Player Matchup

Ishtar
Ishtar
Albert260
Ishtar
Level 99
God Stats
1W - 2L
1,447 SR
Queue Stats
23W - 34L
1,363 Elo+
Party 2
Ganesha
Ganesha
MarcF125
Ganesha
Level 46
God Stats
5W - 5L
1,479 SR
Queue Stats
24W - 40L
1,354 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
skillsmen
Morgan Le Fay
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,191 Elo+
Solo
Team Averages
Level 71
1,475 SR
1,303 Elo+

VS

Team Averages
Level 56
1,557 SR
1,457 Elo+
Zeus
Zeus
Rage_Harderlol
Zeus
Level 53
God Stats
2W - 0L
1,775 SR
Queue Stats
11W - 5L
1,458 Elo+
Party 1
Medusa
Medusa
alejoo3
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,440 Elo+
Party 1
Sun Wukong
Sun Wukong
martinos10000
Sun Wukong
Level 106
God Stats
1W - 1L
1,395 SR
Queue Stats
19W - 22L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Albert260
Ishtar
13
0 / 3 / 2
8,138
581
5,464
12,548
6,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
MarcF125
Ganesha
13
0 / 3 / 3
8,915
637
8,041
18,614
23,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
skillsmen
Morgan Le Fay
13
3 / 5 / 0
9,269
662
6,114
11,761
5,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 8
10,664
762
16,346
5,934
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Medusa
alejoo3
Medusa
15
1 / 1 / 7
9,330
666
11,329
11,856
4,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
martinos10000
Sun Wukong
17
7 / 0 / 2
10,590
756
10,024
9,507
7,877
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
28
3
Kills
11
11
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Albert260
Ishtar
0
3
2
0.33
L
Ganesha
MarcF125
Ganesha
0
3
3
0.5
W
3
2
8
3.5
W
Medusa
alejoo3
Medusa
1
1
7
4.5
W
Sun Wukong
martinos10000
Sun Wukong
7
0
2
8
L
Morgan Le Fay
skillsmen
Morgan Le Fay
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,619
Damage
37,699
42,923
Taken
27,297
35,627
Mitigated
15,259
4,560
Healing
8,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Albert260
Ishtar
5,464
2,236
0
1,795
12,548
6,242
0
4,245
8,303
0
20,464
L
Ganesha
MarcF125
Ganesha
8,041
935
0
2,524
18,614
23,876
0
6,309
12,305
28,165
0
W
16,346
2,310
0
1,907
5,934
2,396
1,220
3,095
2,839
69,957
0
W
Medusa
alejoo3
Medusa
11,329
7,170
0
3,017
11,856
4,986
1,354
7,606
4,250
0
35,263
W
Sun Wukong
martinos10000
Sun Wukong
10,024
1,803
0
3,114
9,507
7,877
177
3,529
5,978
147
33,571
L
Morgan Le Fay
skillsmen
Morgan Le Fay
6,114
140
0
241
11,761
5,509
0
5,850
5,911
29,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,322
Gold Earned
30,584
120
Minions Killed
203
0
Camps Cleared
0
666,610
Distance Traveled
711,367
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,138
581
44
3
0
233,204
2
L
Ganesha
8,915
637
11
1
0
243,411
3
W
Zeus
10,664
762
106
8
0
225,406
6
W
Medusa
9,330
666
43
3
0
233,142
2
W
Sun Wukong
10,590
756
54
4
0
252,819
5
L
Morgan Le Fay
9,269
662
65
5
0
189,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role