Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
SalouroS
Zhong Kui
Level 126
God Stats
10W - 22L
1,384 SR
Queue Stats
176W - 161L
1,509 Elo+
Solo
Fenrir
Fenrir
Tai-Lung_Killer
Fenrir
Level 66
God Stats
2W - 3L
1,712 SR
Queue Stats
150W - 185L
1,409 Elo+
Solo
Neith
Neith
Zoboomacoop
Neith
Level 104
God Stats
1W - 4L
1,154 SR
Queue Stats
157W - 170L
1,381 Elo+
Party 1
Danzaburou
Danzaburou
taskvig
Danzaburou
Level 64
God Stats
7W - 11L
1,416 SR
Queue Stats
204W - 229L
1,379 Elo+
Solo
Team Averages
Level 93
1,433 SR
1,436 Elo+

VS

Team Averages
Level 122
1,399 SR
1,411 Elo+
Chaac
Chaac
LucasViixe
Chaac
Level 123
God Stats
1W - 3L
1,182 SR
Queue Stats
51W - 54L
1,432 Elo+
Solo
Medusa
Medusa
Mister Tito1017
Medusa
Level 103
God Stats
13W - 15L
1,332 SR
Queue Stats
353W - 397L
1,353 Elo+
Party 2
Susano
Susano
Shadow_Black9000
Susano
Level 128
God Stats
5W - 6L
1,524 SR
Queue Stats
68W - 74L
1,411 Elo+
Solo
Kukulkan
Kukulkan
dminished
Kukulkan
Level 160
God Stats
6W - 4L
1,519 SR
Queue Stats
331W - 290L
1,507 Elo+
Solo
Sylvanus
Sylvanus
jeembur
Sylvanus
Level 98
God Stats
29W - 26L
1,440 SR
Queue Stats
356W - 397L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
4
0 / 2 / 0
3,143
629
729
4,107
1,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
SalouroS
Zhong Kui
1
0 / 0 / 0
2,406
481
0
0
0
4
0 / 0 / 0
2,985
597
1,184
3,826
1,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 0 / 0
2,923
585
2,683
2,456
783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
taskvig
Danzaburou
6
0 / 0 / 0
3,700
740
1,295
1,479
408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
6
0 / 0 / 0
3,551
710
592
2,833
1,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
2 / 0 / 0
3,737
747
3,106
2,369
643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 0 / 0
3,268
654
1,150
2,283
682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
dminished
Kukulkan
5
0 / 0 / 0
3,140
628
253
848
240
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sylvanus
jeembur
Sylvanus
5
0 / 0 / 1
3,288
658
1,336
2,695
1,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
2
0
0
W
Chaac
0
0
0
0
W
2
0
0
2
L
Zhong Kui
SalouroS
Zhong Kui
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
0
0
0
W
Kukulkan
dminished
Kukulkan
0
0
0
0
W
Sylvanus
jeembur
Sylvanus
0
0
1
0.5
L
Danzaburou
taskvig
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,891
Damage
6,437
11,868
Taken
11,028
4,076
Mitigated
4,669
3,722
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
729
122
97
898
4,107
1,729
0
713
3,394
11,114
0
W
Chaac
592
0
0
2,183
2,833
1,904
0
0
2,833
0
14,198
W
3,106
1,117
86
156
2,369
643
56
277
2,092
0
16,303
L
Zhong Kui
SalouroS
Zhong Kui
0
0
0
0
0
0
0
0
0
0
0
W
1,150
431
0
1,086
2,283
682
0
0
2,283
0
11,553
L
1,184
361
0
1,045
3,826
1,156
0
253
3,573
0
12,144
L
2,683
816
0
602
2,456
783
0
476
1,980
0
11,147
W
Kukulkan
dminished
Kukulkan
253
133
0
128
848
240
492
0
848
13,413
0
W
Sylvanus
jeembur
Sylvanus
1,336
640
542
1,276
2,695
1,200
0
452
2,243
9,221
3,061
L
Danzaburou
taskvig
Danzaburou
1,295
544
0
1,080
1,479
408
0
0
1,479
0
16,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,157
Gold Earned
16,984
93
Minions Killed
145
0
Camps Cleared
0
344,256
Distance Traveled
460,464
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,143
629
16
3
0
82,371
0
W
Chaac
3,551
710
38
8
0
91,674
0
W
Medusa
3,737
747
25
5
0
89,033
1
L
Zhong Kui
2,406
481
0
0
0
0
0
W
Susano
3,268
654
33
7
0
111,773
2
L
Fenrir
2,985
597
23
5
0
105,461
0
L
Neith
2,923
585
20
4
0
84,169
1
W
Kukulkan
3,140
628
25
5
0
88,322
0
W
Sylvanus
3,288
658
24
5
0
79,662
0
L
Danzaburou
3,700
740
34
7
0
72,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role