Player Matchup

Terra
Terra
Au Baka
Terra
Level 35
God Stats
1W - 1L
1,677 SR
Queue Stats
5W - 6L
1,706 Elo+
Party 2
Medusa
Medusa
Cerv1xBreaka
Medusa
Level 71
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,592 Elo+
Party 2
Thanatos
Thanatos
Euschwei
Thanatos
Level 147
God Stats
14W - 17L
1,420 SR
Queue Stats
304W - 298L
1,423 Elo+
Party 3
Anubis
Anubis
sir-noir
Anubis
Level 32
God Stats
0W - 3L
1,312 SR
Queue Stats
0W - 5L
1,112 Elo+
Solo
Kukulkan
Kukulkan
trtkacik
Kukulkan
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,532 Elo+
Party 3
Team Averages
Level 61
1,482 SR
1,473 Elo+

VS

Team Averages
Level 76
1,620 SR
1,498 Elo+
Fenrir
Fenrir
DayZ CR 75
Fenrir
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 24L
1,610 Elo+
Party 1
Chang'e
Chang'e
Its Grits
Chang'e
Level 37
God Stats
2W - 0L
1,833 SR
Queue Stats
8W - 5L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
ItsDameTimeee
Aphrodite
Level 148
God Stats
3W - 1L
1,834 SR
Queue Stats
118W - 114L
1,455 Elo+
Party 4
Cerberus
Cerberus
MAGICuwuGHOST
Cerberus
Level 24
God Stats
16W - 10L
1,616 SR
Queue Stats
42W - 41L
1,444 Elo+
Party 4
Arachne
Arachne
OverlordFriezaa
Arachne
Level 128
God Stats
2W - 1L
1,317 SR
Queue Stats
213W - 221L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Au Baka
Terra
14
0 / 3 / 1
8,817
401
1,815
15,633
12,088
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
15
2 / 4 / 1
8,820
401
8,092
13,158
5,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Euschwei
Thanatos
13
2 / 12 / 1
9,362
426
6,575
24,495
10,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
sir-noir
Anubis
13
1 / 13 / 0
8,673
394
6,987
21,540
8,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
trtkacik
Kukulkan
19
3 / 7 / 1
12,112
551
15,318
14,965
6,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DayZ CR 75
Fenrir
20
15 / 3 / 3
15,568
708
20,940
25,412
13,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
Its Grits
Chang'e
19
3 / 1 / 17
12,975
590
12,951
16,937
6,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Aphrodite
ItsDameTimeee
Aphrodite
16
4 / 1 / 6
11,371
517
9,317
10,279
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
MAGICuwuGHOST
Cerberus
16
4 / 2 / 8
11,613
528
8,506
22,673
25,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 1 / 3
13,494
613
14,794
20,531
10,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
76
8
Kills
39
39
Deaths
8
4
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Terra
Au Baka
Terra
0
3
1
0.17
L
Medusa
2
4
1
0.63
W
Fenrir
DayZ CR 75
Fenrir
15
3
3
5.5
L
Thanatos
Euschwei
Thanatos
2
12
1
0.21
W
Chang'e
Its Grits
Chang'e
3
1
17
11.5
W
Aphrodite
ItsDameTimeee
Aphrodite
4
1
6
7
W
Cerberus
MAGICuwuGHOST
Cerberus
4
2
8
4
W
13
1
3
14.5
L
Anubis
sir-noir
Anubis
1
13
0
0.08
L
Kukulkan
trtkacik
Kukulkan
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,787
Damage
66,508
89,791
Taken
95,832
43,100
Mitigated
62,102
24,859
Healing
55,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Au Baka
Terra
1,815
170
1,368
1,922
15,633
12,088
203
6,445
9,140
47,978
0
L
Medusa
8,092
3,417
0
2,723
13,158
5,279
742
4,973
8,089
0
59,302
W
Fenrir
DayZ CR 75
Fenrir
20,940
8,332
0
13,472
25,412
13,764
4,487
9,772
15,640
0
126,161
L
Thanatos
Euschwei
Thanatos
6,575
1,008
0
12,173
24,495
10,927
0
8,135
15,993
0
49,429
W
Chang'e
Its Grits
Chang'e
12,951
838
3,897
8,885
16,937
6,841
2,918
6,865
10,072
109,133
0
W
Aphrodite
ItsDameTimeee
Aphrodite
9,317
1,144
4,627
5,729
10,279
4,877
1,938
2,105
7,988
60,048
5,236
W
Cerberus
MAGICuwuGHOST
Cerberus
8,506
1,192
713
5,329
22,673
25,698
1,101
2,705
19,681
58,352
2,414
W
14,794
8,933
0
12,495
20,531
10,922
1,872
5,184
15,347
0
131,600
L
Anubis
sir-noir
Anubis
6,987
1,046
0
4,071
21,540
8,676
414
3,931
17,109
60,841
0
L
Kukulkan
trtkacik
Kukulkan
15,318
1,101
0
2,602
14,965
6,130
0
6,055
8,560
102,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,784
Gold Earned
65,021
486
Minions Killed
746
0
Camps Cleared
0
1,953,123
Distance Traveled
2,234,838
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,817
401
73
3
0
450,908
8
L
Medusa
8,820
401
86
4
0
392,785
4
W
Fenrir
15,568
708
202
9
0
406,043
4
L
Thanatos
9,362
426
81
4
0
428,844
5
W
Chang'e
12,975
590
193
9
0
443,986
3
W
Aphrodite
11,371
517
96
4
0
409,580
2
W
Cerberus
11,613
528
108
5
0
440,913
2
W
Arachne
13,494
613
147
7
0
534,316
3
L
Anubis
8,673
394
77
4
0
301,284
0
L
Kukulkan
12,112
551
169
8
0
379,302
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role