031
717
54
4
0
226,960
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role