Player Matchup

Fenrir
Fenrir
Ali_aaa850
Fenrir
Level 88
God Stats
90W - 79L
1,595 SR
Queue Stats
214W - 184L
1,538 Elo+
Party 2
Cthulhu
Cthulhu
FHAWH-h450
Cthulhu
Level 106
God Stats
0W - 2L
1,234 SR
Queue Stats
201W - 192L
1,487 Elo+
Party 2
Olorun
Olorun
JFKsrearmirror
Olorun
Level 102
God Stats
1W - 1L
1,740 SR
Queue Stats
208W - 213L
1,478 Elo+
Solo
Loki
Loki
sultan100004
Loki
Level 108
God Stats
23W - 26L
1,502 SR
Queue Stats
326W - 291L
1,504 Elo+
Party 2
Mulan
Mulan
w_feras_w
Mulan
Level 49
God Stats
45W - 46L
1,527 SR
Queue Stats
168W - 162L
1,456 Elo+
Party 2
Team Averages
Level 91
1,520 SR
1,493 Elo+

VS

Team Averages
Level 93
1,479 SR
1,402 Elo+
Poseidon
Poseidon
Casanovas87
Poseidon
Level 126
God Stats
18W - 21L
1,413 SR
Queue Stats
696W - 797L
1,418 Elo+
Party 1
Awilix
Awilix
JISAWER
Awilix
Level 104
God Stats
8W - 3L
1,789 SR
Queue Stats
101W - 106L
1,446 Elo+
Solo
Medusa
Medusa
Rascapikilan
Medusa
Level 102
God Stats
2W - 4L
1,177 SR
Queue Stats
127W - 182L
1,388 Elo+
Party 1
Sylvanus
Sylvanus
javierriveraboca
Sylvanus
Level 84
God Stats
4W - 3L
1,513 SR
Queue Stats
289W - 354L
1,400 Elo+
Solo
Khepri
Khepri
soltasoize
Khepri
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 133L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ali_aaa850
Fenrir
14
6 / 5 / 1
9,286
546
11,861
16,372
7,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
FHAWH-h450
Cthulhu
11
0 / 4 / 3
7,376
434
5,529
14,301
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
2 / 3 / 1
8,038
473
8,829
11,389
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
5 / 4 / 1
8,582
505
12,071
10,962
4,595
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
w_feras_w
Mulan
12
0 / 6 / 1
7,349
432
7,144
15,900
7,289
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Casanovas87
Poseidon
15
3 / 2 / 6
9,207
542
13,954
14,233
5,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
JISAWER
Awilix
16
9 / 4 / 5
9,917
583
10,305
14,678
6,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
13
3 / 2 / 3
8,472
498
5,683
8,960
3,996
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

15
5 / 2 / 1
9,983
587
14,179
16,039
11,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
soltasoize
Khepri
13
2 / 3 / 10
8,086
476
4,891
11,817
10,575
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
22
22
Deaths
13
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ali_aaa850
Fenrir
6
5
1
1.3
W
Poseidon
Casanovas87
Poseidon
3
2
6
3
L
Cthulhu
FHAWH-h450
Cthulhu
0
4
3
0.38
L
2
3
1
0.83
W
Awilix
JISAWER
Awilix
9
4
5
2.88
W
Medusa
3
2
3
2.25
W
5
2
1
2.75
W
Khepri
soltasoize
Khepri
2
3
10
2.33
L
5
4
1
1.38
L
Mulan
w_feras_w
Mulan
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,434
Damage
49,012
68,924
Taken
65,727
34,219
Mitigated
38,210
14,789
Healing
21,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ali_aaa850
Fenrir
11,861
3,334
0
4,442
16,372
7,263
0
5,582
10,790
0
55,616
W
Poseidon
Casanovas87
Poseidon
13,954
2,922
0
6,875
14,233
5,733
1,055
5,139
8,900
85,753
2,981
L
Cthulhu
FHAWH-h450
Cthulhu
5,529
863
491
1,963
14,301
10,517
0
8,523
5,778
29,203
709
L
8,829
4,681
84
2,334
11,389
4,555
0
5,214
6,175
60,430
0
W
Awilix
JISAWER
Awilix
10,305
4,444
0
1,083
14,678
6,563
0
1,352
13,274
0
72,182
W
Medusa
5,683
1,757
0
1,809
8,960
3,996
1,201
1,676
7,220
0
49,241
W
14,179
3,269
342
8,885
16,039
11,343
1,640
367
15,672
66,147
12,444
W
Khepri
soltasoize
Khepri
4,891
1,036
469
2,430
11,817
10,575
357
5,023
6,684
17,017
1,440
L
12,071
4,230
0
1,364
10,962
4,595
0
2,031
8,931
0
60,568
L
Mulan
w_feras_w
Mulan
7,144
983
0
4,111
15,900
7,289
0
10,592
5,308
0
45,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,631
Gold Earned
45,665
451
Minions Killed
478
0
Camps Cleared
0
1,536,711
Distance Traveled
1,609,035
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,286
546
91
5
0
351,178
2
W
Poseidon
9,207
542
138
8
0
315,808
4
L
Cthulhu
7,376
434
43
3
0
331,774
2
L
Olorun
8,038
473
115
7
0
270,135
4
W
Awilix
9,917
583
96
6
0
365,966
2
W
Medusa
8,472
498
93
5
0
322,338
5
W
Sylvanus
9,983
587
122
7
0
282,388
2
W
Khepri
8,086
476
29
2
0
322,535
6
L
Loki
8,582
505
95
6
0
326,789
6
L
Mulan
7,349
432
107
6
0
256,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role