Player Matchup

Izanami
Izanami
Gold III
Apo276
Izanami
Gold III
Level 120
God Stats
3W - 3L
1,645 SR
Queue Stats
221W - 215L
1,571 MMR
Solo
Kukulkan
Kukulkan
Bronze III
DaCuxDu GER
Kukulkan
Bronze III
Level 63
God Stats
2W - 4L
1,505 SR
Queue Stats
3W - 13L
1,646 MMR
Solo
Mercury
Mercury
Gold IV
KleinerrBauerr
Mercury
Gold IV
Level 113
God Stats
10W - 11L
1,549 SR
Queue Stats
180W - 185L
1,546 MMR
Solo
Achilles
Achilles
Gold IV
LBP_JG221203
Achilles
Gold IV
Level 67
God Stats
0W - 2L
1,465 SR
Queue Stats
22W - 20L
1,619 MMR
Solo
Khepri
Khepri
Gold I
PrazeEcho
Khepri
Gold I
Level 140
God Stats
1W - 4L
1,417 SR
Queue Stats
295W - 290L
1,579 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,516 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,589 SR
1,592 MMR
Yu Huang
Yu Huang
Gold I
EggBekLard69
Yu Huang
Gold I
Level 122
God Stats
7W - 2L
1,644 SR
Queue Stats
69W - 61L
1,659 MMR
Party 1
Mulan
Mulan
Platinum V
JodenHuckt
Mulan
Platinum V
Level 109
God Stats
15W - 18L
1,529 SR
Queue Stats
188W - 188L
1,598 MMR
Solo
Athena
Athena
Platinum III
Leccenero
Athena
Platinum III
Level 157
God Stats
35W - 27L
1,632 SR
Queue Stats
421W - 416L
1,531 MMR
Solo
Medusa
Medusa
Gold II
Slayzal
Medusa
Gold II
Level 129
God Stats
37W - 27L
1,642 SR
Queue Stats
206W - 207L
1,568 MMR
Party 1
Pele
Pele
Silver I
paueet077
Pele
Silver I
Level 33
God Stats
1W - 0L
1,499 SR
Queue Stats
6W - 5L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apo276
Izanami
16
2 / 6 / 0
10,426
496
7,031
18,530
5,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
DaCuxDu GER
Kukulkan
14
1 / 5 / 0
8,664
413
10,536
12,850
7,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
1 / 6 / 3
9,207
438
9,226
20,511
9,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
LBP_JG221203
Achilles
14
3 / 9 / 1
9,774
465
15,982
25,792
27,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Khepri
PrazeEcho
Khepri
14
0 / 2 / 4
9,487
452
8,627
16,144
18,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
SusanoLancelotArachneHadesAo Kuang

VS

Bans
ShivaThorLokiAwilixNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
EggBekLard69
Yu Huang
18
9 / 1 / 3
12,003
572
17,506
11,987
6,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
18
7 / 2 / 8
11,892
566
16,391
16,473
14,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Athena
Leccenero
Athena
16
2 / 1 / 15
11,053
526
9,906
20,792
23,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Slayzal
Medusa
20
7 / 1 / 4
12,771
608
19,621
19,463
9,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
19
3 / 2 / 9
11,796
562
9,658
19,485
9,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
67
7
Kills
28
28
Deaths
7
8
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Izanami
Apo276
Izanami
2
6
0
0.33
L
Kukulkan
DaCuxDu GER
Kukulkan
1
5
0
0.2
W
Yu Huang
EggBekLard69
Yu Huang
9
1
3
10.5
W
Mulan
7
2
8
5.5
L
1
6
3
0.42
L
Achilles
LBP_JG221203
Achilles
3
9
1
0.39
W
Athena
Leccenero
Athena
2
1
15
9.5
L
Khepri
PrazeEcho
Khepri
0
2
4
1
W
Medusa
Slayzal
Medusa
7
1
4
9
W
Pele
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,402
Damage
73,082
93,827
Taken
88,200
69,358
Mitigated
62,377
18,594
Healing
31,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Apo276
Izanami
7,031
4,696
0
6,459
18,530
5,931
182
2,522
16,008
0
87,214
L
Kukulkan
DaCuxDu GER
Kukulkan
10,536
831
0
1,655
12,850
7,329
0
6,031
6,819
80,831
0
W
Yu Huang
EggBekLard69
Yu Huang
17,506
1,500
0
2,437
11,987
6,003
1,248
4,013
7,774
101,635
0
W
Mulan
16,391
2,001
0
7,798
16,473
14,207
777
2,633
13,174
0
71,040
L
9,226
3,929
0
3,605
20,511
9,832
0
5,806
14,705
0
83,451
L
Achilles
LBP_JG221203
Achilles
15,982
5,505
0
5,169
25,792
27,972
0
6,167
19,625
250
52,158
W
Athena
Leccenero
Athena
9,906
3,329
868
4,688
20,792
23,247
244
7,902
12,747
35,082
0
L
Khepri
PrazeEcho
Khepri
8,627
975
0
1,706
16,144
18,294
0
6,886
9,258
40,470
279
W
Medusa
Slayzal
Medusa
19,621
10,300
0
10,938
19,463
9,249
9,413
2,859
16,604
0
130,281
W
Pele
9,658
2,469
0
4,830
19,485
9,671
503
3,274
15,793
0
110,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,558
Gold Earned
59,515
523
Minions Killed
607
0
Camps Cleared
0
1,947,957
Distance Traveled
2,064,428
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,426
496
153
7
0
357,130
6
L
Kukulkan
8,664
413
131
6
0
367,972
6
W
Yu Huang
12,003
572
148
7
0
383,888
1
W
Mulan
11,892
566
103
5
0
375,978
6
L
Mercury
9,207
438
101
5
0
448,922
9
L
Achilles
9,774
465
91
4
0
345,256
2
W
Athena
11,053
526
37
2
0
434,813
10
L
Khepri
9,487
452
47
2
0
428,677
2
W
Medusa
12,771
608
173
8
0
398,503
2
W
Pele
11,796
562
146
7
0
471,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role